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The Wiki shouldn't have had replaced most of the informations from the 2008 version with the ones from the Remake. Now whenever i need to find stuff from the OG (like maps/layout of the Valor) all i get was info from the Newer Remake.
We should have consider Remake an Alt-timeline. And give it an Separate Entry on an article like how the Characters articles was layout with OG and Newer version.
Hello. I'm a new fan. Recently played the trilogy (yet to play the remake and DLC tho). My thoughts were:
DS1 was pretty damn good. Amazing atmosphere, immersive environment, and innovative gameplay. Though some of the gameplay is a bit clunky when you come back to it after playing the sequels (like the stomp), and the ADS sections are horrendous. 8.5/10
DS2 is a sequel done right. It took everything from DS1's textbook and improved upon it. I really liked how psychological it was. It's my personal favorite, though I have to admit DS1's atmosphere is still unmatched (with exceptions like the Church). Gunner Wright absolutely killed it as Isaac. Also the chapter in the mines sucked. 9/10
DS3 I liked, though it's my least favorite. The love triangle is cheesy, Ellie was butchered as a character (she never even has a gun), some of the plot moments are weird (Santos had a solid minute to get out of the lift; good job letting the antagonist win, Carver), the disposal side mission is the worst Dead Space thing ever, and the lunar colony incident is just never brought up whatsoever. With that being said though, I think it's overhated. The plot isn't a pile of hot garbage as I heard it was, the microtransactions, while scummy, aren't necessary to beat the game (I beat the game entirely using found resources), the weapon crafting is a bit tricky but it's awesome once you get the hang of it. I don't mind the gradual shift to action, since DS2 was leaning onto that anyway. I like the refined gameplay mechanics such as the dodge and crouch. I like that you finally fight soldiers, since the previous 2 games (especially 2) kept teasing me with the idea. I haven't played the co-op version but I like the moments between Isaac and Carver (apparently the co-op adds to that so I'll have to try that). While 3 is admittedly less scary than the previous 2, it still had moments that made me jump, and the atmosphere was still top-notch. Yet to play Awakened but I liked that this was Isaac's swan-song. 7.5/10
Anyway, plasma cutter is goated.
(Edited by Ultimate echo ultimate echo)
Would you like to see more video game guest fighters taken from other games rather than 80s action-horror movies, comic books and even tv shows and if so, who? Following in the vein of Kratos, I think pretty much any character action protagonist could work.
Necromorphs can assimiliated many other species into twisting forms
Not sure if anyone cares. But I found that LDPlayer runs Dead Space: Mobile very well and allows you to pass the zero-g sections with little issue. There are a handful of visual anomalies such as texture flashes when certain enemies are killed. Otherwise the game runs great and this niche part of Dead Space history can be enjoyed instead of being lost to time. The APK for Dead Space: Mobile can be found on Archive.org under the name Dead Space Mobile REMASTERED (v1.2.0) hopefully this knowledge helps someone.
Who is Aiden Chen's voice actor in the 2008 game?
I've often pondered the deeper meaning of "Twinkle, Twinkle Little Star" within the context of the first Dead Space game, aside from the obvious space allegory.
In the original Dead Space, it's heard twice, on an elevator in Hydroponics and again in the common area of the U.S.G. Ishimura Crew Deck entrance. Upon my first consideration, I thought it was just some random, deranged female crew member, possibly one of the new mothers aboard the ship, lamenting the loss and or grisly metamorphosis of her newborn.
Yet as I pondered this, I came to a deeper conclusion. It's the voice of Isaac Clarke's mother, Octavia, singing the song to him as a little boy at bedtime. She was known to suffer from clinical depression due to the frequent absence of her space-faring husband, Poul. That's why the song has such a despondent tone, despite it being sung by a mother to her child. The Red Marker was using one of Isaac's most nostalgic memories to try and drive him insane (or at least hinder him)! The song is prevalent in the Crew Deck, since Isaac is surrounded by the bodies of Unitologists who committed ritual suicide. This is even more relevant in the remake, since Octavia killed her husband in a murder-suicide.
Moreover, in the context of the whole series, I find the nursery rhyme represents the end of humanity's glorification of space as a shining, final frontier with endless possibilities. The discovery of Markers and space fairing eldritch abominations proves that the universe really is a dark forest, full of God knows how many predators.
What are your thoughts on this? And if not Isaac's mother or a random crew member, who do you think sings the nursery rhyme and why?
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