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Version 1.0.4
128 downloads
Watchlist is a lightweight but powerful tool that alerts admins when specific players connect to the server. Whether you're online or offline, you'll get real-time in-game notifications and Discord alerts with fully configurable message templates and role pings. The built-in UI makes managing the watchlist easy, with support for sorting, filtering, teleporting, and note-taking. Players can be added or removed manually or straight from RustAdmin with custom commands. Very useful tool to keep you and your staff one step ahead. Configuration { "Discord Webhook URL": "https://discord.com/api/webhooks/your/webhook/url", (Your Webhook URL) "Ping Role": false, (Whether to ping a role when player comes online on discord, e.g: @Admin) "Role ID": 0, (Discord Roll Id to ping) "Purge Watchlist on Wipe": false, (whether to purge on wipe) "Purge Players List on Wipe": true, (performance, every player is stored in a file, it is recommended to clear this on wipe) "Enable UI": true, (plugin can be run entirely without UI if desired) "UI Color Scheme (Options: dark, light, rust)": "dark", ( UI styles ) "Custom Colors": { (customise the UI for your server) "PrimaryBackground": "0 0 0 0.95", "SecondaryBackground": "0.15 0.15 0.15 1", "HeaderBackground": "0.1 0.1 0.1 1", "ButtonPrimary": "0.2 0.7 0.2 0.9", "ButtonSecondary": "0.3 0.3 0.3 1", "ButtonDanger": "0.7 0.2 0.2 0.9", "TextPrimary": "1 1 1 1", "TextSecondary": "0.7 0.7 0.7 1", "OnlineIndicator": "0.2 0.8 0.2 1", "OfflineIndicator": "0.8 0.2 0.2 1", "RowEven": "0.12 0.12 0.12 0.95", "RowOdd": "0.15 0.15 0.15 0.95", "ActiveItem": "0.4 0.4 0.4 1", "AlertBackground": "0.8 0.2 0.2 0.95", "AlertText": "1 1 1 1" }, "UI Scale": 1.0, (scales the UI as desired) "Main UI Position": { "AnchorMin": "0.2 0.1", "AnchorMax": "0.8 0.9" }, "Font Size": { "Title": 20, "Header": 14, "Normal": 12, "Small": 10 }, "UI Animation": true, (enables ui animations) "Enable Sound Alert": true, (plays sound when watchlist player comes online) "Alert Sound": "assets/bundled/prefabs/fx/notice/item.select.fx.prefab", (choose which sound you want from rust prefab sounds) "Alert Duration (seconds)": 10.0, ( hlow long the alert is displayed in-game when a player comes online - only admins see this) "Show Visual Alert": true, (enable / disable the in-game alert) "Send Discord Add/Remove Notifications": true ( enable discord logging of adding/removing watchlist players) "Max Cached Players": 3000, (Performance, set this lower to reduce the memory used by the plugin this populates the player list with the last x number of players to join your server, ordered by latest) "Alert Cooldown Seconds": 120, (Prevents alert spam when players reconnect) "Startup Alert Grace Seconds": 60, (waits before firing watchlist alerts after server starts) "Auto Expire Days (0 = disabled)": 0, (auto expire watchlist players after number of days) "Send Prune Discord Notifications": true, (sent prune notification to discord) "Prune Report Max Per Embed": 10, (max players in prune message, prevents breaching discord embed count) "Prune Report Include Notes": false, "Enable Diagnostics": false (enable this for plugin performance stats and diagnostic information) } COMMANDS Chat: /watchlist Opens the Watchlist UI (requires permission) /wl <steamid> "<note>" Adds a player to the watchlist with a note (requires watchlist.admin permission) /wlr <steamid> Removes a player from the watchlist (requires watchlist.admin permission) /wlist Lists all watched players in chat (requires watchlist.admin permission) Console: watchlist.add <steamid> "<note>" Adds a player to the watchlist Example: watchlist.add 76561198000000000 "Suspected Cheater" watchlist.remove <steamid> Removes a player from the watchlist watchlist.list Lists all watched players in the server console wl <steamid> "<note>" Adds a player to the watchlist with a note (can be used via rcon) wlr <steamid> Removes a player from the watchlist (can be used via rcon) wlist Lists all watched players in the server console (can be used via rcon) purgewl Clears the entire watchlist (requires watchlist.admin permission) PERMISSIONS watchlist.admin Full access to all commands and features watchlistui.toggle Allows UI toggle via `/watchlist` command RUSTADMIN INTEGRATION You can integrate Watchlist directly with **RustAdmin** to add or remove players with a single click. Add to Watchlist Command to Execute: wl ${playerSteamid} "From RustAdmin" Tick "Show Command Output in a Dialog" (optional) Remove from Watchlist Command to Execute: wlr ${playerSteamid} Tick "Show Command Output in a Dialog" (optional)$4.99- 1 comment
