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Version 0.1.9
163 downloads
Useful multifunctional plugin related to trophy harvesting. The ability to automatically add a player's skull to their inventory without the need to harvest it; The ability to replace a player's skull upon harvesting; The ability to set the chance of harvesting a player's heart; The ability to harvest head bags without a special knife; The ability to customize head bags by type and separately for players; The ability to set icons for head bags; The ability to customize the name of head bags by type; The ability to add custom head bags for entities that don't have them by default; The ability to prevent harvesting one's own head bag if the corresponding permission is present. skulltrophy.vip - Allows players to save their clothing or copy someone else's saved clothing for display on a hunting trophy. skulltrophy.ignore - A player with this permission is protected from custom drop of skull and heart. skulltrophy.admin - Grants the same privileges as skulltrophy.vip. Additionally, it allows saving, modifying, and resetting saves for anyone, including by types. { "Chat command": "strophy", "Is it worth enabling GameTips for messages?": true, "List of language keys for creating language files": [ "en" ], "Is it worth ignoring Facepunch's rules regarding skins and DLCs?": false, "Is it worth creating a player's skull in their inventory upon suicide?": false, "Is it worth creating skulls for NPCs? 0 - disabled, 1 - enabled for all, 2 - enabled only for NPCs with a skinID from the list": 2, "List of NPC skinIDs for skull creation": [ 14922524, 8675309 ], "Is it worth allowing the Head Bag to be harvested without a special knife?": true, "Text format when harvesting the Head Bag": "<color=#FFFFFF>{0}</color>", "List of skin IDs for Head Bag icons": { "Chicken": 3075281761, "Snake": 3470214843, "Boar": 3074393967, "Stag": 3074394545, "Horse": 3074392217, "Wolf": 3074393525, "Panther": 3470215653, "Tiger": 3470216364, "Bear": 3074392575, "Polarbear": 3470216633, "Crocodile": 3470217480, "SimpleShark": 3252067977, "BasePlayer": 3074297551, "ScientistNPC": 3075282198, "UnderwaterDweller": 3075283082, "TunnelDweller": 3075283387, "BanditGuard": 3075283702, "ScientistHeavy": 3075283936, "ScientistPeacekeeper": 3075284145, "ScientistNVG": 3075284355, "ScientistOutbreak": 3470232890, "NPCShopKeeper": 3534310675, "ScarecrowNPC": 3075284618, "GingerbreadNPC": 3075284816 }, "List of displayed names by type for the Head Bag": { "Chicken": "Chicken", "Snake": "Snake", "Boar": "Boar", "Stag": "Stag", "Horse": "Horse", "Wolf": "Wolf", "Panther": "Panther", "Tiger": "Tiger", "Bear": "Bear", "Polarbear": "Polar Bear", "Crocodile": "Crocodile", "SimpleShark": "Shark", "ScientistNPC": "Scientist", "UnderwaterDweller": "Underwater Dweller", "TunnelDweller": "Tunnel Dweller", "BanditGuard": "Bandit Guard", "ScientistHeavy": "Scientist Heavy", "ScientistPeacekeeper": "Peacekeeper", "ScientistNVG": "Scientist NVG", "ScientistOutbreak": "Scientist Outbreak", "NPCShopKeeper": "Shop Keeper", "ScarecrowNPC": "Scarecrow", "GingerbreadNPC": "Gingerbread" }, "Chance of harvesting the Heart(0-100)": 50, "Shortname of the source item for the Heart": "chicken.cooked", "Skin ID of the icon for the Heart": 3075285011, "Name of the effect when eating the Heart. An empty string disables the effect": "assets/prefabs/misc/xmas/snowball/effects/strike_screenshake.prefab", "Temperature applied when eating the Heart. A negative value adds cold, a positive value adds heat": 30.0, "Text format when harvesting the Heart": "<color=#FFFFFF>{0}</color>", "Is it worth replacing the Skull(vanilla) when it's harvested?": true, "The shortname of the item that replaces the Skull when it's harvested. An empty string removes the item": "skull.trophy", "Text format when harvesting Trophies": "<color=#FFFFFF>{0}</color>", "List of random shortname Trophies upon harvesting": [ "trophy", "skull.trophy", "skull.trophy.table", "skull.trophy.jar", "skull.trophy.jar2", "huntingtrophylarge", "huntingtrophysmall", "fishtrophy" ], "Version": { "Major": 0, "Minor": 1, "Patch": 9 } } EN: { "CmdMainAdmin": "Available admin commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*nameOrId*</color>(optional) - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*type*/*nameOrId*</color>(optional) - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*type*</color> - Add an entity type for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*type*</color> - Remove an entity type from the hunting trophy\n\n--------------------------------------------------", "CmdMain": "Available commands:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Clear saved data for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Save outfit for the hunting trophy\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*nameOrId*</color> - Copy outfit for the hunting trophy from the specified player\n\n--------------------------------------------------", "CmdNotAllowed": "You do not have permissions to use this command!", "CmdPlayerNotFound": "Player '{0}' not found! You must provide the player's name or ID.", "CmdMultiplePlayers": "Multiple players found for '{0}': {1}", "CmdClearAll": "The saved clothing of all players and NPCs has been reset!", "CmdClearAllTypes": "The saved clothing by types has been reset!", "CmdClearAllPlayers": "The saved clothing of all players has been reset!", "CmdClearPlayer": "{0}'s saved clothing has been reset!", "CmdClearMyself": "Your saved clothing has been reset!", "CmdWearSavedForType": "Clothing for type '{0}' has been saved!", "CmdWearSavedFor": "Clothing for player '{0}' has been saved!", "CmdWearSaved": "Your clothing has been saved!", "CmdWearCopied": "{0}'s clothing has been successfully copied!", "CmdPlayerNoSavedWear": "The player did not save their clothing!", "CmdTypeAdded": "A new type of '{0}' has been created! It used your clothing.", "CmdTypeRemoved": "Type '{0}' has been successfully deleted!" } RU: { "CmdMainAdmin": "Доступные админ команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> <color=#D1CBCB>all/types/players/*имяИлиАйди*</color>(опционально) - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> <color=#D1CBCB>*тип*/*имяИлиАйди*</color>(опционально) - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>add</color> <color=#D1CBCB>*тип*</color> - Добавить тип сущности для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>remove</color> <color=#D1CBCB>*тип*</color> - Удалить тип сущности для трофейного панно\n\n--------------------------------------------------", "CmdMain": "Доступные команды:\n\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>clear</color> - Очистка сохранённых данных для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>save</color> - Сохранение одежды для трофейного панно\n<color=#D1CBCB>/strophy</color> <color=#D1AB9A>copy</color> <color=#D1CBCB>*имяИлиАйди*</color> - Копирование одежды для трофейного панно с указанного игрока\n\n--------------------------------------------------", "CmdNotAllowed": "У вас недостаточно прав для использования этой команды!", "CmdPlayerNotFound": "Игрок '{0}' не найден! Вы должны указать имя или ID игрока.", "CmdMultiplePlayers": "По значению '{0}' найдено несколько игроков: {1}", "CmdClearAll": "Сохраненная одежда всех игроков и NPC была обнулена!", "CmdClearAllTypes": "Сохраненная одежда по типам была обнулена!", "CmdClearAllPlayers": "Сохраненная одежда всех игроков была обнулена!", "CmdClearPlayer": "Сохраненная одежда игрока '{0}' была обнулена!", "CmdClearMyself": "Ваша сохраненная одежда была обнулена!", "CmdWearSavedForType": "Одежда для типа '{0}' была сохранена!", "CmdWearSavedFor": "Одежда для игрока '{0}' была сохранена!", "CmdWearSaved": "Ваша одежда была сохранена!", "CmdWearCopied": "Одежда игрока '{0}' была успешно скопирована!", "CmdPlayerNoSavedWear": "Игрок не сохранял свою одежду!", "CmdTypeAdded": "Новый тип '{0}' был создан! Использовалась ваша одежда.", "CmdTypeRemoved": "Тип '{0}' был успешно удален!" } Admin commands: clear all/types/players/*nameOrId*(optional) - Clear saved data for the hunting trophy; save *type*/*nameOrId*(optional) - Save outfit for the hunting trophy; copy *nameOrId* - Copy outfit for the hunting trophy from the specified player; add *type* - Add an entity type for the hunting trophy; remove *type* - Remove an entity type from the hunting trophy. Players commands: clear - Clear saved data for the hunting trophy; save - Save outfit for the hunting trophy; copy *nameOrId* - Copy outfit for the hunting trophy from the specified player. Example: /strophy clear all /strophy copy iiiaka$4.99 -
