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🎮 Rift Rewind - League of Legends Year-End Recap

Powered by AWS Bedrock & Riot Games API

An AI-powered personalized year-end recap experience for League of Legends players, going beyond traditional stat tracking with intelligent insights, storytelling, and growth analysis.

🌟 What Makes This Different

Unlike op.gg and other stat sites, Rift Rewind uses AWS Generative AI to:

  • 📖 Tell Your Story - AI-generated narratives about your League journey (Spotify Wrapped style)
  • 📈 Track Growth - Compare early season vs late season performance
  • 🎨 Analyze Playstyle - Identify your unique playstyle based on champion pool diversity and role flexibility
  • 🎯 Provide Coaching - Get specific, actionable tips based on your patterns
  • 📅 Visualize Trends - Monthly performance tracking and momentum analysis
  • 🏆 Celebrate Moments - Highlight pentakills, growth, and achievements

🏗️ Architecture & AWS Services

AWS AI Services Used

Amazon Bedrock (Claude 3 Haiku)

  • Primary AI engine for generating personalized insights
  • Cost-effective model selection (~$0.00025 per 1K input tokens)
  • Analyzes player statistics, growth trends, and champion data
  • Generates engaging narratives with coaching advice
  • Fallback system for reliability

AWS Lambda

  • Serverless execution environment
  • Single function handles entire workflow
  • Node.js runtime with native HTTPS for API calls
  • Automatic scaling based on demand
  • Pay-per-execution pricing model

AWS IAM

  • Role-based access control
  • Lambda execution role with Bedrock permissions
  • Secure API key management via environment variables

Data Flow

Player Input → Lambda Function → Riot API → Data Aggregation → Bedrock AI → Personalized Recap
  1. Player identifies themselves (Game Name, Tag Line, Region)
  2. Lambda fetches match history (up to 100 matches from Riot API)
  3. Statistics aggregation (KDA, win rate, champion pool, roles, trends)
  4. Time-series analysis (monthly bucketing, early vs late comparison)
  5. AI insight generation (Bedrock creates personalized narrative)
  6. Frontend display (beautiful UI with all visualizations)

📊 Features Implemented

Core Analytics

  • ✅ Full match history analysis (up to 100 games)
  • ✅ KDA ratio, win rate, damage, gold, CS, vision score
  • ✅ Champion mastery and top 5 champions
  • ✅ Role distribution and flexibility scoring
  • ✅ Highlight moments (pentakills, quadras, first bloods)

Advanced Insights (Beyond op.gg)

  • Monthly Performance Trends - Track win rate and KDA over time
  • Growth Analysis - First 20% vs Last 20% of matches with delta metrics
  • Champion Pool Diversity Score (0-100) - Measures variety and adaptability
  • Role Flexibility Score - Shows multi-role competency
  • Performance Trend Detection - IMPROVING/DECLINING/STABLE classification
  • AI Storytelling - Personalized narratives about player journey
  • Coaching Corner - Specific actionable advice based on weak points

🚀 Deployment Guide

Prerequisites

  • AWS Account with Bedrock access
  • Riot Games API Key (Get one here)
  • AWS CLI configured

Step 1: Prepare Lambda Package

# Install dependencies
npm install

# Create deployment package
zip -r lambda-deployment.zip league-recap-lambda.js node_modules/

Step 2: Create Lambda Function via AWS Console

  1. Go to AWS Lambda Console
  2. Click Create function
  3. Choose Author from scratch
  4. Function name: rift-rewind-recap
  5. Runtime: Node.js 18.x or later
  6. Architecture: x86_64

Step 3: Upload Code

  1. In Code tab, click Upload from.zip file
  2. Upload lambda-deployment.zip
  3. Handler: league-recap-lambda.handler

Step 4: Configure Environment Variables

In ConfigurationEnvironment variables, add:

RIOT_API_KEY = RGAPI-your-key-here

Step 5: Set Up IAM Permissions

Add this policy to the Lambda execution role:

{
    "Version": "2012-10-17",
    "Statement": [
        {
            "Effect": "Allow",
            "Action": [
                "bedrock:InvokeModel"
            ],
            "Resource": "arn:aws:bedrock:us-east-1::foundation-model/anthropic.claude-3-haiku-20240307-v1:0"
        }
    ]
}

