Inspiration
My inspiration was developing this games was seeing the world of VR games take off in recent months! My grand idea is to have a fully functioning runner game in VR. But, knowing I could not get it done in time so I decided to make a quick build using simple cubes moving that you dodge.
What it does
The game sees you as a green cube waddling back and forth dodging cubes.
How I built it
Unity, the C# language, and many a tutorial. Edited mostly with VSCode.
Challenges I ran into
Physics weirdness
Accomplishments that I'm proud of
The game runs and you can try to stay alive!
What I learned
Unity, C#, and general game/simulation development.
What's next for CubeRunner
More stuff


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