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  • World Of Null A

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World Of Null A Paperback – 25 Oct. 2002

4.2 out of 5 stars (313)

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Grandmaster A.E. Van Vogt was one of the giants of the Gold Age of classic SF, the 1940's. Of his masterpieces, THE WORLD OF NULL-A is most famous and most influential. It was the first major trade SF hardcover ever, published in 1949, and has been in print in various editions ever since. The careers of Philip K Dick, Keith Laumer, Alfred Bester, Charles Harness and Philip Jose Farmer were created or influenced by THE WORLD OF NULL-A. It is required reading for anyone who wishes to know the canon of SF classics.
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Review

"A. E. Van Vogt's early stories broke like claps of thunder through the science fiction field. Such novels as Slan, The Weapon Shops of Isher, and The World of Null-A, all were written with invention, dramatic impact, and a sense of breathless wonder that won him instant popularity" --Jack Williamson

"After more than half a century I can still recall the impact of his early stories." --Arthur C. Clarke

"Interplanetary skullduggery in the year 2650. Gilbert Gosseyn has a pretty startling time of it before he gets to the root of things. Fine for addicts of science-fiction" --The New Yorker

"One of those once-in-a-decade classics" --John W. Campbell

"A. E. van Vogt was one of the first genre writers ever to publish an actual science fiction book, at a time when science fiction as a commercial publishing category did not yet exist, and almost all SF writers--even later giants such as Robert A. Heinlein--were able to publish novels only as serials in science fiction magazines. It's indicative of the prestige and popularity that van Vogt could claim at the time that he was one of the first authors to whom publishers would turn when taking the first tentative steps toward establishing science fiction as a viable publishing category. . . . Nobody, possibly with the exception of the Bester of The Stars My Destination, ever claim close to matching van Vogt for headlong, breakneck pacing, or for the electric, crackling paranoid tension with which he was capable of suffusing his work." --Gardner Dozois

About the Author

A. E. Van Vogt was a SFWA Grand Master. He was born in Canada and moved to the U.S. in 1944, by which time he was well-established as one of John W. Campbell's stable of writers for Astounding Science-Fiction. He lived in Los Angeles, California and died in 2000.

Product details

  • Publisher ‏ : ‎ Orb Trade
  • Publication date ‏ : ‎ 25 Oct. 2002
  • Edition ‏ : ‎ Reprint
  • Language ‏ : ‎ English
  • Print length ‏ : ‎ 276 pages
  • ISBN-10 ‏ : ‎ 0765300974
  • ISBN-13 ‏ : ‎ 978-0765300973
  • Item weight ‏ : ‎ 249 g
  • Dimensions ‏ : ‎ 13.97 x 1.55 x 21.59 cm
  • Best Sellers Rank: 586,380 in Books (See Top 100 in Books)
  • Customer reviews:
    4.2 out of 5 stars (313)

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Customer reviews

4.2 out of 5 stars
313 global ratings
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Top reviews from United Kingdom

  • Reviewed in the United Kingdom on 6 May 2017
    I'm going back to my SF roots looking for novels and stories that I first remember reading as a teenager; they made a great impression on me and I was truly amazed by the depth and breadth of imagination of authors like A.E. Van Vogt and the coterie of American writers whose prolific output at this time laid the basis of modern science fiction. Re-reading this seminal work reminds me what took my fancy and inspired me to take up science and technology. It's a great story and, with its sequels, tells a racy and esxciting story of great imagination about an alternative future for the human race. I highly recommend it to anyone delving tinto the past and formation of science fiction culture.
  • Reviewed in the United Kingdom on 13 January 2013
    Format: PaperbackVerified Purchase
    Original and amusing. Recommended for sci-fi readers or philosophy fans and an interesting lecture for anyone else. Adventures in a Non-Aristotelian world.
  • Reviewed in the United Kingdom on 16 January 2016
    Format: PaperbackVerified Purchase
    Perfect
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  • Reviewed in the United Kingdom on 2 May 2018
    Format: PaperbackVerified Purchase
    A bit confusing
  • Reviewed in the United Kingdom on 14 August 2006
    Format: Paperback
    In his introduction to the revised edition of this somewhat controversial novel, Van Vogt is refreshingly effusive and proud of one of his most famous works. Among other things, Van Vogt claims that this novel (published in translation around the globe) kickstarted the French Science Fiction scene. He is also magnanimous in his praise for Damon Knight who famously published a review of this book, so damning that the review became almost as legendary as the book itself.

