Im Arthur a Unity developer and Game designer
The project I’ve enjoyed working on the most is Syphon => repo here: repo link
Built with an awesome team ❤️
I mainly worked on the programming side of the project:
- Built an inheritance-based state machine system for enemy behavior.
- Implemented a PhysicsAgent class to enable Rigidbody-based movement on top of a NavMesh.
- Used ScriptableObjects to set up global game events and shared variables, avoiding tight coupling and enabling more modular, isolated systems.
- A lot of other gameplay elements, including collaboration with game artists to integrate their art into gameplay systems.
How to reach me : arthur.cmtr@gmail.com
- C# & Unity
- Miro
- Adobe Suite
- Blender
- 🐶 I have a tiny dog
- I'm a Path of Exile addict (greatest game ever)

