I write GPU-accelerated solvers, scientific visualization tools, and neural surrogates that learn to accelerate them. Mostly granular flow, fluids, and structural mechanics.
| mmgpy | Pythonic remeshing on top of the MMG library. |
| microgen | Microstructure generation in Python (TPMS, lattices, voxel meshes). |
| mmgpy | MMG remeshing as a Blender extension. |
| blender-tpms | Triply periodic minimal surfaces, modeled directly in Blender. |
| blender-vtk | VTK ↔ Blender bridge for scientific visualization. |
- GPU-accelerated solvers for granular flow, fluids, and structural mechanics.
- Neural surrogates for physics simulation.
- Open-source contributions to scientific libraries and tools.



