Animated Sprite Editor & Pixel Art Tool

Animation & Layers

Organize Layers

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Create, copy, move, drag & drop layers.

Animate

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Create, copy, move, link, drag & drop frames or cels.

Tag Frames

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Include several animations in the same file tagging sections.

Playback Modes

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Loop a section in forward, reverse, ping-pong modes. Change preview speed.

Onion Skin

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See other frames as reference to animate.

Red/Blue Mode

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Choose different onion skin modes.

Color & Painting

Palette Control

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Copy & paste. Drag & drop. Resize palette.

Control Alpha Channel

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Palette entries with alpha value.

Color Wheel

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Select color harmonies.

Shading Mode

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Create light and shadows with the shading ink.

Pixel Perfect Stroke

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Create perfect strokes for pixel-art.

RotSprite Rotation

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Avoid extreme pixel distortions when rotating tiny sprites.

Tiled Mode

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Create patterns repeating the image in a 3x3 grid.

Custom Brushes

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Create custom brushes for dithering.

Blend Modes

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Composite layers to create color effects.

Import & Export Files

PNG Image Sequence

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Open or save a sequence of images

Create Animated GIF

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Create animations and save them as .gif files.

Create Sprite Sheets

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Export your work to sprite sheets in .png and .json files.

Data Recovery

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Recover your sprites in case of a crash.

Automatize Image Conversions

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Integrate Aseprite in your assets pipeline with the command-line interface (CLI).

Create Texture Atlas

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Store several animations in one texture atlas.