Inspiration
The COVID-19 pandemic has completely changed the way we live our lives. Entertainment and fun have not been of the utmost concern given the current situation. We are all bored at home and need something to pass time with. This game was created to invoke some sort of nostalgia in you and work your brains. We wanted to bring some 3d augmented reality fun to you.
What it does
This simulation uses unity and echoAR to develop a memory game. A user can select different boxes and unveil what is underneath. They have to remember the location of certain objects and which boxes they are underneath, so they are forced to use their brains during quarantine. Sucks, right?. The user needs to determine which boxes have the same object underneath till they guess all 15 pairs correctly. This program was originally intended to be created using augmented reality so that the user could play the game wherever they are from their phone. However, due to an unforeseen error, this interface could not be translated to a mobile phone to implement the AR for the user to use. We can assure you that we tried for a long time, but sadly, it did not work. This program uses models from echoAR, and hypothetically it should be possible to view them from your phone.
How we built it
This simulation uses unity and echoAR to develop a memory game. A user can select different boxes and unveil what is underneath. They have to remember the location of certain objects and which boxes they are underneath, so they are forced to use their brains during quarantine. Sucks, right?. The user needs to determine which boxes have the same object underneath till they guess all 15 pairs correctly. This program was originally intended to be created using augmented reality so that the user could play the game wherever they are from their phone. However, due to an unforeseen error, this interface could not be translated to a mobile phone to implement the AR for the user to use. We can assure you that we tried for a long time, but sadly, it did not work. This program uses models from echoAR, and hypothetically it should be possible to view them from your phone.
Challenges we ran into
Challenges we faced were working with the echoAR console/interface and importing those 3D objects into Unity. The ARFoundation pack was tough to figure out, and we could never “build and run” our program in order for it to be compatible with our phones. Another issue we ran into was implementing the AR for the user’s phone. After hours of research, we were still not able to find a fix and were not able to achieve what we initially hoped to do. We believe our game would have been much better if AR was incorporated.
Accomplishments that we're proud of
Our team is proud of submitting something for this hackathon. We were happy to improve upon our Unity and echoAR skills. We are proud to have been able to work with such new and improving technology.
What we learned
We learned about the various uses of augmented and virtual reality. EchoAR is our first experience to create AR/VR apps and games. We were exposed to many more aspects of computer science and development. It has also let us know that we should be more prepared and organized as we ran into quite a few problems.
What's next for Memory Match
Not being able to incorporate the AR aspect of echoAR into our project lowered our expectations of what our final project should be. We want to be able to let the user see the 3d objects on their floor, table, or wherever. Also, we want to try to make the models in the game interactable with. We are all hoping that next time, we can incorporate echoAR to create bigger and better projects.



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