Version 0.1.8
92 downloads
GUI and sound announcements for online teammates. Announcements about teammates who have connected, disconnected, been wounded or killed while sleeping. Additionally, announcements from the team leader, in Team chat channel using "!" as a first char. { "Chat command": "teama", "Is it worth enabling GameTips for messages?": true, "Is it worth enabling leader's group announcements?": true, "Is it worth enabling sound announcements?": true, "Radius within which a wounded ally notification is received": 100.0, "Radius within which a sound effect is triggered when an ally is wounded": 50.0, "Sound effect triggered when an ally is wounded": "assets/bundled/prefabs/fx/player/beartrap_scream.prefab", "Notification settings for each type": [ { "Notification type. Do not touch this parameter": "Connected", "Language_Key": "MsgPlayerConnected", "Duration": 6.0, "Main_Color": "#4F6133", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#8CBA42", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#8CBA42", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/chatter.prefab" }, { "Notification type. Do not touch this parameter": "Disconnected", "Language_Key": "MsgPlayerDisconnected", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/5Q9rxNO.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/death.prefab" }, { "Notification type. Do not touch this parameter": "LeaderAnnounce", "Language_Key": "", "Duration": 6.0, "Main_Color": "#216699", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/RSaRsp0.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#82C7F5", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#82C7F5", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/aggro.prefab" }, { "Notification type. Do not touch this parameter": "WoundedDistance", "Language_Key": "MsgPlayerWoundedDistance", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "WoundedGrid", "Language_Key": "MsgPlayerWoundedGrid", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/jMAs33v.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/takecover.prefab" }, { "Notification type. Do not touch this parameter": "DeadWhileSleeping", "Language_Key": "MsgPlayerDeadWhileSleeping", "Duration": 6.0, "Main_Color": "#FFC21A", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/gwk73Tk.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFF54C", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFF54C", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/npc/scientist/sound/responddeath.prefab" }, { "Notification type. Do not touch this parameter": "Banned", "Language_Key": "MsgPlayerBanned", "Duration": 6.0, "Main_Color": "#BF3B26", "Main_Transparency": 0.8, "Main_Material": "", "Image_URL": "https://i.imgur.com/8WsmOMo.png", "Image_Sprite": "", "Image_IsRawImage": false, "Image_Color": "#FFD173", "Image_Transparency": 1.0, "Text_Size": 16, "Text_Color": "#FFD173", "Text_Font": "RobotoCondensed-Bold.ttf", "Sound_Effect": "assets/prefabs/missions/effects/mission_failed.prefab" } ], "Version": { "Major": 0, "Minor": 1, "Patch": 8 } } EN: { "MsgPlayerConnected": "Your teammate {0} has been connected!", "MsgPlayerDisconnected": "Your teammate {0} has been disconnected!", "MsgPlayerWoundedDistance": "Your teammate {0} was wounded by {1}!\nHe is {2} meters away from you.", "MsgPlayerWoundedGrid": "Your teammate {0} was wounded by {1} at {2}!", "MsgPlayerDeadWhileSleeping": "Your teammate {0} was killed by {1} while he was sleeping at {2}!", "MsgPlayerBanned": "Your teammate {0} has been banned!