Tag Archives: videogames

Switching Things Up

Hey followers!

I’ve recently decided to mix things up here on GamingGrad.

The content will be making a shift from news-oriented articles to personal, opinion-based pieces. These will take longer to write, and as a result, will be posted less frequently. Opinion blogging will give me an opportunity to upload quality topics with more substance, which you guys will hopefully find more interesting.

All of the gaming news has been consolidated into a category on the right side of the page, but most of it is outdated so I don’t see why you’d even bother checking that out.

I’m currently immersed in game development, and my future posts will reflect the developmental side of the industry. My writing style may also become more casual, but I’m not sure yet. We’ll see how it goes; hope you guys enjoy the ride!

My First Video Game Creation – Pika Click

pikaclicklogo

I’d like to take a moment to talk about my recent foray into game development. It’s nothing fancy, just a simple, low quality clicking game. Though it may not seem like much, I’m actually very happy with the results. It was my first attempt at making a game, and it turned out to be an awesome entry-level project.

This is the first of many things to come. I’ll be posting all of my projects on the blog, so tune in every once in a while if you’re interested.

challengePIKACLICK

The game is extremely typical of a starter project. It begins with Pikachu flying around the room and bouncing off of the clouds that function as walls. The player’s goal is to click on Pikachu, in which case he will reset at another location and pick up the pace. You’ll get 10 points for each click on Pikachu. The game will continue until…. well, until you get bored and close the game, I didn’t really bother to implement a time limit, but I may just throw one in later on.

Here’s what it looks like in action:

It’s not the most impressive thing in the world, but I’m quite happy with the way it turned out. If you want to give it a try, I’ve uploaded the game here at Mediafire.

My long-term aspiration is to uphold a gaming-related career. Of the numerous paths in the industry, I’m currently aiming to participate in game development. I hope that you’ll stick around and continue to read up on the blog as I pursue my dreams.

The game was made entirely using the Studio version of Game Maker via Steam. Also as a disclaimer, I do not own the rights to Pikachu so this is not a commercial product.