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  • Game dev tools, mostly.

  • Joined on 2023-11-09
HPL1 Rehatched: a project to bring Frictional Games' HPL1 game engine & the Penumbra games into the 2020s.
Updated 2025-10-12 17:59:49 +02:00
3D Game Development Library for the Web
Updated 2025-09-05 03:52:22 +02:00
Zlib library implementation
Updated 2025-09-05 03:48:22 +02:00
Web Streams Standard implementation and polyfill
Updated 2025-09-05 03:43:11 +02:00
The world's finest C++14-only, Clang-only, Mac OS X only, 64-bit only early development 3D game library
Updated 2025-09-05 03:36:59 +02:00
A mighty fine C++11 JSON reader
Updated 2025-09-05 02:59:15 +02:00
MakeItBlack in C++11 using SFML
Updated 2025-09-05 02:14:37 +02:00
My Ludum Dare #25 48 hour compo entry
Updated 2025-09-05 02:04:26 +02:00
An early canvas implementation of a Wolf3D like maze
Updated 2025-09-05 01:59:12 +02:00
peepoHappy for the Safari crew
Updated 2025-09-05 01:45:43 +02:00
Use IndexedDB with Promises and quality of life features
Updated 2025-09-05 01:32:06 +02:00
LD Games Browser w/ client-side full-text search
Updated 2025-09-05 01:29:01 +02:00