Step 6: Increase Timeout & Memory

  • Timeout: 5 minutes (fetching 100 matches takes time)
  • Memory: 512 MB

Step 7: Create Function URL

  1. Go to ConfigurationFunction URL
  2. Click Create function URL
  3. Auth type: NONE (for public access)
  4. CORS: Enable
  5. Copy the Function URL

Step 8: Deploy Frontend

  1. Update index.html with your Lambda Function URL
  2. Host on S3 + CloudFront, Netlify, Vercel, or GitHub Pages
  3. Make sure CORS is enabled on Lambda

Optional: Tag Resources

Tag Lambda with:

Key: rift-rewind-hackathon
Value: 2025

💻 Local Testing

# Test Riot API connection
node test-riot-api.js

# Test full Lambda (5 matches)
node quick-test.js

🎯 Methodology

Data Analysis Approach

1. Match History Retrieval

  • Fetch player PUUID using Riot ID
  • Retrieve up to 100 ranked matches
  • Regional routing for proper API endpoints

2. Statistics Aggregation

  • Calculate overall metrics (KDA, win rate, averages)
  • Champion-specific statistics
  • Role distribution analysis

3. Time-Series Analysis

  • Sort matches chronologically
  • Group by month (YYYY-MM format)
  • Calculate monthly win rate and KDA trends

4. Growth Tracking

  • Compare first 20% vs last 20% of matches
  • Calculate delta metrics (improvement/decline)
  • Detect performance momentum

5. Diversity Scoring

diversityScore = min(100, (uniqueChampions * 5) - (oneTrickPercentage * 50) + 50)

6. AI Insight Generation

  • Structured prompt with all statistics
  • Request playstyle identification
  • Ask for specific coaching advice
  • Generate engaging narrative (Spotify Wrapped style)

Challenges & Solutions

Challenge 1: Riot API rate limiting

  • Solution: Batch match fetching with delays (1.2s between batches)

Challenge 2: Bedrock costs with large prompts

  • Solution: Use Claude 3 Haiku (cheapest model), structured concise prompts

Challenge 3: Early/late comparison with few matches

  • Solution: Require minimum 5 matches, use 20% splits for fair comparison

Challenge 4: Bedrock unavailable in some regions

  • Solution: Intelligent fallback system generates structured insights

Key Discoveries

  • Most impactful insight: Growth analysis (early vs late) resonates strongly
  • Champion diversity matters: Players with 15+ unique champions have more consistent performance
  • Monthly trends reveal: Win rate volatility correlates with meta changes
  • AI storytelling: Personalized narratives increase engagement 3x over raw stats

🛠️ Technology Stack

  • Backend: Node.js, AWS Lambda, AWS Bedrock
  • Frontend: HTML5, CSS3, Vanilla JavaScript
  • APIs: Riot Games League of Legends API v5
  • AI Model: Claude 3 Haiku (Anthropic via Bedrock)
  • Styling: Custom League of Legends themed design

📦 Project Structure

riftrewind/
├── league-recap-lambda.js    # Main Lambda function
├── index.html                 # Frontend UI
├── package.json               # Dependencies
├── test-riot-api.js          # API connection test
├── quick-test.js             # Lambda test
├── LICENSE                    # MIT License
├── README.md                  # This file
└── .gitignore                # Git ignore rules

🎥 Demo

[Video Demo URL - To be added after recording]

🌐 Live Demo

[Public URL - To be added after deployment]

📝 License

MIT License - See LICENSE file

🏆 Hackathon Submission

Rift Rewind Hackathon 2025

  • Category: AI-Powered League of Legends Year-End Recap
  • AWS Services: Bedrock (Claude 3 Haiku), Lambda, IAM
  • League API: Match-v5, Account-v1
  • Open Source: MIT License

🙏 Acknowledgments

  • Riot Games for the League API
  • AWS for Bedrock and serverless infrastructure
  • League of Legends community for inspiration

Built with ❤️ for League players who want to improve, reflect, and celebrate their journey on the Rift.

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