    Nearly sixty years later, we should ask the question `What was all the fuss about?'

    Van Vogt's appeal lay in his futuristic settings, the incredible buildings, machines and landscapes. He would no doubt be the first to admit that dialogue was never his strong point. His stream of consciousness approach to plot was also an issue for some readers. Here, however, Van Vogt seems to have given some thought to structure, and although the dialogue is excruciatingly stilted, one can still find much pleasure in this Noir-style adventure.

    Several centuries hence, Man has adopted the philosophy and logic of Non-Aristotelian thinking (the Null-A of the title). Van Vogt at the time was an advocate of General Semantics and hoped for an age where Humanity would adopt a philosophy of logic and reason (rather Vulcan-like in its conception).

    Every year, aspirants would travel to the City of the Games Machine to be tested for suitability to join the Human Society on Venus. Only totally integrated Null-A minds are allowed to live on the planet, which has become a pastoral paradise filled with vast trees a quarter of a mile in diameter.

    Van Vogt uses one of his motifs, the great phallic structure, in that the Games Machine is a self-aware supercomputer, housed in a vast spire of a building.

    Gilbert Gosseyn goes through the first of the Games Machine questions and is surprised to learn from the machine that he is not who he thinks he is. It would appear that all of Gosseyn's memories have been faked.

    Subsequently, Gosseyn - in the process of attempting to discover his own identity and purpose - is gunned down in the street and killed. He later awakens, alive and unharmed on the surface of Venus, where he begins to unravel the details of a plan by an extra-solar Galactic Empire to take over the Solar System, beginning with Venus.

    With the help of a Venusian scientist Gosseyn manages to outwit the agents of the Galactic `gang' and return to Earth. He then discovers that he has an extra `brain', as yet undeveloped and whose powers - it is deduced - will be activated when he is killed and the third clone is automatically awakened.

    Gosseyn decides to end his life in order that the third body can be awakened, but is stopped just in time when it is discovered that Gosseyn III has been discovered and destroyed. However, renegade parties within the Galactic invaders decide to help Gosseyn train his undeveloped brain - which gives him powers of teleportation.

    Once more Gosseyn escapes his captors and manages to warn the Venusians who - being sane and logical Null-A adepts - manage to easily repulse the invasion fleet.

    In most of Van Vogt's work there is a logical, rational hero, and this is no exception. Gosseyn is the embodiment of Van Vogt's obsession with quack mental-development programmes. General Semantics may have been a beneficial training regime, but later the author's involvement with Dianetics and L Ron Hubbard's `Scientology' religion did damage to his writing and indeed his reputation.

    The ending is a little rushed, but the explanation for Gosseyn's existence is cleverly thought out. The central premise however, of the nature of identity and the question of whether Gosseyns I and II were in fact the same people is the thing which raises this novel above the level of pure Technicolor Space Opera. It addresses the fundamental question of whether we are merely the sum of our memories.

    Philip K Dick, who has been recorded as claiming van Vogt as one of his influences, was to take this concept and explore it in multifarious ways.

    Above all, Van Vogt was not only writing a fast-paced action adventure, full of colour, weird science, mile-long spaceships and giant thinking machines. He was postulating a rational future, where we were gradually weaning the race away from irrational beliefs and acts of violence.

    Interstingly, around the same time, Asimov was doing essentially the same thing with Hari Seldon in his Foundation Trilogy, whose tenet `Violence is the last refuge of the incompetent' could apply just as easily to Gilbert Gosseyn.
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  • Reviewed in the United Kingdom on 3 September 2010
    Format: Paperback
    This is one of the best bad books I know.