- 1 review
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- #admin
- #anticheat
- (and 22 more)
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Version 0.0.2
6 downloads
APAdminWH is a fully customizable wallhack tool with a sleek in-game UI. Designed for server administrators, it provides powerful visualization features to monitor player activity, including sleepers, with complete control over what and how information is displayed — all from a user-friendly menu. Key Features 1. Intuitive UI Floating button (WH) with support for custom icons (PNG) or simple text label. Full-featured admin menu — no need to type commands. 2. Real-Time Visual Options Toggle wallhack and sleeper visibility. 1. Customizable HUD elements: Player names + distance + health Eye direction lines 3D player boxes 2. Adjustable settings: Update interval: 0.1–15 seconds Visibility distance: 50–1000 meters Eye line length 3. Color Customization Separate colors for active players and sleepers. Built-in presets: White, Cyan, Yellow, Red, Green Admin Commands /aw — Toggle wallhack on/off /aws — Toggle sleeper tracking /awmenu — Open in-game UI menu Config: { "Colors": { "AccentColor": "0.2 0.6 0.8 1", "ButtonHoverColor": "0.2 0.2 0.2 0.95", "MainColor": "0.1 0.1 0.1 0.95", "PanelButtonColor": "0.15 0.15 0.15 0.95", "TextColor": "0.969 0.922 0.882 1" }, "OpenButton": { "AnchorMax": "1 0", "AnchorMin": "1 0", "Color": "0.969 0.922 0.882 0.03137255", "ImageName": "ICON_WH.png", "OffsetMax": "-209.73345 97.84776", "OffsetMin": "-235.733765 71.84754", "UseImage": true }, "Panel": { "AnchorMax": "0.97 0.85", "AnchorMin": "0.71 0.31", "ShowCursorWhenOpen": true }, "Version": { "Major": 0, "Minor": 0, "Patch": 1 } } Setup Instructions Place APAdminWH.cs into your oxide/plugins/ folder. Upload the desired icon image (e.g., ICON_WH.png) to oxide/data/APAdminWH/. Reload or start the server — the config and UI will be created automatically. Grant the permission: oxide.grant user <steamID> apadminwh.use$15.00 -
Version 1.3.900
1,677 downloads
Discord Join our community discord for fast support and future updates. We have several channels where you can get help, offer suggestions, see what's coming in future updates, and more. Our discord is the fastest way to get the help and info you need! http://discord.rustlevels.com/ Features: Tracks Animal Kills Tracks Player Kills Tracks NPC Kills Tracks Fish Caught Tracks Loot Containers Destroyed / Looted Tracks Animals Harvested Tracks Corpse Harvested Tracks Player Deaths Tracks Suicides Tracks Harvest Counts Options to Enable/Disable Tracking Option to enable/disable messages and message intervals UI for Player Stats, Global Stats, Top 10 Displays, Leaderboards WebRequests for external data storage SQL Support (2 options availble, read documentaion: https://umod.org/community/kill-records/36935-setting-up-using-sql)) Chat Commands: Player Commands: /krhelp - Shows all commands in chat /pkills - Shows your kill records UI /pkills (playername) - Shows another players kill records UI /pkillschat - Shows your kill records in chat /pkillschat (playername) - Shows another players kill records in chat /topkills - Shows top kills UI with page selection /topkillschat (entity) - Shows top kills in chat /totalkills - Shows global kill count for all entities /totalkillschat - Shows global kill count in chat for all entities /killchat true/false - turns on/off kill messages in chat /totalkills - Shows global kill count for all entities /leadkills - Shows leaderboads UI /pstats - shows your harvest records UI /pstatschat - shows your harvest records in chat /pstats (playername) - Shows another players harvest record UI /pstatschat (playername) - Shows another players harvest record in chat /topstats - shows top player harvest stats UI Admin Commands: (Requires