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Showing results for tags 'world'.
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Version 1.0.1
1 download
Main Features: The plugin creates larger beaches (shallow waters) to allow for the construction of large houses on flat terrain (can be configured in the config). The generation only works on new map generation and will not work with a custom map* Secondary Features: Blacklist for prefabs( www.corrosionhour.com/rust-prefab-list ), the ability to change the map name in the server list. The plugin has a default config, so no configuration is required, but you can tinker with it if you want. If ideas and demand arise, the plugin will continue to develop, and new features will likely become available. Plugin uses Harmony & Reflection!$5.00 -
Version 1.5.0
45 downloads
Transform the Giant Excavator monument into a high-risk, high-reward dynamic hotspot, without replacing or disrupting vanilla gameplay. When the excavator is fueled or activated, resource-rich ore nodes spawn around the monument and hostile scientists roam the area to secure it. Players must push through NPC resistance while competing with others, naturally encouraging PvP, counter-play, and contested control of the site. Rather than turning Excavator into a scripted event, this plugin reacts directly to existing excavator usage, making the monument feel alive, volatile, and worth fighting over. Designed to feel fully integrated with Rust’s systems, Excavator Event automatically starts and stops with the excavator itself and cleans up when activity ends. Features • Automatic activation when the excavator starts • Enhances (does not replace) vanilla excavator behavior • Resource-rich ore node spawns (metal, sulfur, stone) • Hostile scientist NPCs with controlled roaming • Configurable spawn radius and density • Periodic node respawning while active • Clean despawn when the excavator shuts down • Modern in-game admin control panel • Server-wide event alerts and UI notifications • Performance-aware spawning logic • Fully configurable values Chat Commands (Admin Only) /excavator Opens the Excavator Event control panel Permissions excavatorevent.admin Required to start, stop, or configure the Excavator Event Configuration { "NodeCount": 30, "NPCCount": 50, "EventRadius": 80, "MinNodeDistance": 5, "NodeRespawnTime": 300, "NodeSpawnDelay": 0.15, "NodeRiseTime": 1.5, "NPCSpawnDelay": 0.2, "NPCRiseTime": 2 } Default values are tuned for balanced risk, server performance, and rewarding gameplay. Notes Excavator Event is built to enhance vanilla Rust, not override it. The monument functions exactly as expected — this plugin simply raises the tension, increases contesting, and makes excavator runs more meaningful. Ideal for PvP-focused servers, progression-based gameplay loops, and servers looking to make monuments feel more alive without immersion-breaking mechanics. Created by CodeBrothers Check out our other work on Codefling$19.99- 3 comments
- 2 reviews
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Version 1.0.0
14 downloads
Mario World is a world inspired by the legendary Mario Bross game. In Mario World you can build your house anywhere in this gigantic construction zone. Build on firm ground, build underwater, in mountains, build wherever you want. In Mario World you will find a fantastic and beautiful decoration in which you would think to be in another game. In addition to finding construction resources and food, you can visit the castle located at the top of the mountain. This castle is a safe area, it is equipped with everything you need for your needs, the castle is a hybrid between the Outpost and Bandit. Mario World is compatible with the Raideable Bases plugin. INCLUDES Character Mario Bross. Character Luigi. Donkey Kong character. Three different enemy characters. Underwater construction areas. Pipes to build inside. Construction resources. Food and Water. Helicopter vendor. Work tables. Bandit guards and turrets. Recycling machines. Shops. TIPS This prefab contains a height layer, it is not necessary to apply the height layer, this option has been added to make the Raideable Bases plugin functional in Mario World. Climb the walls to reach the heights. Have fun SUPPORT: https://discord.gg/ASxJynGndj$24.90- 6 comments
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- #marioworld
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Tagged with:
- #marioworld
- #mario world
- #nintendo
- #super nintendo
- #luigi
- #donkeykong
- #donkey kong
- #island
- #world
- #world 2
- #world 2.0
- #pve
- #pvp
- #rp
- #roleplay
- #badgyver
- #steam
- #facepunch
- #rust
- #game
- #clouds
- #castle
- #character
- #logo
- #oxide
- #carbon
- #playrust
- #fantasy
- #console
- #retro
- #pixel
- #polygonal
- #poly
- #underwater
- #build
