I'm a Computer Science student who builds across the full stack. My projects span web development, native mobile apps, computer vision, and systems programming — I pick up whatever language or tool the problem calls for and run with it.
I built Lunar Log — a volunteer hour tracking web app — with a Python/Flask backend and a custom HTML/CSS/JS frontend, then ported it to a native iOS app in Swift. Building the same product on two different platforms gave me a real appreciation for architecture decisions and the tradeoffs between web and native.
My Hand Recognition Project uses MediaPipe and OpenCV to detect and classify hand gestures in real time via webcam — an introduction to the intersection of Python, CV pipelines, and ML tooling.
The Island of Naugh was built as a 4-person team project in C# — coordinating game logic, enemy AI, and level design across contributors taught me what it actually takes to ship something as a team.