Inspiration

An Apple laptop fell onto our heads.

What it does

Simulates particles and gravitational forces between them.

How I built it

I used the DevDoodle canvas platform to easily draw and run the physics loop.

Challenges I ran into

Getting the negative energy particles to behave well and making the collision code.

Accomplishments that I'm proud of

The user interface is usable and includes a lot of functionality.

What I learned

You need to pay special consideration to modifications to the loop array within a loop.

What's next for Gravity

Custom graphics, expansion to more applications.

Built With

Share this project:

Updates