Lens ID:
d04ae86e-263c-4d4f-b0df-c74d336c918a
Inspiration
"Mochi Mania" was inspired by skill-based arcade games and the desire to create an engaging and interactive augmented reality (AR) experience on Snapchat. We wanted to build a simple yet addictive game that utilizes the user's physical interaction with their surroundings and challenges their motor skills.
What it does (Features, Functionality, and Value)
"Mochi Mania" is a dynamic AR game where players collect floating Mochi using virtual chopsticks and place them in a box to score points.
Key Features & Value:
Interactive AR Gameplay: Using the phone's camera, Mochi float in the user's real-world environment, and players interact with them using virtual chopsticks controlled by hand movements.
Skill-Based Challenge: The game focuses on the user's accuracy and speed in grabbing Mochi with chopsticks, providing a fun and challenging experience.
Scoring System: Players earn points for successfully collecting Mochi.
Engaging Visuals: Floating Mochi and 3D chopsticks create a delightful and entertaining visual experience.
The value of this Lens lies in its unique and entertaining AR experience, effectively utilizing Snapchat's camera capabilities and enhancing user engagement.
How We Built It
We developed "Mochi Mania" using Lens Studio. 3D models of Mochi and chopsticks were designed, and game logic, including Mochi floating, chopstick-Mochi collision detection (grab), and Mochi placement in the box for scoring, was implemented using JavaScript scripting. Lens Studio's hand tracking capabilities were used to control the virtual chopsticks, creating a natural and responsive AR experience.
Challenges We Ran Into
One of the main challenges was collision detection between the virtual chopsticks and floating Mochi to provide the game workflow. Managing the animations of Mochi and chopsticks to prevent lag and maintain a high frame rate was also challenging.
Accomplishments We're Proud Of
We are proud of creating a highly entertaining AR game that effectively utilizes Lens Studio's capabilities and Snapchat's camera. The successful implementation of chopstick-Mochi interaction and the delivery of an AR experience are among our most significant achievements in this project.
What We Learned
This project gave us a deeper understanding of AR game design, and how to create natural visual and movement interactions in augmented reality. We also improved our skills in JavaScript scripting for managing complex AR game logic.
Built With
- augmented-reality
- blender
- javascript
- lensstudio

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