KEEP READING IF...

  • You're concerned about the November elections and want to do more than just vote
  • You're an emerging technologist, social scientist, designer, strategist, politician, researcher or advocate
  • You want experience coming up with creative, tech-driven solutions to complex social challenges
  • You're interested in a chance to win a paid fellowship with Human Rights First's Innovation Lab

 

THE CHALLENGE: GAMIFYING ELECTION PROTECTION

Whether you’re a Republican or Democrat, a Trump supporter, Biden supporter, or part of the exhausted majority - Americans’ confidence in our democratic institutions continues to wane, and for good reason. Unregulated campaign spending, voter suppression and partisan gerrymandering are corrupting our free and fair elections. Congress is too polarized to effectively legislate. Our information ecosystem is flooded with mis-and-disinformation, while algorithms inoculate us from diverse perspectives. Meanwhile, big tech continues to ‘move fast and break things’ at a pace that regulators can’t keep up with and at a scale that is damaging democracies around the world.

This systemic dysfunction has sowed seeds of fear, uncertainty, distrust, and division that some experts argue put us at risk of increased political violence. It’s threatening our democracy as we know it, while also tearing our families and communities apart. All told, this leaves many feeling defeated, disillusioned and disempowered – rightly so. 

During this election season, when the feelings of anxiety and powerlessness are at a fever pitch, we are seeking solutions that give the public an opportunity to play a more active and empowered role in protecting our elections. In doing so, we hope to unite our users around a common goal – one that transcends the differences that divide us. 

This challenge is broad. To narrow the sandbox, we will ask hackathon participants to explore solutions that accomplish these larger objectives specifically by leveraging gamification. Gamification is the application of game-design elements and principles (such as badges, leaderboards, points, levels, and role-playing) in non-game contexts for the purpose of enhancing engagement and motivating behavior. Gamification has the power to rally diverse people around a common objective, to inspire action, and to inject fun and hope in unexpected places. For these reasons, we believe it is a particularly potent strategy for engaging, uniting, and re-inspiring an otherwise divided and disillusioned American public in the fight for our democracy. 

 

GET STARTED!

While the 2-day prototyping will take place on June 15-16, we encourage teams to begin developing and refining their ideas in advance. This allows for those hack days to be focused strictly on design and technical execution. That said, a more comprehensive brief will be made available to all registered participants. This will include more details and resources on the problem space and a list of potential thought-starter ideas. We will also offer office hours so that teams can receive live support and feedback from subject matter experts and Human Rights First staff.

 

OTHER IMPORTANT NOTES

  • Registration for remote participation will remain open until June 15.
  • In person registration ends June 7, 2024 at 12pm EDT (will take place at Howard University)
  • We encourage your to work in teams! The more inter-disciplinary, the better. This is a complex challenge that requires different skillsets - both technical and non-technical.
  • We strongly recommend that teams dedicate time in advance to define their solution given the complexity of the problem

Sponsorship opportunities available now! Click here.

Requirements

What to Build

Teams are being challenged to build applications that apply gamification to the context of election and democracy protection. While web- or mobile-based applications are suggested, all submissions will be considered. Take time to think through not only your approach to the problem scenario, but also, what the best delivery vehicle might be.

Remember: hackathons are sprints. Be sure to scope an MVP for yourselves that you feel is attainable within the contest window. It is not expected that you submit a polished final product; instead we're looking for a clear view into the vision of your solution.

What to Submit

The following deliverables collectively constitute a complete submission:

1. Demo video: Please include a video of 3 minutes or less that explains your attempt at the problem solution and a demonstration of what you were able to accomplish in the contest window.

2. Source code. Please provide a link (no zips accepted) to a public git repository. (GitHub is available for free for public and academic users)

3. Documentation: Please document what is required to run your project locally. Please be sure to create/include any scripts required to implement database migrations, schemas, type inferences, and seed data.

 

Hackathon Sponsors

Prizes

$31,125 in prizes
Human Rights First Innovation Lab Fellowship
1 winner

5-month Innovation Lab Fellowship to continue developing their idea and in-person awards presentation at Human Rights First’s Annual Gala in October, 2024

3-Months Access to Pyrra Techologies
1 winner

Pyrra Technologies is a “threat intelligence platform” that collects and analyzes comments on social media platforms to detect misinformation, provide advance threat detection, and more.

Product information: https://www.pyrratech.com/our-product

Achievement Recognition
3 winners

Project Support bundle (content TBD), ceremonial recognition at Fall Gala

Submission Recognition
100 winners

All teams who make final submissions to be recognized in post-event press with links to their professional socials (optional)

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Alexander Urbelis

Alexander Urbelis
General Counsel & CISO ENS Labs, Ltd

Aaron Amendolia

Aaron Amendolia
Deputy CIO, NFL

Welton Chang

Welton Chang
CEO / Pyrra Technologies

Shuya Ohno

Shuya Ohno
Director / Democracy Fund

Ryan Greer

Ryan Greer
President / Bedrock

Andrea Simpson

Andrea Simpson
Chief Information Security Officer, Howard University

Judging Criteria

  • Technicality
    Complexity, coding standards, and technical robustness of the software solution.
  • Design & User Experience
    Aesthetic appeal, intuitiveness, and overall user engagement of the application.
  • Creativity
    Originality and inventiveness of the approach.
  • Feasibility
    Practicality and scalability of the application for real-world implementation.
  • Potential Impact
    Capacity to significantly enhance user confidence in elections through effective gamification.

Questions? Email the hackathon manager

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