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Found 3 results

  1. Version 1.2.2

    1,265 downloads

    The plugin adds a dungeon event to your server. Dungeons are bases with puzzles, NPC defenders, turrets and more. You can create your own dungeons of varying difficulty You can build your own bases or modify existing ones: There are moving NPC guardians in the dungeons: There are puzzles with protective doors in the dungeons: In the dungeons there are secret notes with codes in boxes or on NPCs: Commands: dungbase_start - force start event dungbase_start <entrance name> <dungeon name> <X> <Y> <Z> - force an event to start using the specified entrance and dungeon at coordinates X Y Z (you can also specify the name of the entrance or dungeon <random>) example: dungbase_start entrance1 dungeon1 122.3 5.2 872 dungbase_start random dungeon3 dungbase_stop - force stop event dungbase_addblack <radius> - add a zone where dungeon spawning is not allowed Hooks: void DungeonBasesEventStarted() - // called when event starts void DungeonBasesEventEnded() - // called when event ends Configuration: { "Allow only the event owner (the one who entered the dungeon first) into the dungeon": true, "Allow owner's teammates to enter the dungeon": true, "Time before ownership is lost after leaving the server(in seconds)": 300, "Event marker on the map": true, "Event marker name": "Dungeon Base", "Event marker transparency(0-1)": 0.55, "Event marker radius": 0.5, "Event marker color.R(0-1)": 1.0, "Event marker color.G(0-1)": 0.0, "Event marker color.B(0-1)": 0.0, "Display event owner name on marker": true, "Display the time remaining until the end of the event on the marker": true, "Autostart event(disable if you want to trigger the event only manually)": true, "Calculate the time until the next event only after the previous one has finished": false, "Minimum time to event start(in seconds)": 3600, "Maximum time to event start(in seconds)": 7200, "Minimum event duration(in seconds)": 2000, "Maximum event duration(in seconds)": 3000, "Minimum number of online players to trigger an event": 1, "List of NPC names": [ "Dungeon NPC", "Dungeon Keeper", "Dungeon guard" ], "Dungeons list": [ "#dung#base1", "#dung#base2", "#dung#base3", "#dung#base4" ], "Entrances list": [ "#dung#entrance1", "#dung#entrance2", "#dung#entrance3", "#dung#entrance4" ], "Random order of choosing a dungeon from the list (if false, will be selected in turn)": true, "Random order of choosing the entrance to the dungeon from the list (if false, will be selected in turn)": true, "Change the time of day when entering the dungeon(from 0 to 23, if -1 - do not change the time)": 0.0, "How long before the end of the event does radiation start to affect players inside the dungeon": 180, "How long before the event ends will a warning message be displayed to players": 300, "How long after the event ends should the entrance be destroyed": 60, "Close the entrance and exit to the dungeon when the event time is over": true, "Will autoturrets attack NPCs": false, "Save event data (If true, the event will be saved and will continue even if you restart the server or plugin. Disable this if you get lag when saving)": true, "SteamID for chat message icon": 0 } Note: The plugin is guaranteed to work correctly with bases enabled. NPCs will not behave as standard, as they use different algorithms. Only one dungeon can spawn on the map at a time.
    $19.99
  2. Version 3.6.5

