Inspiration

With the COVID Pandemic, millions of students are now forced to take classes online. While some classes are fairly easy to transition, with lectures and coursework being easy, others are impossible, with physical components being essential to learning the fundamentals. If not addressed, this could mean a deficit of quality education for literally hundreds of thousands of students. As some of the students affected by these changes, we felt it necessary to provide a better alternative to changing to textbook labs.

What it does

IapplyAR is an AR experience which will allow teachers, and professors to teach subjects in more of a hands on way. Where once was labs, now there is IapplyAR. IapplyAR brings the lab straight to your home through a number of models, and physics simulations.

How I built it

We built the hack, using figma, EchoAR, Xcode and Unity!

Challenges I ran into

The main challenges that we ran into were the actual learning of the software. As everyone was new to both AR, and Unity, we had to learn both softwares in the span of 24 hours. In addition, we were also inexperienced with working with 3D models was also very challenging

Accomplishments that I'm proud of

We are proud of the fact that we can create an AR app that can be used on mobile devices. This will make accessing the 3d models much easier. Also, we really liked the 3d models we created. It demonstrated the decomposition of objects in order to show how it can be built step by step with labels.

What I learned

We learnt a lot about how to learn

What's next for IapplyAR

IapplyAR is working on bringing the product into multiple different use cases! This means creating new models, for medical, biology, chemistry, automobile students, and more, and bringing a viable physics engine to the app.

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