killrecords.admin permission) /krhelpadmin - Shows all admin commands in chat /killsweb - Sends data over webrequest /krbackup - saved datafile when using SQL /krsql update - Updates your records in SQL /krsql check - Checks SQL to see if your records exist, if not will create if SQL enabled /krsql checkall - Checks SQL to see if all records exist from cache, if not will create if SQL enabled /krreset - Clears and resets all player data in Kill Records Permissions: This plugin uses the permission system. To assign a permission, use oxide.grant <user or group> <name or steam id> <permission>. To remove a permission, use oxide.revoke <user or group> <name or steam id> <permission>. killrecords.admin -- Gives permission to use all admin chat commands killrecords.killchat -- Allows player to turn on/off kill messages Configuration: { "Tracking Options": { "Trackchicken": true, "Trackboar": true, "Trackstag": true, "Trackwolf": true, "Trackbear": true, "Trackpolarbear": true, "Trackshark": true, "Trackhorse": true, "Trackfish": true, "TrackPlayer": true, "Trackscientist": true, "Trackdweller": true, "Tracklootcontainer": true, "Trackunderwaterlootcontainer": true, "Trackbradhelicrate": true, "Trackhackablecrate": true, "Trackdeaths": true, "Tracksuicides": true, "TrackAnimalHarvest": true, "TrackCorpseHarvest": true, "TrackBradley": true, "TrackHeli": true }, "Player Chat Commands": { "krhelp": "krhelp", "pkills": "pkills", "pkillschat": "pkillschat", "topkills": "topkills", "topkillschat": "topkillschat", "totalkills": "totalkills", "totalkillschat": "totalkillschat", "leadkills": "leadkills", "pstats": "pstats", "pstatschat": "pstatschat", "topstats": "topstats", "totalstats": "totalstats", "totalstatschat": "totalstatschat", "killchat": "killchat" }, "Admin Chat Commands": { "krhelpadmin": "krhelpadmin", "krweb": "krweb", "krsql": "krsql", "krbackup": "krbackup", "krreset": "krreset" }, "Harvest Options": { "treescut": true, "oremined": true, "cactuscut": false, "woodpickup": true, "orepickup": true, "berriespickup": true, "pumpkinpickup": true, "potatopickup": true, "cornpickup": true, "mushroompickup": true, "hemppickup": true, "seedpickup": true }, "Order Options": { "chickenpos": 1, "boarpos": 2, "stagpos": 3, "wolfpos": 4, "bearpos": 5, "polarbearpos": 22, "sharkpos": 6, "horsepos": 7, "fishpos": 19, "playerpos": 8, "scientistpos": 9, "dwellerpos": 10, "lootpos": 11, "unlootpos": 12, "bradhelicratepos": 13, "hackablecratepos": 14, "deathpos": 15, "suicidepos": 16, "corpsepos": 17, "pcorpsepos": 18, "bradleypos": 20, "helipos": 21 }, "Chat & UI Options": { "enableui": true, "UseImageLibrary": true, "ShowKillMessages": true, "KillMessageInterval": 1, "KillMessageLimit": 5000, "enableuinotify": true, "disablechats": true, "uinotifytype": 4 }, "Web Request": { "UseWebrequests": false, "DataURL": "URL", "SecretKey": "SecretKey" }, "SQL": { "UseSQL": false, "FileType": 0, "SQL Host": "HOST", "SQL Port": 3306, "SQL Database": "DATABASENAME", "SQL Username": "DATABASEUSERNAME", "SQL Password": "DATABASEPASSWORD" } Localization { "players": "Players: {0}", "noplayer": "Kill Records:\n No player found with: {0}", "chicken": "Chickens: {0}", "boar": "Boars: {0}", "stag": "Stags: {0}", "wolf": "Wolves: {0}", "bear": "Bears: {0}", "polarbear": "PolarBears: {0}", "simpleshark": "Sharks: {0}", "horse": "Horses: {0}", "fish": "Fish: {0}", "treecut": "Trees: {0}", "oremined": "Ore Mined: {0}", "cactuscut": "Cactus Cut: {0}", "woodpickup": "Wood Pickup: {0}", "orepickup": "Ore Pickup: {0}", "berries": "Berries: {0}", "seeds": "Seeds: {0}", "mushroom": "Mushroom: {0}", "corn": "Corn: {0}", "potato": "Potato: {0}", "pumpkin": "Pumpkin: {0}", "hemp": "Hemp: {0}", "dweller": "Dwellers: {0}", "corpse": "Animals Harvested: {0}", "pcorpse": "Bodies Harvested: {0}", "loot": "Loot Containers: {0}", "unloot": "Underwater Loot Containers: {0}", "bradheliloot": "Brad/Heli Crates: {0}", "hackloot": "Hackable Crates: {0}", "bradley": "Bradley: {0}", "heli": "Patrol Helicopter: {0}", "bradleyapc": "Bradley: {0}", "patrolhelicopter": "Patrol Helicopter: {0}", "scientists": "Scientist: {0}", "deaths": "Deaths: {0}", "suicide": "Suicides: {0}", "killchat": "Show chat kill messages {0}", "chickenui": "Chickens", "boarui": "Boars", "stagui": "Stags", "wolfui": "Wolves", "bearui": "Bears", "polarbearui": "PolarBears", "sharkui": "Sharks", "horseui": "Horses", "fishui": "Fish", "playerui": "Players", "scientistui": "Scientists", "dwellerui": "Dwellers", "deathui": "Deaths", "suicideui": "Suicides", "lootui": "Loot Containters", "wlootui": "Underwater Loots", "bradheliui": "Brad/Heli Crates", "hackableui": "Hackable Crates", "bradleyui": "Bradley", "treeui": "Trees", "oreminedui": "Ore Mined", "cactusui": "Cactus Cut", "woodui": "Wood Picked Up", "oreui": "Ore Picked Up", "mushroomui": "Mushrooms", "potatoui": "Potatos", "pumpkinui": "Pumpkins", "hempui": "Hemp", "berriesui": "Berries", "seedsui": "Seeds", "cornui": "Corn", "patrolhelicopterui": "Patrol Helicopter", "corpseui": "Animals Harvested", "pcorpseui": "Bodies Harvested", "webrequestgood": "Kill Record Data Sent to Website:", "webrequestbad": "Couldn't get an answer from Website!", "webrequestdisabled": "WebRequest Disabled - Enable in Config file", "totalkills": "Total Kills All Players", "totalstats": "Total Harvests All Players", "sqlupdate": "Your records have been manually updated in the database", "sqlcheck": "Your records have been checked and updated in database", "sqlcheckall": "All players have been checked and updated in database", "datafilebackup": "Records have been manually saved to data file", "datafilenotinuse": "DataFile not in use, config is set to SQL only", "resetkills": "All Kill Records have been reset and plugin reloaded", "KRHelp": "Kill Records by MACHIN3 \n/pkills - Open Kill Records UI \n/pkillschat - Show kill Records in chat \n/pkills (playername) - Open players Kill Records UI \n/pkillschat (playername) - Show players Kill Records in chat \n/topkills - Open top players UI \n/topkillschat (type) - Show top players list in chat \n/leadkills - Opens leaderboards UI \n/totalkills - Show global kill count for all entities \n/totalkillschat - Show global kill count in chat \n/killchat true/false - Enable/Disable Kill messages", "KRHelpadmin": "Kill Records by MACHIN3 \n/krbackup - Manually saves records to datafile \n/krweb - Manually sends records over webrequest if webrequest enabled \n/krsql update - Manually updates your records to SQL if SQL enabled \n/krsql check - Checks SQL to see if your records exist, if not will create if SQL enabled \n/krsql checkall - Checks SQL to see if all records exist, if not will create if SQL enabled \n/resetkillrecords - Clears all kill record data for all players" } API private object GetKillRecord(string playerid, string KillType) // Returns kill total int for specific kill or full kill record of player in jsonFree -
Version 2.0.3
73 downloads
Take your Rust server to the next level with Profiler! This powerful plugin allows players to track and view their own and others' stats in real-time. Whether you're analyzing your performance or getting a sense of another player's play style, Profiler offers valuable insights into their kills, deaths, resource gathering, playtime, and more. Use this data to make smarter decisions in the game, whether you're avoiding a high-skilled PvP player or teaming up with someone who specializes in gathering resources. Comprehensive Player Stats & Tracking Profiler tracks and displays detailed player statistics in real-time. Whether you're analyzing your performance or studying your enemies' play styles, Profiler provides a sleek and customizable UI for an enhanced experience. Interactive & Customizable UI Profiler features an easy-to-navigate GUI with six customizable panels: Kills Panel: Logs detailed kill counts for players, NPCs, animals, Bradley APC, and Attack Heli. Deaths Panel: Tracks how players die, whether from NPCs, animals, other players, Bradley APC, or Attack Heli. Harvesting Panel: Records gathered materials like stone, metal, sulfur, mushrooms, and more. Stats Panel: Displays personal performance stats, including accuracy, favorite weapon, and total playtime. Travel Panel: Tracks movement across different transportation types. Commands Panel: Admins can add up to 12 interactive buttons for players to run chat commands (e.g., open shop plugin, kits, vote day, etc.). Choose from 20 included profile pictures. Admins can change the default