<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>9to5-Grind</title><description>the journey begins...</description><link>https://9to5grind.dev/</link><item><title>Local Testing for Godot Web Builds with Docker &amp; Nginx</title><link>https://9to5grind.dev/posts/godot-web-build-local-docker-nginx/</link><guid isPermaLink="true">https://9to5grind.dev/posts/godot-web-build-local-docker-nginx/</guid><description>Learn how to easily test your Godot Engine web exports locally using a simple Docker Compose and Nginx setup, ensuring the correct headers are served.</description><pubDate>Wed, 30 Apr 2025 19:00:00 GMT</pubDate></item><item><title>It&apos;s a Wrap! Our DCJam2025 Entry &quot;Enter the Mansion&quot; is Submitted!</title><link>https://9to5grind.dev/posts/enter-the-mansion-dcjam2025-submitted/</link><guid isPermaLink="true">https://9to5grind.dev/posts/enter-the-mansion-dcjam2025-submitted/</guid><description>We submitted our horror dungeon crawler, Enter the Mansion, to DCJam2025 just 20 minutes before the deadline! Read about the game (loot, score, survive!) and find the link to play &amp; rate it. A devlog detailing challenges follows soon.</description><pubDate>Sun, 20 Apr 2025 17:46:31 GMT</pubDate></item><item><title>Bringing Mixamo Animations to Life in Godot: Our Manual Import Workflow</title><link>https://9to5grind.dev/posts/bringing-mixamo-animations-to-life-in-godot/</link><guid isPermaLink="true">https://9to5grind.dev/posts/bringing-mixamo-animations-to-life-in-godot/</guid><description>Learn our step-by-step manual workflow for importing and retargeting Mixamo animations onto characters in Godot Engine.</description><pubDate>Mon, 14 Apr 2025 17:18:31 GMT</pubDate></item><item><title>Leveling Up Our Workflow: Automated Godot Deployments to Itch.io!</title><link>https://9to5grind.dev/posts/automated-godot-deployments-to-itch-io/</link><guid isPermaLink="true">https://9to5grind.dev/posts/automated-godot-deployments-to-itch-io/</guid><description>Saying goodbye to manual uploads! How we set up GitLab CI/CD to automatically build and deploy our Godot game builds to Itch.io, complete with smart versioning.</description><pubDate>Sat, 12 Apr 2025 17:18:31 GMT</pubDate></item><item><title>Hello, Devlog! Our Journey Begins</title><link>https://9to5grind.dev/posts/hello-world/</link><guid isPermaLink="true">https://9to5grind.dev/posts/hello-world/</guid><description>welcome to our devlog</description><pubDate>Sat, 12 Apr 2025 11:07:00 GMT</pubDate></item></channel></rss>