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Showing results for tags 'monumentcontrol'.
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Version 1.1.3
6 downloads
Monument Control Monument Control Minigame. Whoever controls selected the monument longest wins. King of the hill style. Features Select a monument for Monument Control event. Players will compete to control the area. At the end of the event duration whoever controlled the area for the longest period of time wins. Controlling = Only one team or solo player is present within the monument area. Score will increase. Contested = Multiple teams are contesting the area. Score will not increase until one team or one player is controlling. Losing = Player is not in the monument area. Score is counted based on `seconds controlling monument` and is updated once per second. Simple and small GUI for players during event. Displays minigame, location, prize, and player's status. GUI status updates indicating whether the player is controlling, losing, or if the location is contested. Option to hide GUI to those not at event. Configurable event duration and chat message interval. Configurable payouts to first place, second place, and third place winners. Chat message sent on an interval to display current leading scorers. Command (chat or console) to start event: /control <monument name> Configure the event to start automatically at a specific interval. Supports TC Bank, Economics, and ServerRewards for payouts. List of Monuments Abandoned Military Base Airfield Arctic Research Base Dome Ferry Terminal Giant Excavator Harbor 1 Harbor 2 HQM Quarry Junkyard Large Oilrig Launch Site Military Tunnels Missile Silo Power Plant Radtown Satellite Dish Sewer Branch Small Oilrig Stone Quarry Sulfur Quarry Train Yard Underwater Lab Water Treatment Documentation Permissions Commands Configuration Language File Dependencies TC Bank - Optional reward system for winners. Economics - Optional reward system for winners. ServerRewards - Optional reward system for winners. Support Discord Click here for Discord support$10.00-
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Language File { "GameEnded": "Monument Control is over!\nWinners:\n{0}", "GameEndedNoWinner": "Monument Control is over! There was no winner.", "CurrentLeaders": "Monument Control\nTime Remaining: {0} seconds\nLeaderboard:\n{1}", "MonumentControlStarted": "Monument Control has started!\nLocation: {0}\n1st Place Reward: ${1}", "MinigameCreated": "Monument Control minigame started at {0}", "MonumentRequiredError": "Error: You must specify a monument name. e.g. /control launch", "GameInProgressError": "Error: There is already a game in progress.", "MonumentNotFoundError": "Error: Unable to locate monument." }
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Configuration Default Configuration { "Event duration in seconds": 600, "Broadcast leaderboard in chat interval in seconds": 60, "Only display Monument Control GUI to players at monument": true, "Use TC Bank support for rewards": true, "Use Economics support for rewards": false, "Use ServerRewards support for rewards": false, "Reward amount for first place": 1000, "Reward amount for second place": 500, "Reward amount for third place": 250, "Start event automatically at a random monument": true, "Interval in seconds to start event at a random monument": 3600 }
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Chat Commands /control <monument name> Start Monument Control event. Requires permission monumentcontrol.admin Console Commands control <monument name> Start Monument Control event.
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- #commands
- #monument control
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Permissions monumentcontrol.admin Required to use the /control chat command to start the Monument Control event.
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- #permissions
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