    It was first published as a three-part serial in the pulpy pages of Astounding Science Fiction Magazine during the second half of 1945, just after what was then regarded as the science fictional end of World War II. Considering the economics of scratching out a living as a pulp writer and the physical necessities of magazine publication in the heyday of the great Street and Smith pulps, it was probably written in the spring of that year. A couple of references to atomic power were, I think, hastily edited in just before the presses turned. (I have always rather fancied the atomic-powered flashlight that the hero totes for a couple of pages before it is forgotten entirely.)

    Van Vogt's hero is a man whose name may or may not be Gilbert Gosseyn. At the beginning of the book, the poor schnook just wants to take a test to qualify for a job. Then things begin to go wrong, really wrong. First he gets killed, shot to pieces by machineguns, then he....

    Years later, Alfred (a name he loathed) van Vogt said that he had stumbled on the name "Gosseyn" as the chief of some obscure Central Asian tribe. He had liked the sound of it: pronounceable, a bit exotic and vaguely Indo-European. He was absolutely astonished when the fans knowingly informed each other that he had meant the name to be taken as "Go-Sane."

    This "Go-Sane" business arose from Van Vogt's placement of puzzling quotes at the beginning of each chapter. The quotes come from several sources, including his own editor at the magazine, but the ones everyone remembered were hacked out of "Science and Sanity: an Introduction to Non-Aristotelian Systems and General Semantics" published in 1933 by Alfred (that name again) Korzybski.

    Korzybski has his legion of followers even today. (They tend to use such terms as "unrecognized genius" when referring to him.) Whether Korzybski was reconstituting human consciousness or selling intellectual snake oil, it must be admitted that the man had a memorable prose style. Here is a passage that Van Vogt did not happen to quote:

    "What we know positively about `space' is that it is not `emptiness', but `fulness' or a `plenum'. Now `fulness' or `plenum', first of all, is a term of entirely different non-el structure. When we have a plenum or fulness, it must be a plenum of `something', `somewhere' at `sometime', and so the term implies, at least, all three of our former elementalistic terms. Furthermore, fulness, by some psycho-logical process, does not require `outside walls'." [Page 229 of the International Non-Aristotelian Library edition; italics omitted in deference to Amazon's software limitations.]

    Now that may mean simply "the universe is neither empty nor bounded." On the other hand, it might also--or even instead (or both, of course)--mean "the Gostaak distims the doshes." It's hard to say which. Van Vogt quoted a lot of this stuff. The fans ate it up!

    The serial was hugely successful. Before long, there was a sequel, "The Players of Null-A," that was almost equally popular. In 1948, "The World of Null-A" was the first pulp SF novel to achieve the dignity of book publication and, if the blurb on the back of this edition is to be believed, it hasn't been out of print since. I gather that years later Van Vogt wrote a third Null-A book, one I have never run across.

    A. E. van Vogt was one of the leading luminaries of the Golden Age of Science Fiction. (Of course, the golden age of anything is about eleven.) He wrote stirring and memorable stuff. While the war was still being waged in the Pacific, he wrote a series of novelettes for Astounding about a far-ranging space vessel called the Beagle, commanded by a sympathetically portrayed Japanese captain. (In those days, that was a brave act.) The stories were gathered together in a book called "The Voyage of the Space Beagle." Read it today and you will never again regard either the movie "Alien" or the first series of "Star Trek" as having the slightest shred of originality about them.

