No description
- C++ 77.3%
- GLSL 18.4%
- CMake 3.9%
- Shell 0.4%
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| README.md | ||
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| shader_to_cpp_byte_array.sh | ||
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Texture Tiling Tool
Software to quickly make organic photoscanned surfaces seamless and tileable.
Development
⚠️ This project initially was a toy project to try out OpenGL and then turned into a tool which i intended to use just for myself. Therefore it's messier than it should be.
Clone the repo including submodules:
git clone --recursive https://codeberg.org/dorianzgraggen/texture-tiling-tool.git
If you cloned it without including submodules, use this to init them:
git submodule update --init
Install CMake and vcpkg for your platform. Should work on Linux and Windows. Didn't test MacOS.
Download
Builds will soon be available on www.cgbookcase.com/texture-tiling-tool.
