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Showing results for tags 'detector'.
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Version 0.0.6
14 downloads
This plugin adds artifacts when a metal detector flag is destroyed. Players using a metal detector can place flags, and when they are broken, they can receive random artifacts with different drop chances. Main Features: Added API hooks for external plugin integration. Multiple levels of metal detectors with different detection rates. Configurable artifacts: adjust drop rates, amounts, and rarity. Flexible detector system: add new levels via configuration. Logs all player actions: flag placement, destruction, and artifact findings. Localization support (Russian, English, Ukrainian). ⚙ Settings: All parameters can be changed in the configuration file. You can: Modify artifact drop chances. Configure detector levels and permission-based chances. Define which crates can contain detectors. Permissions: apdetectorartifacts.default – standard drop chances. apdetectorartifacts.vip – increased chances for VIP players. apdetectorartifacts.premium – maximum chances for premium players. CFG (NEW): { "Notify on artifact found": true, "Maximum artifacts per flag": 1, "Maximum detectors per crate": 1, "Random drop mode": true, "Detectors": [ { "Short Name": "metal.detector", "Enabled": true, "Name": "OTKLIK lvl-1", "Skin ID": 3573505954, "Detector level": 1, "Detection chances by permission": { "apdetectorartifacts.default": 30, "apdetectorartifacts.vip": 50, "apdetectorartifacts.premium": 30 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 50, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 5, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 20, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 25, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 20, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 20, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 20, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 15, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 10, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 20, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 1, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "GILKA lvl-2", "Skin ID": 3573505518, "Detector level": 2, "Detection chances by permission": { "apdetectorartifacts.default": 25, "apdetectorartifacts.vip": 45, "apdetectorartifacts.premium": 40 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 20, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 5, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 20, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 15, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 15, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 20, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 10, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 10, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 10, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 10, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 1, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "MEDVED lvl-3", "Skin ID": 3573506189, "Detector level": 3, "Detection chances by permission": { "apdetectorartifacts.default": 20, "apdetectorartifacts.vip": 40, "apdetectorartifacts.premium": 55 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 45, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 10, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 40, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 40, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 40, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 40, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 35, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 30, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 25, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 25, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 2, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "VELES lvl-4", "Skin ID": 3573506935, "Detector level": 4, "Detection chances by permission": { "apdetectorartifacts.default": 15, "apdetectorartifacts.vip": 35, "apdetectorartifacts.premium": 60 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 40, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 35, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 100, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 30, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 30, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 30, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 30, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 40, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 25, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 25, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 5, "Amount": 1 } ] }, { "Short Name": "metal.detector", "Enabled": true, "Name": "SVAROG lvl-5", "Skin ID": 3573506771, "Detector level": 5, "Detection chances by permission": { "apdetectorartifacts.default": 10, "apdetectorartifacts.vip": 30, "apdetectorartifacts.premium": 65 }, "Spawn crates": [ "crate_normal_2", "crate_tools", "crate_normal", "crate_elite", "supply_drop" ], "Artifacts": [ { "Name": "Stone Blood", "Short Name": "battery.small", "Skin ID": 3568625849, "Drop Chance": 50, "Amount": 1 }, { "Name": "Bubble", "Short Name": "battery.small", "Skin ID": 3573380276, "Drop Chance": 50, "Amount": 1 }, { "Name": "Slug", "Short Name": "battery.small", "Skin ID": 3568625724, "Drop Chance": 50, "Amount": 1 }, { "Name": "Snowflake", "Short Name": "battery.small", "Skin ID": 3568625801, "Drop Chance": 50, "Amount": 1 }, { "Name": "Torch", "Short Name": "battery.small", "Skin ID": 3568625951, "Drop Chance": 50, "Amount": 1 }, { "Name": "Stone Heart", "Short Name": "battery.small", "Skin ID": 3568625893, "Drop Chance": 50, "Amount": 1 }, { "Name": "Fireball", "Short Name": "battery.small", "Skin ID": 3568625373, "Drop Chance": 50, "Amount": 1 }, { "Name": "Film", "Short Name": "battery.small", "Skin ID": 3568625303, "Drop Chance": 50, "Amount": 1 }, { "Name": "Runaway Bun", "Short Name": "battery.small", "Skin ID": 3568625506, "Drop Chance": 50, "Amount": 1 }, { "Name": "Shell", "Short