images directly from the config file. Players can personalize their profiles with a custom image using /img "URL" (with proper permissions). Customize the text and player name colors in the UI. Enable or disable specific panels to fit your server’s needs. Automatically remove inactive players after a set number of days (players with "VIP" permissions are exempt). Chat Commands /prof: Open the Profiler GUI (requires "use" permission). /Load: Reloads the Profiler plugin (requires "admin" permission). /deleteimg: Delete your profiler image (requires "use" permission). /img "URL": Upload a custom image (requires "imgUrl" permission). Permissions profiler.use: Access to the GUI and the /deleteimg command. profiler.imageurl: Allows players to use /img "URL". profiler.admin: Grants access to the /load command for in-game plugin reloads (designed for admin use). profiler.vip: Prevents inactive player data from being automatically deleted. Feel free to join my Discord! Stay up to date with the latest updates, report bugs, share suggestions, and get support for my plugins. You can also promote your Rust server or just hang out and chat! Join here: https://discord.gg/AkwHUs8Qma$10.00 -
Version 1.0.0
7 downloads
This plugin is an re-write of the free Google Analytics plugin on uMod (https://umod.org/plugins/analytics) that works with GA4. Works with Google Analytics 4 Developer API for use in other plugins Event queueing system to prevent rate-limiting Fast and performant { "Debug": false, // Enables debug logging in the console. "Measurement ID": "", // The measurement ID in your GA dashboard. "API Secret": "", // Your API Secret from your GA dashboard. "Client ID": "My Rust Server", // The server identifier in the events. "Send Data Interval": 3.0, // How often queued events are processed. "Analytics": { "player_join": true, "player_leave": true, "player_pvp_death": true, "player_chat": true, "player_command": true, "report_receive": true, "player_buy_vending": true, "player_kit_redeem": true } // Enable and disable events (you can also add events from other plugins here). If an event isn't in this list, it will be enabled by default } Plugin developers can integrate events into their plugins using our API. API Methods: API_QueueAnalytic(Dictionary<string, Dictionary<string,object>> events, ulong? userId = null) Example of queueing an event: GAPlugin.Call("API_QueueAnalytic", new Dictionary<string, Dictionary<string, object>>() // A list of events. { { "kit_redeem", // The event name. new Dictionary<string, object>() // Event parameters. { { "kit_name", kitName } } } }, userId // The user ID of a player (optional, should be set for events that involve a player). );$2.99- 1 comment
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- #analytics
- #stats
- (and 13 more)
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Version 0.5.3
446 downloads
Loyalty Rewards is a plugin for Rust that automatically promotes and demotes players based on their activity on the server. Players can earn promotions to new permission groups after a certain number of active days, while inactivity may result in demotion. The plugin works seamlessly with the server's wipe cycle or customizable periods, making it an essential tool for rewarding loyal players. Features Automated promotions and demotions based on player activity. Supports Rust wipe cycle or configurable periods. Multiple promotion levels (e.g., endurer, veteran, legend). Permission group management without affecting non-managed groups. Customizable promotion thresholds and inactivity demotion thresholds. Player notifications for both online and offline promotions. Manual promotion/demotion commands with added admin control. Data cleanup for inactive players not in any promotion group. Keeppromotioneligibility: Allows promoting players without making them ineligible for future promotions in the current period. Configuration Variables Explanation UseWipeCycle: Toggle between using the Rust wipe cycle or a custom period (true/false). Period: Length of the period in days before resetting active days and promotion flags. RequiredDays: Number of active days required for promotion within the period. DemotionThreshold: Fraction of active days required to