<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Stack3D Devlog - itch.io</title><link>https://dev-dwarf.itch.io/stack3d</link><description>The fastest method of Sprite Stacking in Gamemaker!</description><item><guid>https://dev-dwarf.itch.io/stack3d/devlog/250701/stack3d-12</guid><title>Stack3D 1.2</title><link>https://dev-dwarf.itch.io/stack3d/devlog/250701/stack3d-12</link><pubDate>Thu, 06 May 2021 22:32:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! I made this update, because while creating an example for surfaces in the example project, I realized several features were lacking. Sorry for another update with breaking changes so soon. This...</p>]]></description></item><item><guid>https://dev-dwarf.itch.io/stack3d/devlog/248965/stack3d-11</guid><title>Stack3D 1.1</title><link>https://dev-dwarf.itch.io/stack3d/devlog/248965/stack3d-11</link><pubDate>Sun, 02 May 2021 10:37:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This devlog is to announce version 1.1 of Stack3D! This release includes: support for drawing surfaces in the 3d world updated drawing: everything is now drawn to a surface before being drawn to scree...</p>]]></description></item></channel></rss>