\nReason: {1}.", "MsgEmptyTeam": "There is only you in your team!", "MsgNotLeader": "Only the team leader can send announcements!", "MsgOfflineMates": "All your teammates are offline!", "MsgEnableSound": "Sound notifications are enabled!", "MsgDisableSound": "Sound notifications are disabled!", "MsgEnableConnected": "Team mates connection notifications are enabled!", "MsgDisableConnected": "Team mates connection notifications are disabled!", "MsgEnableDisconnected": "Team mates disconnection notifications are enabled!", "MsgDisableDisconnected": "Team mates disconnection notifications are disabled!", "MsgEnableWounded": "Team mates wounded notifications are enabled!", "MsgDisableWounded": "Team mates wounded notifications are disabled!", "MsgEnableDeath": "Team mates sleeping kill notifications are enabled!", "MsgDisableDeath": "Team mates sleeping kill notifications are disabled!", "MsgEnableAll": "All team mates notifications are enabled!", "MsgDisableAll": "All team mates notifications are disabled!", "MsgKillerUnknown": "Unknown", "bear": "Bear", "polarbear": "PolarBear", "wolf": "Wolf", "stag": "Stag", "boar": "Boar", "chicken": "Chicken", "horse": "Horse", "simpleshark": "Shark", "patrolhelicopter": "Patrol Heli", "bradleyapc": "Bradley APC", "scientistnpc_arena": "Scientist", "scientistnpc_cargo": "Cargo Scientist", "scientistnpc_cargo_turret_any": "Cargo Scientist", "scientistnpc_cargo_turret_lr300": "Cargo Scientist", "scientistnpc_ch47_gunner": "Chinook Scientist", "scientistnpc_excavator": "Excavator Scientist", "scientistnpc_full_any": "Scientist", "scientistnpc_full_lr300": "Scientist", "scientistnpc_full_mp5": "Scientist", "scientistnpc_full_pistol": "Scientist", "scientistnpc_full_shotgun": "Scientist", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } RU: { "MsgPlayerConnected": "Ваш союзник {0} подключился!", "MsgPlayerDisconnected": "Ваш союзник {0} отключился!", "MsgPlayerWoundedDistance": "Вашего союзника {0} серьёзно ранил {1}!\nОн в {2} метрах от вас.", "MsgPlayerWoundedGrid": "Вашего союзника {0} серьёзно ранил {1} в {2}!", "MsgPlayerDeadWhileSleeping": "Вашего союзника {0} убил {1}, пока тот спал в {2}!", "MsgPlayerBanned": "Ваш союзник {0} был заблокирован!\nПричина: {1}.", "MsgEmptyTeam": "У тебя нет союзников!", "MsgNotLeader": "Только лидер группы может отправлять объявления!", "MsgOfflineMates": "Все ваши союзники не в сети!", "MsgEnableSound": "Звуковые уведомления включены!", "MsgDisableSound": "Звуковые уведомления выключены!", "MsgEnableConnected": "Оповещение о подключении союзников включено!", "MsgDisableConnected": "Оповещение о подключении союзников выключено!", "MsgEnableDisconnected": "Оповещение об отключении союзников включено!", "MsgDisableDisconnected": "Оповещение об отключении союзников выключено!", "MsgEnableWounded": "Оповещение о ранении союзников включено!", "MsgDisableWounded": "Оповещение о ранении союзников выключено!", "MsgEnableDeath": "Оповещение о смерти во сне союзников включено!", "MsgDisableDeath": "Оповещение о смерти во сне союзников выключено!", "MsgEnableAll": "Все оповещения о состоянии союзников включены!", "MsgDisableAll": "Все оповещения о состоянии союзников выключены!", "MsgKillerUnknown": "Неизвестный", "bear": "Медведь", "polarbear": "Полярный медведь", "wolf": "Волк", "stag": "Олень", "boar": "Кабан", "chicken": "Курица", "horse": "Лошадь", "simpleshark": "Акула", "patrolhelicopter": "Патрульный вертолет", "bradleyapc": "Танк", "scientistnpc_arena": "Ученый", "scientistnpc_cargo": "Защитник карго", "scientistnpc_cargo_turret_any": "Защитник карго", "scientistnpc_cargo_turret_lr300": "Защитник карго", "scientistnpc_ch47_gunner": "Защитник чинука", "scientistnpc_excavator": "Защитник экскаватора", "scientistnpc_full_any": "Ученый", "scientistnpc_full_lr300": "Ученый", "scientistnpc_full_mp5": "Ученый", "scientistnpc_full_pistol": "Ученый", "scientistnpc_full_shotgun": "Ученый", "scientistnpc_heavy": "Heavy Scientist", "scientistnpc_junkpile_pistol": "Road Scientist", "scientistnpc_oilrig": "Oilrig Scientist", "scientistnpc_patrol": "Patrol Scientist", "scientistnpc_peacekeeper": "Peacekeeper Scientist", "scientistnpc_roam": "Roam Scientist", "scientistnpc_roam_nvg_variant": "Roam NVG Scientist", "scientistnpc_roamtethered": "Roam Scientist" } con - Personal enabling/disabling connected announcement; dis - Personal enabling/disabling disconnected announcement; wound - Personal enabling/disabling wounded announcement; death - Personal enabling/disabling sleeper's death announcement; sound - Personal enabling/disabling sound effects; all - Personal enabling all announcements; clear - Personal disabling all announcements(except leader and ban announces). Example: /teama con$3.99 -
Version 1.0.1
57 downloads
