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TileVania_Unity-2D

This is my 3rd game in learning game development on Unity. I'm still new to this so it might not be the best but make sure you have fun! This repository contains the source code for a 2D platformer game developed in Unity, inspired by the classic "Metroidvania" genre—experience exploration, combat, and progression in a handcrafted world.

Game Overview

  • Genre: 2D Platformer / Metroidvania
  • Engine: Unity
  • Art Style: Non-pixelated, with a focus on smooth visuals.
  • Gameplay: Explore interconnected levels, battle enemies, and acquire new abilities to unlock new areas.
  • Goal: Complete the levels and advance through the story, which has a focus on exploration and combat.

Play the Game

You can play a live demo of the game in your browser here:

https://sharemygame.com/@Ghostkwebb/mytilevania

Controls

  • A/Left Arrow: Move Left
  • D/Right Arrow: Move Right
  • Space: Jump
  • Left Shift: Dash (A quick movement ability to bypass obstacles or enemies)
  • Left Click: Attack

Screenshots

Screenshot of gameplay showing the main character.

Screenshot showing the enviroment of the game.

Development Notes

  • Unity Version: The project was developed using Unity version 2022.3.30f1.
  • Dependencies: No external assets or plugins were used in development other than Unity's built-in engine packages.
  • Current Features:
    • Basic player movement and jumping.
    • Dash ability for quick navigation.
    • Melee attack with some attack radius.
    • Basic enemy behavior and simple combat.
    • Level design with basic platforming challenges.
    • A basic background level design.

Contact

Feel free to reach out with any questions or feedback on the GitHub issues page.


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