Inspiration
As an avid bullet chess player, I love the rush I get playing a very quick game of chess, where I have to make moves I would normally spend 5 - 7 minutes analyzing in less than 3 seconds. After a while, I realized that I wanted to make each game mean more than just a rating, I wanted to be able to make some Kin off of my games. Although everyone doesn't enjoy bullet chess the way I do, similar principles apply to fast-paced games, letting you profit off of your own games.
What it does
Allows you to place down a certain amount of kin, and if you win, you win your kin back along with your opponent's kin
How I built it
Using the Kin SDK in our mobile app
Challenges I ran into
Accomplishments that I'm proud of
Finishing the hack
What I learned
Blockchain ecosystem, incentivizing engagement
What's next for GiveKin
Broaden and develop into other games

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