    Van Vogt's specialty, and the thing the fans most wanted from him, was the plot of almost maniacal complexity, of enigmas wrapped in hidden agendas, of wheels within wheels within hidden wheels, of characters wearing whole wardrobes of masks for the purpose of discarding one after another. Take this passage as a typical example. The speaker is Patricia Hardy, daughter of the President of Earth, to whom Gosseyn (apparently) falsely believed he was married before her death, which took place before the novel starts--of course. She had helped him leave the presidential palace in the botched escape attempt that had resulted in him being killed ... the first time. This is their second meeting and, the thing is, he's a bit confused:

    "The truth is that your lack of personal knowledge has puzzled all groups. Thorson, the personal representative of Enro, has postponed the invasion of Venus. There! I thought that would interest you. But wait! Don't interrupt. I'm giving you information I intended to give you a month ago. You'll want to know about `X.' So do the rest of us. The man has a will of iron, but no one knows what his purpose is. He seems to be primarily interested in his own aggrandizement, and he has expressed the hope that some use can be made of you. The Galactic League people are bewildered. They can't decide whether the cosmic chess player who has moved you into the game is an ally or not. Everybody is groping in the dark, wondering what to do next." [Page 110-111]

    Oh, yeah!

    And let it not be thought that Van Vogt had to depend on Korzybski for puzzling statements. He was pretty good at it himself:

    "The problem," Prescott [Deputy Commander of the "Greatest Empire" invasion force] continued, frowning, "is greatly complicated by a law of nature, of which you have probably never heard. The law is this: if two energies can be attuned in a twenty-decimal approximation of similarity, the greater will bridge the gap of space between them just as if there were no gap, although the juncture is accomplished at finite speeds." [Page 173]

    Pay attention! You WILL be tested on this.

    Finally, Van Vogt finishes the book with a five word sentence that is one of the great pulp endings, comparable to his own "Poor superman!" in "Masters of Time" or to his friend L. Ron Hubbard's, "God? In a dirty bathrobe?"

    A TRIFLING OBSERVATION ON THE ARTWORK:
    The cover shows the original painting that graced the issue of Astounding Science Fiction in which the serial version began. It is by Hubert Rogers, one of the stalwarts of the era. He also provided black and white line illustrations for the interior pages.

    This is the true look of the pulp era.
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  • Yvon
    5.0 out of 5 stars Old but nice to re-read 30 years later
    Reviewed in Canada on 31 July 2015
    Classic stuff. Old but nice to re-read 30 years later...
  • Retired Reader
    5.0 out of 5 stars Null-A Thinking
    Reviewed in the United States on 21 April 2009
    Format: PaperbackVerified Purchase
    In 1933 Polish mathematician Alfred Korzybski published a remarkable book,"Science and Sanity", available in this country through the Institute of General Semantics, Lakeville Connecticut. In it Korzybski advanced a number of controversial ideas. The most striking of which was that the Aristotelian method of understanding the world is wrong and the way to scientific advancement and a correct understanding of the universe must rely on non-Aristotelian methods (null `A'). Korzybski also maintained that human cognition was a function of balance between the cortex and thalamus sections of the human brain.

    Clearly Van Vogt was familiar with Korzybski's ideas and incorporated them very entertainingly in his "null-A" themed science fiction. This book was originally published as a three part serial in John Campbell's wonderful SiFi magazine "Astounding Science Fiction" (now "Analog"). Its protagonist is Gilbert Gosseyn (the man with `two brains') is a dedicated non-Aristotelian who is central to protecting the Earth, its null-A paradise, Venus and its null-A world view from a ruthless inter Galactic Empire bent on incorporating the solar system into its empire and destroying the null-A mindset. In the end the Aristotelian way of doing business is defeated by the logic and sanity of the null-A forces.

