Inspiration
Low poly for the Game Design And Environments
What it does
It teaches us how to protect ourselves from cyber attacks
How we built it
In Unity for the Game Mechanics, Blender for the Models and animations
Challenges we ran into
Time Management due to exams and other personal problems Health problems. Because of these we are able to complete the Game fully.
Accomplishments that we're proud of
What we learned
About Time Management, More about Cyber Awareness, Modelling Skills, New Game Mechanics.
What's next for CyberHero
We want to complete it, polished it and try to publish as a mobile game.
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