    2,848 downloads

    Dungeons are dynamically generated, ensuring each one is unique, with different seeds—just like how the game generates Halloween dungeons! Multiple dungeons are combined based on the configured tier, with up to five dungeons seamlessly connected to form a massive, challenging dungeon. Elevate your server experience with Dungeon Events – the ultimate, fully customizable dynamic dungeon plugin that redefines challenge and reward. With Dungeon Events, you can easily spawn dungeons anywhere on the map, featuring interactive NPCs, strategically placed auto turrets, and lucrative loot crates. Key Features: Advanced NPC & Boss Customization: Fine-tune NPC and boss health, damage, gear, movement ranges, and drop tables (requires the free NpcSpawn plugin) for a tailored combat experience. Deadly Turrets & Hazard Control: Deploy auto turrets with customizable weapon loadouts to create nerve-wracking corridors and high-stakes encounters. Customizable Loot & Rewards: Configure loot boxes down to item probabilities, quantities, custom names, and skins to perfectly balance risk and reward. Tiered Difficulties for Every Player: From "Easy” to "Nightmare,” choose from multiple difficulty tiers to suit both beginners and hardcore raiders. Flexible Spawn Options: Set dungeons to auto-spawn on timers or trigger them manually with admin or player commands – ideal for dynamic events and special occasions. Buyable Dungeons: Let players invest scrap, Economics currency, or ServerRewards points to unlock their very own private dungeon adventures. Informative Map Markers: Each dungeon is clearly marked with custom icons and radius indicators that display the dungeon’s name, tier, and owner, ensuring players always know where the action is. Plus, with in-depth debug logging and an intuitive configuration system, tweaking spawn logic, removal conditions, economy integration, and more is effortless. Dungeon Events is designed to deliver an unparalleled, immersive experience that will have your community coming back for more. Transform your gameplay and create epic moments that players will talk about long after the battle ends! Required Dependency (Free): NpcSpawn Admin Commands: • /createdungeon <tierName> – Spawns a new dungeon at a random valid location. • /removeinactivedungeons – Removes dungeons that meet your removal conditions. • /removealldungeons – Instantly removes all active dungeons. • /forceremovealldungeons – Force-cleans every dungeon entity. Player Commands: • /buydungeon – Opens a UI to purchase a new dungeon (or use /buydungeon <tierName> in console with your user ID). Console (RCON) Commands: • buydungeon <tierName> <playerID> – Purchase a dungeon for a specific player. • spawnrandomdungeon Forces a random dungeon to spawn immediately. • spawnfixeddungeon <tierName> Spawns a specific tier of dungeon (for example, "spawnfixeddungeon hard"). Available Permissions: • dungeonevents.admin – Access to all admin commands and features. • dungeonevents.buy – Allows players to purchase dungeons. • dungeonevents.enter – Grants access to enter dungeons. Hooks: void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName) { PrintWarning($"Dungeon spawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}"); } void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName) { PrintWarning($"Dungeon despawned at {Position} by {OwnerID} Grid: {Grid}, Tier: {TierName}"); } Supported Languages: EN, PT-BR, DE, ES, RU Take control of your server’s destiny – customize every aspect of your dungeons from tiers and loot to turret configurations and auto-removal conditions. Dungeon Events is your gateway to creating challenging, immersive, and truly unique adventures for your community! Plugin config, where you can change tiers, loot items, turret settings, dependencies, spawn logic, auto-removal conditions, economy integration, and more.
    $25.00
  3. Good afternoon. Today, I discovered that the latest event of face punch is killing sleepers, even if they are inside their base sleeping on the ground. When the event is released, 16 dungeons will be spawned approximately if the map size would be 4500. The server gets a backlash because of it as I have seen the server FPS dropping harder than the reputation of Justin Bieber when these pesky dungeons are being spawned in. Reducing it to a minimum of 0.2 instead of 1 works, as only 4 or 5 would spawn which the server loves much more and is able to keep up. however, I would like to see a plugin on the market that removes this event completely. Presuming we will be getting the same show during Christmas, it would not surprise me if more server owners would like to disable these dungeon generations from the map as it tanks your server's fps, especially those with a low budget and a smaller server than the big players do. And please, don't get me wrong here. I love the event myself. Grabbing candy like a madman, running around on the most flat surface possible for the best amount of candy income and then bragging about it in chat if I would win, but the events we have now with the dungeon generations, you can clearly notice that they still haven't learned from last year's problems.
2.2m

Downloads

Total number of downloads.

10.2k

Customers

Total customers served.

148.1k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

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