NYC Generation Tech (GenTech) student hackathons are deisgned to provide NYC high school students from under-resourced communities the opportunity to develop their coding skills and work alongside professionals from NYC's tech community. Presented by the Network for Teaching Entrepreneurship, GenTech Student Hackathon: HackED NYC challenges students to identify ways to make a positive change in their school communities and to think about solutions for problems related in the areas of academics, athletics, and extra-curricular activities. With the support of volunteer mentors, students will create a digital prototype, promotional website, and demo presentation to showcase their idea. In the evening, all students will present, and prizes will be awarded to the winning teams. We hope you can join us! 

Please visit our event page for more information. 



EVENT LOGISTICS

Eligibility

This challenge is open to all New York City high school students who have registered for the event and are present at the February 22nd hackathon. Teams will be formed the morning of the event, and each team must consist of at least 4 NYC high school students. 

Requirements

Participants must conceive of an idea that addresses the Code4Tomorrow theme of identifying ways to make a positive change in NYC communities. Two digital products must be submitted:

  1. Digital Prototype of the idea
  2. Promotional Website

Hackathon Sponsors

Prizes

$825 in prizes
First Place
1 winner

$100 dollars to each student in the winning group.

Second Place
1 winner

$40 to each student in the winning group

Third Place
1 winner

$25 to each student in the winning group.

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Lindsay Plavchak

Lindsay Plavchak
NFTE

Judging Criteria

  • Digital Prototype Idea
    - Does the idea address a real problem in a NYC community? - What data is provided to illustrate the problem? - Does the prototype present a meaningful solution to the problem identified? - Would the solution appeal to the target customer?
  • Digital Prototype Functionality
    How complete is the prototype? o Is it functional? o Does it accomplish its stated goal? How intuitive is the user interface? o Is it easy to understand? o Is it easy to use?
  • Promotional Website
    Would the website appeal to the target customer? o Is the content appropriate for the demographic? o Is the design appropriate for the demographic? How is the overall aesthetic appeal of the website?
  • Overall Communication
    Do presenters effectively articulate the problem, solution, features, and corresponding benefits of the digital prototype,and why their promotional website appeals to their target market?

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