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Software engineer with an addiction to work
Bring a cozy graveyard back from the dead with the help of its friendly residents!
Learn how to create a simple, time-based enemy wave system in Horizon Worlds in < 130 lines of Typescript!
Lightweight tools + workflow for building parts-based animated characters in Horizon Worlds. Export from Blender → upload FBXs + a single Text Asset → drive animations in HW with a small script.
Balloon-hop from one majestic airship to another in pursuit of the other team's flag. But watch out for their arrows!
Co-op whack-a-mole on steroids. Smash moles and win fabulous prizes while uncovering the truth about your employer