Inspiration
Inspiration comes from how darkness invades our minds, attempting to extinguish the light within us but working together we can fend of this darkness.
What it does
This game teaches tenacity, pushing through crippling fears that prevent us from achieving our dreams.
How we built it
Built using unity and meta building blocks
Challenges we ran into
We faced challenges with project setup, building blocks, and grab mechanics. Our biggest issue was particle effects not working or displaying correctly in mixed reality and ensuring objects spawned accurately. Working with a single quest headset
Accomplishments that we're proud of
Despite these obstacles, building the project was exciting and fun, bringing our team together and allowing us to explore our strengths and weaknesses.
What we learned
Learnt alot about working in mixed reality and how it differs from working in virtual reality, challenges and limitations
What's next for HellIsComing
Completion of the project and getting our application access to the meta store

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