- Made several render engines using OpenGL, OpenTK, Native C++ and Pygame
- A Macro to Wipe non important files from a computer and fix the wallpaper for a school
- Made a custom file format for saving non-object data types
- Developed several Indie games (non fully released)
- Made a Doom-style raytracer with python
- Worked on various websites and apps
- Made an AI chatbot
- Working on an In House game engine for my company
- Working on a game for that company
- Native Opensource C++ Libary for rendering Graphics to the Console