- #area
- #buildzone
- #buildarea
- #build area
- #build zone
- #raidablebases
- #raidable bases
- #jungle
- #water
- #bases
- #home
- #base
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Version 3.0.3
143 downloads
A high-quality custom map at the 2850 size, Inspired by the Mayor of Kingstown series: In this storyline, inmates at the Kingstown Penitentiary revolt against the guards, successfully overthrowing them. Escaping to the wilderness, these inmates form groups, building camps and hideouts scattered throughout the map: > Make sure to check out both the trailer and the images, as both showcase some unique content that isn't present in the other! > A trailer showcasing content added in the v3.0.0 update: > Original trailer, showcasing more of the penitentiary monument: Kingstown: Custom Map CUSTOM LANDSCAPE - Many hours of work went into designing and bringing to life this detailed landscape, unlike most "custom" maps nowadays. A NEW ENVIRONMENT - Spruce Biome: a new & refreshing scenery featuring lots of trees FEATURES - Muliple bridges and ziplines to ensure easy access between islands - Mission NPCs around the map - Custom mini-caves for players to discover and build in: some of these are even camoflaged. - Config for BetterNpc is included - Buildable bus stops - Ring rail (1 lane) - Recyclers and marketplaces at fishing villages - Sunken monuments for players to loot with submarines/diving tanks/DPV - Extra tugboat spawns - Road tunnels through the mountain - Waterfalls, rivers CUSTOM MONUMENTS - Kingstown Penitenciary: this monument's layout was designed to be intuitive, so players won't need a guide. Requires 1x green and 1x blue keycard to reach the top helipad, the main attraction being the hackable crate. - Inmate cabin - Inmate Camp - Inmate RV Camp - Ranch Trailer - Mini Launch Site: takes less space and is better optimised than vanilla - Mini Airfield: takes less space and is better optimised than vanilla - Desert Military Camp: smaller & better optimised than the vanilla version - Train Station - Deserted Town - Inmate Hideout - Inmate Barn - Arctic Inmate campsite - Large Inmate Camp - Inmate campsites - Sunken Sulfur/Stone quarries: fully functional - Sunken Junkyard: fully functional - Shore Wrecks - HQM Quarry cave - 2x Garage: roadside monument featuring a functional vehicle lift, encouraging players to use cars - Mini Powerplant - 2x Abandoned Farm: build spot - 4x Floating Barge: build spot - Bandit Fishing Village: this safe zone contains the best from both outpost and bandit camp VANILLA MONUMENTS - Jungle Ziggurat - Jungle Ruins - Train Yard - Arctic Research base - Stables (ranch) - Water Well - Radtown - Harbors (2/2) - Ferry terminal - Satelite Dish - Dome - Lighthouse - Vanilla caves - Oxum Gas Station - Mining Outpost - Supermarket - Missile Silo - Small Oil Rig - Large Oil Rig - Underwater Labs NOTES – Need help? You can always contact me on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. - Shoutout to Bxrflip for the arch bridge model! - Size: 2850 // Prefab count: ∼28k$38.90- 6 comments
- 2 reviews
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- #answer
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Version 0.0.4
28 downloads
FloatingHits – World-Space Hit Indicators. Now hits will be displayed in 3D space, rather than just on the screen. Configuration: { "Default hit": "<b> <size=25> <color=yellow> %DAMAGE% </color> </size> </b>", "Headshot": "<b> <size=25> <color=red> %DAMAGE% </color> </size> </b>", "Wounded": "<b> <size=25> <color=red> Fell! </color> </size> </b>", "Dead": "<b> <size=30> <color=red> Dead! </color> </size> </b>", "Maximum distance for drawing a hit (0 = endless)": 100, "Show hit if hitted npc": true, "Show hit if hitted animal": false }$5.00 -
Version 2.0.5
739 downloads
EarlyQ allows players to join prematurely the server while it is still starting. By default the server needs to fully start (which takes ~5 min, depends on map/specs) and after all that time its finally time for players to join, but they still have to wait warming prefabs & download the world. EarlyQ optimizes the process of players joining & startup of the server and minimizes wait times because its splitting the work in parallel. Features Allows players to load faster by initiating Asset Warmup as they are waiting for the server to start up! The world data is sent to the player as soon as its ready, so when the server is ready they can join right away without waiting! The steam server is started only after ~10 seconds when you launch the rust server! This means players can see it in the global server list even while it is loading! Increases your server uptime metrics! Custom messages that show the current loading progress of the server! You can customize said messages Demo (the demo is older & does