    Now this book was written in the 1940s so much of its terminology will undoubtedly appear quaint to 21st Century readers ("atomic torpedoes"). However underlying this is a very serious and very interesting argument in favor of Korzybski's ideas on both science and sanity. In a very real sense Van Vogt was concerned with ideas much more than gadgets in most of his work and certainly this was the case in this book. It is still a fun read that might even precipitate some serious thought.
  • Amazon Customer
    5.0 out of 5 stars Rational scifi
    Reviewed in Mexico on 14 April 2017
    A fantastic classic, very hard to find nowadays. It's very worth the read, even if the language is a bit dated, you'll get used to it soon and find it's part of the charm.
  • Antoine
    5.0 out of 5 stars Un classique
    Reviewed in France on 25 August 2012
    Format: PaperbackVerified Purchase
    Un classique de la science-fiction qui a servi de modèle à de nombreux romans ultérieurs. Il raconte l'histoire d'un homme sans mémoire qui part à la recherche de sa personnalité et tente de maîtriser des pouvoirs surnaturels, tout cela sur fond de guerre civile. Captivant.
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  • Mithridates VI of Pontus
    4.0 out of 5 stars A worthwhile yet flawed classic by van Vogt
    Reviewed in the United States on 25 January 2011
    Format: PaperbackVerified Purchase
    Earth is ruled by a large machine. The Machine runs games which select members of Earth society for emigration to Venus, which has been terraformed. The games test the people's philosophical understanding of the tenants of Null-A (non-Aristotelian logic) -- think Vulcans controlling their emotions.

    Gilbert Gosseyn discovers, when attempting to take a test at the Machine, that he is not who he seems and that his life appears to have been completely different than he remembers- the other applicants claim that his story is completely fabricated... And most shocking, his wife is not his wife but the daughter of the president.

    He soon discovers after he "wakes-up" after he dies that his mind can transfer to different bodies. And of course, there's a great cosmic chess player at work manipulating the entire situation.

    The plot balloons outward (back and forth between Earth and Venus) from Gilbert Gosseyn trying to understand his own situation to the machinations of a great galactic empire attempting to wipe out the followers of Null-A.

    Tens of underdeveloped faceless characters betray each other and collude with others and betray each-other again. No one is who they seem to be... And of course, there's Gilbert Gosseyn and his strange mind...

    Final Thoughts

    Two things really impressed me about the work. First, A. E. van Vogt's utilization of a Philip K. Dick sort of "basic motivating problem" -- the question of identity. Gilbert Gosseyn's actions throughout the entire work are entirely motivated by his overwhelming desire to understand his role in the world -- why is his brain unusual? Why does he appear to be immortal? What is his "real" past? Do memories construct self? What is the role of the body in understanding/constructing the self? Gosseyn's motives are fully realized. He's a peculiar character for his mindless pursuit of understanding and thus, a very appealing one.

    Second, Gilbert Gosseyn always REACTS to the situation and never (except, one could argue at the end) directly influences the situation himself. The external forces (the numerous other names which enter and exit willy-nilly from the narrative) are the only actors. Gosseyn's decisions are rarely decisions but impulsive reactions against these forces. If he does act his action is usually immediately shut down and he's presented with one or two choices which aren't really choices...

    These two points highlight the plight of Gilbert Gosseyn and make him (at least to me) a sympathetic character. However, this could be very frustrating to many readers used to sci-fi characters acting, changing the world, and going against what is expected. Gilbert Gosseyn tries, often valiantly, but always follows the expected path or a path laid out for him.

    The problems are manifold and manifest. The characters other than Gilbert Gosseyn are non-entities. Damon Knight, a famous critic of the work, counts 12 points where betrayals happen. One feels that the secondary characters exist solely to spice up a narrative where nothing is actually known. Another plot ploy is equally annoying, at least five or six times secondary characters say, "Oh, I thought you knew your role in things." As a result, it's virtually impossible to keep them straight. I stopped trying and mentally categorized them as "____ = interchangeable name which usually stands for malevolent external forces."

    The galactic empire bit reduces the power of the world and mutes the hard-boiled qualities of the narrative.

    I'm still shocked that the work was published in the 40s -- I would have guessed the the early 60s or really late 50s. The work rarely feels horribly outdated.

    The World of Null-A is a worthwhile read especially for its integration of philosophical concepts and themes about self and memory. However, the exact concept of Null-A philosophy is never concisely defined. A regular reader of sci-fi will easily predict the end -- however, all the twists and turns in the middle are beyond comprehension since most of them occur in a rather muddled manner... The first quarter and the last quarter are very well done. And how many times does a main character die one third of the way through?