Inspiration

Low poly for the Game Design And Environments

What it does

It teaches us how to protect ourselves from cyber attacks

How we built it

In Unity for the Game Mechanics, Blender for the Models and animations

Challenges we ran into

Time Management due to exams and other personal problems Health problems. Because of these we are able to complete the Game fully.

Accomplishments that we're proud of

What we learned

About Time Management, More about Cyber Awareness, Modelling Skills, New Game Mechanics.

What's next for CyberHero

We want to complete it, polished it and try to publish as a mobile game.

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