Name": "battery.small", "Skin ID": 3568625656, "Drop Chance": 50, "Amount": 1 }, { "Name": "Pacifier", "Short Name": "battery.small", "Skin ID": 3568625225, "Drop Chance": 8, "Amount": 1 } ] } ] } API Hooks: I have added an API for integration with other plugins. Here’s what has been done: Added API Hooks: OnArtifactFound – Called before an artifact is given, allowing other plugins to cancel the drop. OnArtifactGiven – Called after an artifact has been given. OnFlagDestroyed – Called when a flag is destroyed. Added API Methods: RegisterArtifactHandler – Allows other plugins to register handlers for specific artifacts. UnregisterArtifactHandler – Allows unregistering a previously registered handler. OnArtifactFound(BasePlayer player, ArtifactConfig artifact) Called before an artifact is given, can be used to cancel the drop. OnArtifactGiven(BasePlayer player, ArtifactConfig artifact, Item item) Called after an artifact is granted to a player. OnFlagDestroyed(BasePlayer player, Vector3 position, DetectorConfig detector) Called when a metal detector flag is destroyed. Compatibility: Oxide/uMod. This plugin is actively being developed, with plans to make it more engaging and functional! This plugin works well in combination with other plugins that utilize custom item mechanics! (I will soon release a new plugin that will work alongside APDetectorArtifacts.)$10.00- 4 comments
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Version 1.0.2
35 downloads
If your players forgot where they parked their Little Bird , Give them the Karuza Vehicle Detector to help them Ping Their Custom Vehicle Locations! Before you buy, this pings its location at fob press. The location does not update if the vehicle is moving constantly. I don't plan to add a constant tracker at the moment the idea was to keep this a light plugin for now. CHAT COMMAND - /GIVEKVD - GIVES PLAYERS WITH ADMIN PERMISSION THESE TRANSMITTERS BASE ITEM SHORTNAME IS - "rf.detonator" Simply add this item to your loot table via your loot table plugin or sell via shop, skin an rf detonator, with your detector skin of your choosing set in config to inherit its properties. { "Karuza Vehicle Detector SkinID": 3403374509, "Vehicle Detection Range": 20.0, "Vehicle Ping Time": 60.0, "Sphere Color - 1 Green, 2 Red, 3 Purple": 1, "Cooldown Time": 1, "Only Show Owned Vehicles": false } Video Demo$6.99- 2 comments
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Version 1.0.2
56 downloads
Buried Crates makes it possible to find crates while using a metal detector. This makes metal detectors worth using at any stage of the game. SUPPORTED CRATES/BARRELS PERMISSIONS & SPAWN PROBABILITY In config you can define permissions and chance % of a crate spawning for each permission (if a crate doesn't spawn, vanilla loot items works like normal). Crate types to be spawned uses a weight system, the higher the weight, the higher chance that crate type will be the one to spawn. Default permissions: you can change or add to them in config buriedcrates.default - 25% chance of finding a crate buriedcrates.vip1 - 50% chance of finding a crate buriedcrates.vip2 - 80% chance of finding a crate CONFIG { "General settings": { "Locked crate hack seconds": 60, "Dug up crate despawn in seconds": 900, "Log dug up crates in console": false }, "Permissions": { "default": { "Crate spawn chance (%)": 25, "Crates weights": { "Basic Crate": 5, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 0, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 0 } }, "vip1": { "Crate spawn chance (%)": 50, "Crates weights": { "Basic Crate": 0, "Foodbox": 5, "Vehicle Parts Crate": 5, "Tier 2 Components Crate": 5, "Tier 3 Components Crate": 5, "Normal Crate": 15, "Normal Crate - Food": 5, "Normal Crate - Medical": 5, "Tools Crate": 15, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 3, "Elite Crate": 3, "Elite Crate - Bradley": 2, "Elite Crate - Heli": 2, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } }, "vip2": { "Crate spawn chance (%)": 80, "Crates weights": { "Basic Crate": 0, "Foodbox": 0, "Vehicle Parts Crate": 0, "Tier 2 Components Crate": 0, "Tier 3 Components Crate": 5, "Normal Crate": 10, "Normal Crate - Food": 0, "Normal Crate - Medical": 0, "Tools Crate": 10, "Underwater Labs Normal Crate 1": 5, "Underwater Labs Normal Crate 2": 5, "Military Crate": 5, "Elite Crate": 5, "Elite Crate - Bradley": 3, "Elite Crate - Heli": 3, "Locked Crate": 1, "Supply Drop": 1, "Yellow Loot Barrel": 5, "Blue Loot Barrel": 5, "Oil Barrel": 5, "Giftbox": 5, "Present Drop": 1 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 1 } }$9.99- 3 comments
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Version 0.2
52 downloads
Overview Something like a treasure hunt, detects metal and shows it in the metal detector Video Preview Config { "Search Radius": 140, "Machine Durablity Lose / Total Durablity = 50": 2, "Default Refresh Rate if not in the dict": 4.0, "Distance (M) - Refresh Rate": { "5": 0.5, "20": 1.0, "50": 2.0, "100": 3.0 }, "Drop Items": [ { "Item Shortname": "coal", "Item SkinID": 2594826722, "Rename Item": "Gold", "Drop Chance %": 20, "Quantity (Max)": 7, "Quantity (Min)": 2 }, { "Item Shortname": "scrap", "Item SkinID": 0, "Rename Item": "", "Drop Chance %": 90, "Quantity (Max)": 250, "Quantity (Min)": 30 } ] }$15.00- 9 comments
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- 5
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Version 1.0.0
30 downloads
Plugin shows the locations of mines in the Rust game to players on leave for a certain period of time. This helps players pool resources around them more quickly and efficiently. Properties Players can see the mines for a certain period of time. Marking of mines with different colors according to their location (Sulfur, Metal and Stone). The configuration file allows server owners to customize the plugin's features. Players will not be able to reuse the command during the specified cool-down period. Multilingual support of the plug-in and availability of language files. Permissions orelocations.show - authorization to use the plugin Configuration you can set the the configuration file { "CooldownTime": 300.0, "DisplayDuration": 30.0, "MaxDistance": 500.0 }$2.00