Records playtime, with option to separately record AFK time. Includes a reward system to give players points/money/cash for time played or by referring other players to your server. You can also create custom permissions to give VIP players point multipliers either by using the commands or by simply adding in more config options manually. Features: Discord Logging with a simple discord webhook. Last wipe data saving. Currencies. Afk & active tracking. Permissions. Multipliers. UI Leader Board. Cmds. Recommended Rust Settings Due to ImageLibary's cache avatar feature being broke I have coded in my own method to manually have ImageLibrary cache them.. For rust you will need ImageLibrary installed for the avatar images to work. Enable the Avatar Image Patch": true , And throw in your steam API Key " ", Permissions playtimerewards.admin -- Allows players to use ptr command Chat Commands /playtime -- Displays your name and your playtime /playtime Khan -- Display the playtime for the specified player /playtime top -- Display the top 10 play times in chat /playtime lastwipe -- Displays the last time the data was wiped /pt -- Brings up the Rust only UI Leader Board System Admin Commands playtimerewards.admin -- Requires the admin permissions to use /ptr add vip 10 -- Adds a new custom permission with multiplier value /ptr remove vip -- Removes a custom permission /ptr list -- Shows all available permissions Note: Permissions will automatically be prefixed with playtimerewards. Reward System The reward system can be used to issue currency to players based on their playtime. It has 2 reward style plugins to handle them. Permission System The permission system is there to give VIP players a multiplier for the rewards they are issued. The amount of points will be the default amount set in the config, multiplied by the number you set in the permission. For example, if you create a permission called "playtimerewards.vip" with a value of 1.5, and the amount of points is 5 (default amount), the user will get 7.5 points when issued a reward for playtime Referral System The referral system is simple. PlayerA invites PlayerB to the server. For the reward to be Deposited PlayerB simply has to type '/refer PlayerA'. Once he/she has done this PlayerA will be given points for inviting a player and PlayerB will be given points for joining from a referral Referred Player B Joined Server, Deposit Amount": 3, Referral Invite Sent Deposit Amount, After player B has joined is": 5, Once PlayerB has registered his/her referral they can never use the system again, however they can invite as many players as they want to claim referral rewards Developer API double? FetchPlayTime(string playerid) // Returns double playtime in seconds, or null if no data found double? FetchAfkTime(string playerid) // Returns double AFK time in seconds, or null if no data found int? FetchReferral(string playerid) // Returns int number of referrals, or null if no data found Configuration The settings and options can be configured in the PlayTimeRewards file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { { "1. Don't Edit This": { "LastWipe": "2021-05-29 19:05:14Z", "WasWiped": false, "WipeTime": "2021-05-29 19:05:14Z" }, "2. Discord Settings": { "1. Enable Discord Logging": false, "2. Discord Web Hook Url": "", "3. Embed Message Color": "#483D8B", "4. Include Plugin Image Name in discord messages": true, "5. Discord Plugin Image": "https://assets.umod.org/images/icons/plugin/60b0e6d6c8900.png", "6. Discord Plugin Name": "PlayTimeRewards" }, "3. Track Settings": { "1. Sets the Save Interval Timer": 15, "2. Enable Afk Time Tracking": true, "3. Enable Avatar Image Patch": true, "4. Avatar Image Patch Requires Steam API Key": "", "5. Ignore Specified Oxide Groups from getting rewards": [ "admin" ] }, "4. Reward Settings": { "1. Enable Rewards": true, "2. Use ServerRewards": false, "3. Use Economics": true, "4. Use Cash System": false, "Cash System Currency": "$", "5. Enable Referrals": true, "6. Enable Earning By Referrals": true, "7. Send Deposit Response": true, "8. PlayTime Deposit Timer": 3600, "9. PlayTime Deposit Amount": 5, "10. Referred Player Joined Deposit Amount": 3, "11. Referral Invite Sent Deposit Amount": 5 }, "5. Permission Multipliers": { "Multiplyer": 1.0, "SetPermission": "" } } Localization The default