Search the Community
Showing results for tags 'roadsign'.
-
Version 1.1.0
6 downloads
Description: Tired of manually looting every barrel and road sign in Rust? AutoLootMaster streamlines scavenging by automatically collecting loot into your inventory when you destroy barrels and road signs. With a clean, category-based UI, players can choose what to auto-pickup—components, fuel, crafting materials, weapon parts, and more. Plug & Play (No Permissions Required): AutoLootMaster is designed to work for all players by default—no group/permission setup needed. Default Behavior (Important): The UI works as a filter. If a player selects specific items, only those items will be auto-looted. If a player selects no items, AutoLootMaster will auto-loot everything (loot-all by default). It also includes a configurable pickup distance (default 3m) to prevent abuse and ensure looting only happens nearby. Lightweight, easy to set up, and compatible with most Rust servers. Key highlights: Automatic Pickup: Loot is added to your inventory upon destroying containers. Customizable Preferences: Per-player settings saved across sessions. Category System: Grouped items for quick selection. UI-Friendly: Select/deselect all, category toggles, and individual item buttons. Configurable Distance: Control pickup range (default 3m). Bonus Scrap Multiplier Support: Respects server scrap yield modifiers. Performance Optimized: Minimal impact on server resources. Video: Features: Auto-Loot from Containers: Automatically picks up items from barrels (loot_barrel_1/2, oil_barrel) and road signs (roadsign1-9) when destroyed by the player. Player-Specific Preferences: Each player can choose which items to auto-collect via a personal UI menu. Categorized Item Selection: Items grouped into categories like Crafting Materials, Fuel, Components, and Weapon Parts. Select/Deselect Options: Buttons for selecting/deselecting all items, entire categories, or individual items. Configurable Distance: Set a maximum distance (default 3m) for auto-pickup to ensure it’s only for nearby destructions. Data Persistence: Player preferences saved in a data file for reloads and wipes. Bonus Scrap Multiplier Support: Handles server modifiers for scrap yield automatically. Compact UI Design: Responsive and non-intrusive overlay menu accessible via chat command. Commands: /loot - Opens the AutoLootMaster UI menu for selecting pickup preferences. Configuration: The config file (AutoLootMaster.json) is auto-generated on first load. Example: json { "Auto Loot distance": 3.0 } Auto Loot distance: Maximum distance (in meters) from the player to the container for auto-pickup to trigger. Set to 0 to disable distance check (not recommended). Reload after changes: oxide.reload AutoLootMaster$4.99- 3 comments
