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Bidirectional Path Tracing, with caustics, with ReSTIR
C++ 1
Custom Vulkan RHI used for many of my projects
C++ 3 2
Real-time bidirectional path tracer based on SmallVCM, using Vulkan and Slang
C++ 2
Just Another Engine - DX12 rendering engine
C++
Full-scale procedural planet generator in Unity
C# 99 22
ReSTIR PT implemented in Unity
HLSL
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