messages are in the PlayTimeRewards file under the lang/en directory. To add support for another language, create a new language folder (e.g. de for German) if not already created, copy the default language file to the new folder and then customize the messages. { "mia": "Unable to find player number or name {0} \n Try there display-name instead.", "playeraccepted": "Your referral has been accepted", "playerread": "{0} has acknowledged a referral from you", "playeraccepteddeposit": "Your referral has been accepted and you have received {0} points", "playeracceptedplayersreferaldeposit": "{0} has acknowledged a referral from you and you have received {1} points", "self": "You can not refer yourself!", "alreadydid": "You have already acknowledged a referral", "refsyntax": "/refer <playername> - Acknowledge a referral from <playername>", "permmultiplier": "permission | multiplier", "notaperm": "The permission {0} does not exist", "permremoved": "You have successfully removed the permission {0}", "missingvalue": "You must enter a multiplier", "alreadyperm": "The permission '{0}' already exists", "permadded": "You have successfully created a new reward multiplier. Permission: {0}, Multiplier {1}", "ptr": "Create custom permissions with reward multipliers for VIP players", "add": "/ptr add <permissionname> <multiplier> - Adds a new reward multiplier", "remove": "/ptr remove <permissionname> - Removes reward multiplier", "list": "/ptr list - List available permissions and their multipliers", "list1": "Permission {0}, multiplier {1} \n", "typo": "Unable to get your playtime", "natime": "Unable to get that players playtime", "sr": "RP", "economics": "Coins", "cash": "Cash", "cashsystem": "custom", "deposit": "{0} {1} have been deposited to your account!", "toptime": "Top Playtimes: ", "topscore": "You can see the top scoring playtimes by typing \n \"/playtime top (optional:number 1, 22, etc)\"", "lastwipe": "{0} Last wipe was {1}" }$14.99- 4 comments
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- #play time rewards
- #play
- (and 9 more)
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Version 1.4.3
30 downloads
Performance focused Leaderboard with a sleek, modern UI design. With detailed players and team statistics while ensuring minimal impact on server performance. Key Features Modern & Intuitive UI: A clean, visually appealing, and easy-to-navigate user interface. Players can quickly switch between their personal stats, the server-wide player rankings, and the team leaderboards. Detailed Player & Team Statistics: Tracks a large set of stats including Kills, Deaths, KDR, Damage Dealt, Headshots, Shots Fired, Hits, and Accuracy percentage for both individual players and teams. Optimized for Performance: Designed to be exceptionally lightweight. Stats are processed in efficient batches on a configurable timer, and UI elements are cached to prevent any server or client-side lag. Highly Customizable: Easily change the UI's accent color to match your server's theme and define multiple custom chat commands for players to open the leaderboard. Image Library Support: Automatically fetches and displays player avatars from Steam, adding a personalized and professional touch to the rankings. Web Statistics: Through and external product simple site. Commands and Permission /leaderboard, /lb, /stats - All open the leaderboard menu. (Commands can be easily changed in the config) This plugin does not require any permissions to be used. All players can view the leaderboards by default. Config { "Enable Misc Stats Page": true, "Clear stats on server wipe": true, "Header Background Color RGBA (Use https://colors.misticos.dev/ (RUST Color))": "0.29 0.15 0.45 0.98", "Accent Color RGBA (Use https://colors.misticos.dev/ (RUST Color))": "0.58 0.31 0.91 0.75", "Leaderboard refresh interval in seconds": 60, "Commands to open the leaderboard": [ "leaderboard", "lb", "stats", "leaderboards", "stat" ], "Database Settings": { "Use MySQL (requires MySql extension)": true, "Host": "127.0.0.1", "Port": 3306, "Username": "admin", "Password": "password", "Database Name": "rust_db", "ServerName": "MAIN SERVER" } } Support and More Checkout my discord server here. Showcase Video$9.99-
- #premium
- #lederboard
- (and 17 more)