avoid demotion. MinimumPeriod: Number of days before demotions are possible. PromoteImmediately: Set to true if you want promotions to occur as soon as players meet the required days. PermissionRequired: Set to true if players must belong to a specific permission group to be eligible for promotions. RequiredPermissionGroup: Name of the group required for promotion eligibility. PromotionGroups: List of groups a player can be promoted to (e.g., endurer, veteran, legend). Configuration Example { "UseWipeCycle": true, "Period": 30, "RequiredDays": 7, "DemotionThreshold": 0.5, "MinimumPeriod": 2, "PromoteImmediately": false, "PermissionRequired": false, "RequiredPermissionGroup": "linked", "PromotionGroups": [ "endurer", "veteran", "legend" ] } Commented Configuration Example { // --------------------------------------------------------------------------- // Determines whether the plugin uses the server’s wipe cycle to handle // promotions/demotions instead of a fixed period of days. "UseWipeCycle": true, // --------------------------------------------------------------------------- // The number of days in a period if not using wipe cycles. If UseWipeCycle // is false, the plugin will base promotions and demotions on this period // length instead. "Period": 30, // --------------------------------------------------------------------------- // The minimum number of active days (recorded by the plugin) needed // for a player to be eligible for promotion within one period. "RequiredDays": 7, // --------------------------------------------------------------------------- // A fraction (0–1) representing how low a player’s active days can be // (relative to RequiredDays) before they risk demotion at the end // of the period or wipe. For example, 0.5 means "below 50% of the required // days they get demoted.” "DemotionThreshold": 0.5, // --------------------------------------------------------------------------- // The minimum number of days that must pass in the current period before // any demotions can happen. If the server hasn’t reached this threshold, // demotions won’t occur even if the player is under the threshold. "MinimumPeriod": 2, // --------------------------------------------------------------------------- // If true, the plugin will run its promotion logic as soon as a player // connects — rather than waiting for a daily cycle or the next period // checkpoint. "PromoteImmediately": true, // --------------------------------------------------------------------------- // If true, the plugin will only promote (or even consider promoting) players // who belong to a certain permission group (specified below). "PermissionRequired": false, // --------------------------------------------------------------------------- // If PermissionRequired is true, the user must be in this permission group // to qualify for promotions. For example, if set to "linked", then only // players in the "linked" group can be promoted. "RequiredPermissionGroup": "linked", // --------------------------------------------------------------------------- // The ordered list of groups that players will progress through. // Players start at no group (or a base group you manage externally), // then get promoted to 'endurer', then 'veteran', then 'legend', etc. "PromotionGroups": [ "endurer", "veteran", "legend" ] } Permissions loyaltyrewards.admin: Allows use of admin commands to manually promote, demote, and reset the period for players. Admin Commands /lr.promote <player> [levels] [keeppromotioneligibility]: Manually promote a player by specified levels. Use keeppromotioneligibility to allow further promotions in the current period. /lr.demote <player>: Manually demote a player to the previous group. /lr.resetperiod <withpromotions|withoutpromotions>: Resets the current period. Use withpromotions to process promotions/demotions or withoutpromotions to reset without processing. /lr.cleanup ihaveabackup: Cleans up inactive players not in any promotion groups. Player Commands /lr.playtime: Allows players to check how many active days they have and whether they are eligible for promotion or at risk of demotion. Operation Overview Players gain an "active day" for each calendar day they connect to the server. After a certain number of active days (set in the configuration), they are promoted to the next permission group. If players meet the promotion criteria during the period, they are promoted to the next group, and their old group is removed. Inactivity during the period below the demotion threshold results in players being demoted. The plugin handles promotions immediately if configured or during wipes, ensuring that players are rewarded based on their activity. Admins can manually promote, demote, or reset periods for all players.Free -
