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future-apocalypse/README.md

Hey there!

I'm Mihail, an iOS developer and Unity game developer based in Moldova.

I build mobile apps using Swift & SwiftUI, and create games in Unity (C#).
I care a lot about performance, clean UI, and simplicity both in code and design.

Most of my work focuses on creating things that are lightweight, efficient, and feel smooth on any device.


What I Work With

  • iOS Development: Swift, SwiftUI, MVVM
  • Game Development: Unity, C#
  • 3D Modeling: Blender (low-poly, optimized assets)
  • Other: Git, Xcode, Figma, JetBrains Rider

Current Focus

  • Building and refining iOS applications
  • Improving app architecture and code quality
  • Creating small, polished Unity game prototypes
  • Learning how to turn ideas into real, usable products

Development Style

  • Minimalistic and clean design
  • Performance-first mindset
  • Reusable and scalable code
  • No unnecessary complexity

Pinned Loading

  1. Cod-Grey Cod-Grey Public

    Cod Grey is a theme for Chromium based browsers, primary focus are on minimalism side.

  2. Unity-Core-Prototyping Unity-Core-Prototyping Public

    This is a small tutorial/first steps for those who are afraid or not sure how to start prototyping or starting making a game.

  3. AuraCast AuraCast Public

    A weather app that cuts all the noise and gives you just what matters.

    Swift

  4. Mallowrise Mallowrise Public

    ShaderLab

  5. TodayFace TodayFace Public

    Swift