I recently started learning Android development and wanted to learn some new Android APIs. I originally wanted to do something with motion sensors but ended up tracking touch responses in a game. My target users are those who enjoy playing multiplayer games in person and want to challenge themselves in their reaction time. This game has potential for being expanded with different events to react to and is generally quite open ended in terms of add ons. A feature I am proud of about this app is the latency in responding to touch events. Fingers never touch a screen simultaneously so I implemented a delay window for when fingers could be grouped together as touching the screen. There was a lot of testing for the approximate ms. 15ms was what I settled for as it was enough time to not compromise finger groupings. Generally proud of the app overall since it was my first, mostly, completed one but still requires a lot of work for improvement.
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