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OpenMW

OpenMW is a free and open-source game engine recreation that reimplements the engine powering Bethesda Softworks' 2002 open-world RPG The Elder Scrolls III: Morrowind. It aims to fix issues of the original engine and supports mods and expansions fully.
Latest: 0.50.0 Web Scrape
Last checked: Jun 9, 2026 12:10am
Rank: 6315/15140
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Overview

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License: GNU General Public License version 3Winget: Available

Version & Lifecycle

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Current: 0.50.0 N-2: 0.48.0 Oldest supported: 0.27.0 Avg cadence: Every 367 days

Top Contributors

Top sitewide contributors:

  1. Anbarasan
  2. nico_k
  3. Bob
  4. Vigneshwaran

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Release Notes & Updates

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Also known as

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Packaging Notes

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OpenMW is a free and open-source game engine recreation for The Elder Scrolls III: Morrowind, written in C++ and using various open source libraries such as Bullet, OpenAL-Soft, MyGUI, and SDL 2. It requires original game assets to play.

Notes

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The project is volunteer-based with no fixed timetable for version 1.0. It supports Windows, Linux, and macOS. The editor is not yet fully complete compared to the official Morrowind Construction Set.