Inspiration

My inspiration was developing this games was seeing the world of VR games take off in recent months! My grand idea is to have a fully functioning runner game in VR. But, knowing I could not get it done in time so I decided to make a quick build using simple cubes moving that you dodge.

What it does

The game sees you as a green cube waddling back and forth dodging cubes.

How I built it

Unity, the C# language, and many a tutorial. Edited mostly with VSCode.

Challenges I ran into

Physics weirdness

Accomplishments that I'm proud of

The game runs and you can try to stay alive!

What I learned

Unity, C#, and general game/simulation development.

What's next for CubeRunner

More stuff

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