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Version 1.0.2
21 downloads
Smart Kill Log Features - Global Kill Log: Server-wide kill feed displayed to all connected players - Smooth Animations: Professional slide-in and slide-out effects with easing (FPS depends on the server) - Personal Notifications: Center-screen zoom notifications when you kill or down someone - Sound Effects: Audio feedback for kills and downs - Customizable Position: Display on left or right side of screen, adjustable vertical position - Opacity Fade: Older entries gradually fade out for cleaner visuals - NPC Support: Tracks kills involving NPCs (scientists, animals, etc.) - Multi-language Support: English, Japanese, Chinese (Traditional), Russian (auto-detected) - Custom Background Images: Fully customizable UI backgrounds via ImageLibrary Kill Log Display The kill log shows detailed information for each event: - Attacker name (gold color for players, white for NPCs) - Action type: killed (red), downed (blue), died (purple) - Victim name - Weapon used - Distance in meters Personal Notifications When you kill or down another player, a centered notification appears with: - Zoom-in animation effect - The victim's name highlighted - Action type (Killed/Downed) - Sound effect feedback Dependencies ImageLibrary (for custom background images) If ImageLibrary is not installed, the plugin works without background images. Configuration { "Kill Log Settings": { "Enabled": true, "Max Logs": 8, "Display Duration (seconds)": 10.0, "Position (Right or Left)": "Right", "Position Y (0.0-1.0, 0.5=center)": 0.83, "Font Size": 12, "Fade Opacity": true, "Show Weapon and Distance": true, "Show Player vs NPC Kills": true, "Show NPC vs Player Kills": true, "Show NPC vs NPC Kills": true }, "Kill Notification Settings": { "Enabled": true, "Display Duration (seconds)": 1.5, "Position Y (0.0-1.0, 0.5=center)": 0.4, "Font Size": 14 }, "Image Settings": { "Kill Log Background Image URL (Right)": "https://www.dropbox.com/scl/fi/phjuyg4zcm3f0w4maaupi/.png?rlkey=woo4to4ree1taaly5z6euahup&st=a47ypflv&dl=1", "Kill Log Background Image URL (Left)": "https://www.dropbox.com/scl/fi/27x7nr9y77eoaq40ybvgb/.png?rlkey=392e8qmzgdmadu9812y1f1psm&st=0j6yvfyv&dl=1", "Kill Notification Background Image URL (Center)": "https://www.dropbox.com/scl/fi/y0j8alca59m7eqnluwhr0/.png?rlkey=u8mk5qajmr6oqnb41dulorpz5&st=9ocyqggb&dl=1" }, "Color Settings": { "Player Name Color (hex)": "#ffd700", "NPC Name Color (hex)": "#ffffff", "Weapon/Distance Color (hex)": "#f5f5f5", "Killed Action Color (hex)": "#f08080", "Downed Action Color (hex)": "#87cefa", "Died Action Color (hex)": "#dda0dd", "Notification Player Name Color (hex)": "#ff8c00", "Notification NPC Name Color (hex)": "#ff8c00", "Notification Action Text Color (hex)": "#EAE2DA" } } Kill Log Settings: - Max Logs: Maximum number of entries displayed at once (default: - Display Duration: How long each entry stays visible (default: 10 seconds) - Position: Screen side for the kill log (Right or Left) - Position Y: Vertical position (0.0 = bottom, 1.0 = top, 0.5 = center) - Fade Opacity: Gradually fade older entries - Show Settings : Display settings for NPC and player kill events Kill Notification Settings: - Display Duration: How long the center notification shows (default: 1.5 seconds) - Position Y: Vertical position for the notification Image Settings: - Provide URLs to custom PNG images for backgrounds - Separate images for left/right positioning and center notification Contact VOID / NINJA WORKS X : @QB_WHITE MADE IN JAPAN$12.00 -
Language File { "RespawnCooldownFinished": "Respawn cooldown is over! You receieved {0}.", "GainedAmountMessage": "You killed {0} and received {1} from them.", "GainedAmountWithBonusMessage": "You killed {0} and received {1} from them + {2} bonus for your current risk level.", "StaticGainedAmountMessage": "You killed {0} and received {1}." }