Version 2.0.2
28 downloads
ClanStats by staticDev ClanStats is GUI and text based stat tracker for clans and individual players. Depends on the Clans by k1lly0u Permissions: No permissions needed. Drag and drop to begin using. Commands: Finished: /stats : Brings up a GUI with an option to view player or clan leaderboards will also displays the current players stats and their clan stats /kdr : Player gets their clan and personal stats (text based) /top : Displays the top 3 clans and their stats (text based) /myclan : Brings up the current players clan position and kills (text based) WIP: /ckdr : Brings up the current players clan stats if they are in one (text based) /pkdr : Brings up the current players stats (text based) /helpclanstats : Brings up a list of available stats for ClanStats Dev Log: Fixed variable definition due to scope issue. Bug regarding existing Clan data has been squashed Passed all test cases! Config: A config file has not been introduced yet. License: Not for resale or redistribution after purchase under any condition! Shoutouts: UI Classes and UI development made possible by LaserHydra KDRGui source code by Ankawi - usable under the MIT license$10.00- 3 comments
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Version 1.0.57
208 downloads
ItemOwnership V1.0.57 by Lurch A utility which tracks special items and prevents them from being picked up or used by other players unless the items are in a shareable items list. Important Notes: This plugin is NOT a standalone plugin. It is designed to work with other plugins on modded Rust servers. You must either modify an existing plugin, have the author of an existing plugin modify theirs to work with ItemOwnership, or have a plugin that already works with ItemOwnership to get the benefit of this plugin (e.g. Invisibility Cloaks) This plugin has not been tested with items that are stackable. We expect that the underlying FacePunch code will utterly break the original item’s UID, so there’s no support at this time for stacked special items. It is up to you, the developer / system op to ensure that special items in your server that you wish to prevent sharing between players cannot be stacked. Operation: ItemOwnership ( IO ) keeps track of the Unique Item Id’s for specially crafted / given items. For example, a special player-usable Invisibility Cloak (available: MyVector.xyz or CodeFling.com) that works directly with IO. IO will also work with any other plugin that uses the IO API. The API can be called by an by an in-game /kit command or from an NPC vendor. When your special or unique item is created, the plugin responsible for the item creation must call the IO API hook, UpdateItemList() – this hook allows adding new items, changing ownership of existing items and deleting items from the registry. (Usually called when an item is destroyed.) From the time the new item is registered to an owner, any other player will be unable to: Pick up the item. Equip or use the item. Transfer the item to inventory. Move the item in any inventory. Uses Oxide Permissions / Carbon permissions compatible API: Void UpdateItemList(BasePlayer owner, Item item, int action) Where: Owner is a BasePlayer object (the item’s intended owner) Item is the actual in-game item Action is one of: 0 = Add new 1 = Change Owner 2 = Delete (Item was destroyed) Bool? IsItemOwner(BasePlayer player, Item item) Returns null / true / false under these conditions: null = Unable to find the item in the IO registry true = Specified player IS the item’s owner false = Specified player is NOT the item’s owner. Example C# code to call into IO API to add item to tracking file: Interface.CallHook("UpdateItemList", player, myItem, 0); // 0 = addFree
