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    <title>Elias Ku</title>
    <subtitle>Elias Ku makes games</subtitle>
    <link href="https://eliasku.win/atom.xml" rel="self" />
    <link href="https://eliasku.win/" />
    <updated>2026-05-26T07:58:54</updated>
    <id>https://eliasku.win/</id>
    <author>
        <name>Elias Ku</name>
        <email>hello@eliasku.win</email>
    </author>
    <rights type="text">Copyright © 2026 Elias Ku. All rights reserved.</rights>
    <entry>
        <title>Porting a Flash game to HTML5 in one day</title>
        <link href="https://eliasku.win/blog/port-dotcopter/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/port-dotcopter/</id>
        <content type="html">https://eliasku.win/blog/port-dotcopter/</content>
    </entry>
    <entry>
        <title>Gamedev optimization video</title>
        <link href="https://eliasku.win/blog/how-to-optimize-video/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/how-to-optimize-video/</id>
        <content type="html">https://eliasku.win/blog/how-to-optimize-video/</content>
    </entry>
    <entry>
        <title>Updating My Website and Simplifying the Generator</title>
        <link href="https://eliasku.win/blog/update-site/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/update-site/</id>
        <content type="html">https://eliasku.win/blog/update-site/</content>
    </entry>
    <entry>
        <title>Down to 13KB: A Postmortem of Cat Survivors for js13k 2025 | A minimal Vampire Survivors</title>
        <link href="https://eliasku.win/blog/cat-survivors-js13k-2025-postmortem/" />
        <updated>2025-09-17T00:00:00</updated>
        <id>https://eliasku.win/blog/cat-survivors-js13k-2025-postmortem/</id>
        <content type="html">https://eliasku.win/blog/cat-survivors-js13k-2025-postmortem/</content>
    </entry>
    <entry>
        <title>The Last of Us: Game Review After the Series, Gameplay, Graphics, and Comparison | First Impressions</title>
        <link href="https://eliasku.win/blog/the-last-of-us-review/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/the-last-of-us-review/</id>
        <content type="html">https://eliasku.win/blog/the-last-of-us-review/</content>
    </entry>
    <entry>
        <title>Optimizing the Dev Server and SSG: Eliminating Unnecessary Rebuilds with SHA-256 Hashing</title>
        <link href="https://eliasku.win/blog/optimizing-dev-server-ssg-eliminate-redundant-rebuilds-with-sha256/" />
        <updated>2025-04-23T00:00:00</updated>
        <id>https://eliasku.win/blog/optimizing-dev-server-ssg-eliminate-redundant-rebuilds-with-sha256/</id>
        <content type="html">https://eliasku.win/blog/optimizing-dev-server-ssg-eliminate-redundant-rebuilds-with-sha256/</content>
    </entry>
    <entry>
        <title>Building a Local Development Server with Live Reload in NodeJS from Scratch</title>
        <link href="https://eliasku.win/blog/make-static-generated-site-from-scratch-dev-server/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/make-static-generated-site-from-scratch-dev-server/</id>
        <content type="html">https://eliasku.win/blog/make-static-generated-site-from-scratch-dev-server/</content>
    </entry>
    <entry>
        <title>Building a Static Site Generator from Scratch: Experience with Node.js, TypeScript, and Eta</title>
        <link href="https://eliasku.win/blog/make-static-generated-site-from-scratch/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/make-static-generated-site-from-scratch/</id>
        <content type="html">https://eliasku.win/blog/make-static-generated-site-from-scratch/</content>
    </entry>
    <entry>
        <title>Simplifying 2D Game Scaling: How My Multi-Resolution System Works</title>
        <link href="https://eliasku.win/blog/scaling-system/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/scaling-system/</id>
        <content type="html">https://eliasku.win/blog/scaling-system/</content>
    </entry>
    <entry>
        <title>Setting Up Obsidian Synchronization Between iOS and Windows: A Personal Journey</title>
        <link href="https://eliasku.win/blog/obsidian-sync-ios-and-windows/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/obsidian-sync-ios-and-windows/</id>
        <content type="html">https://eliasku.win/blog/obsidian-sync-ios-and-windows/</content>
    </entry>
    <entry>
        <title>WebAssembly Optimization: How to Compile C Code into a Minimal wasm Module with LLVM</title>
        <link href="https://eliasku.win/blog/wasm-1/" />
        <updated>2025-05-01T00:00:00</updated>
        <id>https://eliasku.win/blog/wasm-1/</id>
        <content type="html">https://eliasku.win/blog/wasm-1/</content>
    </entry>
    <entry>
        <title>13 - JS13K 2022 Entry | Elias Ku's Multiplayer Top-Down Shooter</title>
        <link href="https://eliasku.win/blog/13-game/" />
        <updated>2026-05-26T07:58:54</updated>
        <id>https://eliasku.win/blog/13-game/</id>
        <content type="html">https://eliasku.win/blog/13-game/</content>
    </entry>
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