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Language File { "InvalidAmount": "Invalid amount.", "PlayerNotFound": "Unable to find player.", "AddBalUsage": "Usage: /addabal <amount> <player name> ", "AddBankUsage": "Usage: /addbank <amount> <player name> ", "RemoveBalUsage": "Usage: /removebal <amount> <player name>", "RemoveBankUsage": "Usage: /removebank <amount> <player name>", "BankDepoUsage": "Usage: /depo <amount> e.g. /depo 50 or /depo all", "BankWithdrawUsage": "Usage: /take <amount> e.g. /take 50 or /take all", "BankTransferUsage": "Usage: /send <amount> <player name> e.g. /send 50 <player name> or /send all <player name>", "BankBalance": "You have {0} in your wallet and {1} in your bank.", "WalletBalance": "You have {0} in your wallet. Use the command near your tool cupboard to check your bank balance.", "SuccessAddedToCurrentBalance": "Successfully added {0} to {1}'s current wallet balance. Their current wallet balance is {2}.", "SuccessAddedToBankBalance": "Successfully added {0} to {1}'s bank balance. Their current bank balance is {2}.", "SuccessRemovedFromCurrentBalance": "Successfully removed {0} from {1}'s current wallet balance. Their current wallet balance is {2}.", "SuccessRemovedFromBankBalance": "Successfully removed {0} from {1}'s bank balance. Their current bank balance is {2}.", "InsufficientDeposit": "You don't have enough to deposit that amount.", "InsufficientWithdraw": "You don't have enough in your bank to withdraw that amount.", "InsufficientTransfer": "You don't have enough in your bank to transfer that amount.", "DelayedInsufficientDeposit": "Your request to deposit from {0} seconds ago failed. You don't have enough to deposit that amount.", "DelayedInsufficientWithdraw": "Your request to withdraw from {0} seconds ago failed. You don't have enough in your bank to withdraw that amount.", "DelayedInsufficientTransfer": "Your request to transfer from {0} seconds ago failed. You don't have enough in your bank to transfer that amount.", "RequestToDeposit": "Your request to deposit {0} to your bank will be completed in {1} seconds.", "RequestToWithdraw": "Your request to withdraw {0} from your bank will be completed in {1} seconds.", "RequestToTransfer": "Your request to transfer {0} to {1} will be completed in {2} seconds.", "SuccessfulDeposit": "Successfully deposited {0} to bank.", "SuccessfulWithdraw": "Successfully withdrew {0} from bank.", "SuccessfulTransfer": "Successfully transferred {0} to {1}.", "DelayedSuccessfulDeposit": "Successfully deposited {0} to bank. (Requested {1} seconds ago).", "DelayedSuccessfulWithdraw": "Successfully withdrew {0} from bank. (Requested {1} seconds ago).", "DelayedSuccessfulTransfer": "Successfully transferred {0} to {1}. (Requested {2} seconds ago).", "DepositRequiresToolCupboard": "You must be within your tool cupboard range to deposit.", "WithdrawRequiresToolCupboard": "You must be within your tool cupboard range to withdraw.", "TransferRequiresToolCupboard": "You must be within your tool cupboard range to transfer.", "OpenBankGUIRequiresToolCupboard": "You are not inside of your tool cupboard range and will not be able to open your bank.", "BankStatusWelcomeMessage": "Hello {0}, welcome to the {1}. How can I help you today?", "BankStatusToolCupboardRangeMessage": "Warning: You are not inside of your tool cupboard range and will not be able to {0}.", "TransferReceived": "You received a transfer of {0} from {1}.", "TransferErrorSendToSelf": "You can not send a transfer to yourself.", "UnableToSendOfflineTransfer": "The player you tried sending a transfer to is offline.", "UnableToTransferDuringRaidBlock": "Unable to send transfer. You are raid blocked!", "AddToBankCommandUnavailable": "The /addbank command is unavailable when using the tool cupboard raiding feature. Use /addbal instead.", "RemoveFromBankCommandUnavailable": "The /removebank command is unavailable when using the tool cupboard raiding feature.", "RaidPayout": "You just raided a tool cupboard and found {0} inside!", "BankTitle": "TC Banking System" }
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Language File { "GameEnded": "Monument Control is over!\nWinners:\n{0}", "GameEndedNoWinner": "Monument Control is over! There was no winner.", "CurrentLeaders": "Monument Control\nTime Remaining: {0} seconds\nLeaderboard:\n{1}", "MonumentControlStarted": "Monument Control has started!\nLocation: {0}\n1st Place Reward: ${1}", "MinigameCreated": "Monument Control minigame started at {0}", "MonumentRequiredError": "Error: You must specify a monument name. e.g. /control launch", "GameInProgressError": "Error: There is already a game in progress.", "MonumentNotFoundError": "Error: Unable to locate monument." }
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Language File { "GameTitle": "DICE GAME", "BetSet": "Your bet has been set to ${0}", "InvalidBet": "Invalid bet amount", "WinBet": "You just won ${0}!", "LoseBet": "Bad luck!", "SetBet": "Your bet has been set to ${0}", "GameSettings": "{0} total numbers | {1} and over win", "OnCooldown": "You're on cooldown!", "InsufficientWithdraw": "You don't have enough money to bet that much", "EnterBetGUILabel": "Enter Bet", "RollButtonGUILabel": "Roll", "CloseButtonGUILabel": "Close" }