not start loading the world after its ready, so im waiting a bit longer in the video. This is already implemented in EarlyQ) Custom message If you need to customize the message your players get when waiting for the server, you have to specify the message as a launch option on the server +earlyq.loading_msg - The loading message shown when the server is loading and the client is waiting for the server to load the world +earlyq.loading_icon - The icon shown +earlyq.ready_msg - The loading message shown when the client finishes loading fully and is waiting for the server +earlyq.ready_icon - The icon shown Default messages (Example): +earlyq.loading_msg "<color=#c47070>PLEASE WAIT (alot of spaces here) SERVER IS STILL STARTING: {progress}" +earlyq.loading_icon "Server" +earlyq.ready_msg "<color=#59a358>YOU ARE READY (alot of spaces here) WAITING FOR THE SERVER: {progress}" +earlyq.ready_icon "CheckCircle" You can see all the icons you can use here You can use some unity rich text components in the message: "color", "u", "b" and "i". If you want to add a new line currently the only way I found out is to spam a bunch of spaces since it will wrap to the next line, max is 3 lines At the time of writing this, these are all the limitations, they might change in the future. You can also use a config file if you prefer The config file needs to be created in a folder of the root of the server called "EarlyQ" and in the folder a file needs to be created called "config.json", it should look like "EarlyQ/config.json" The content of the config.json file need to be: { "loading_msg": "your custom msg", "loading_icon": "your custom icon", "ready_msg": "your custom msg", "ready_icon": "your custom icon" } Installation As this is a Harmony mod you need to place the EarlyQ.dll file in HarmonyMods folder, after that restart the server. (do not use harmony.load command with EarlyQ!) EarlyQ works for Linux & Windows EarlyQ works with the newest networking update EarlyQ works with RakNet and SteamNetworking EarlyQ works with Vanilla, Oxide and Carbon Note Facepunch confirmed this Harmony mod is not allowed on official servers, if you want to use it on official, do it at your own risk. Contact You can contact me on discord: turner1337$7.99- 37 comments
- 9 reviews
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- #optimize
- #optimization
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Version 2.3
114 downloads
This map was designed for action packed 'one grid' servers & is constantly supported and updated for the current version of the game with all updates. NOTES - All cliffs and rock formations were updated – If you need support, I'm most active on my discord server @ discord.gg/TJxwpKT2Ge – The password for the editor is included with the map. CUSTOM MONUMENTS > Stranded Vessel - Inspired from the game Sea of Thieves // Recycler, Green Keycard Puzzle (Blue Keycard spawns inside) > Improvised Airfield - Bradley APC, Recycler, Blue Keycard Puzzle (Red Keycard spawns inside) > Active Crash Site - MLRS, 2 scientists > Water Fountain - "Hidden" loot on the buttom, custom zipline tower on top // the rocks inside are climbable > Mini Outpost (Safe-zone) - All outpost vending machines, fortune wheel, recyclers > Sunken Treasure - Loot & Green Keycard Puzzle underwater // Custom zipline tower that leads to mainland > Hijacked Rafts - Around 7 scientists, custom zipline tower in the middle CUSTOM PREFABS > Custom tunnel through the mountain > Custom bridge > Custom zipline towers > Waterfall - Custom zipline tower that leads to stranded vessel > Custom Islands for players to build on > The entire map is manually made. FACEPUNCH MONUMENTS > Dive sites > Underwater Lab > Small Oil Rig > Large Oil Rig > Fishing Village > Lighthouse$21.90 -
Version 1.0.6
315 downloads
This harmony mod alters the procedural map generation allowing you to have better maps without having to make or generate a custom map all the time. Features Change minimum world size for: Road Rings Train tracks Remove: Car Wrecks Rivers Road Powerlines Large Powerlines Monuments, swamps, water wells, etc. Any prefab (can be useful to remove electrical boxes, rock formations, small bushes, ice bergs, bus stops, rad towns, etc.) Usage Copy the downloaded DLL file into server/HarmonyMods folder After loading the plugin it will create a directory in the server's root directory called HarmonyConfig, where you will be able to change the config options. Tips You can find the auto spawned prefabs that you might want to block on this website by searching for autospawn. You can preview prefabs by using the tool called RustEdit. Support If you need help or If you have any issues or suggestions you can contact me by joining my discord server: https://discord.gg/efVKDG6z6F or by adding me on discord: Farkas#6006$15.00
