Luna is a really bad tank but please try your best to keep her healed. (Failing is fine too)
On a sidenote, we opened a Patreon for the people who have issues with SubStar and Fanbox. You can find it here: https://www.patreon.com/HeadpatGames We’re just a few days away from another update that adds a bunch of new lewd town scenes.
The stereotype that only girls play healers isn’t true at all!!!
You live together with your wolf-girlfriend Luna and you like to play videogames together, why not try an MMO?
Luna is an overconfident Wolfgirl you’ve known since you were little. Having a rather tomboyish attitude she expresses her love for you by being mean!
Being good at games, she wants to be a tank and picked the Warrior class. To make a good team you decided to become a healing Priest!
While out adventuring with Luna, the game will have a more active battle system while still utilizing side-images of the girl like the previous game. Luna will wander around and fight monsters and it’s your job to keep her healthy! If you let her health drop too much her armor might start breaking, making things a lot worse.
However, it will not be so easy! If that sounds like a terrible escort-NPC quest, which are way too common in MMO games, that’s because it is!
It turns out Luna has severe tunnel-vision while playing! She charges in and pulls more mobs than necessary, she lets monsters hit her in the back and doesn’t pay attention to your mana at all! Despite being the tank, don’t expect her to take monsters off from you. As a healer who is not getting any help from the team, you must adjust to the situation and manage your mana carefully!
Rather than following only a linear story, the game will have many important characters offering various quests. Completing their quests allows you to progress their story arcs, unlock new areas and earn special… rewards!
Meet Jam the slime-girl merchant! Despite being a monster, she somehow ended up in a player town and decided to open up shop.
She’s very unfamiliar with human customs such as how shops work. It can be very awkward dealing with her but she is trying her best to learn.
Thankfully other adventurers seem very eager to interact with her so she can learn a lot.
Her shop and wares may look a bit shabby but please buy a lot and make her dream of a successful business come to fruition!!
Meet Pudding the foxgirl alchemist! She might be interested in joining your party but she doesn’t have any combat skills at all. Why exactly does she want to join then!? Sounds like she wants to leech EXP from your adventures, if you ask me!
She also seems to get a little too familiar with Luna and is actually quite… grabby with her. But they’re both girls so you don’t have to worry about it.
As a foxgirl she has a massive tail which attracts a lot of attention but she seems to have a difficult time talking to men. If she gets approached too often she runs off and disappears for a while. It’s probably best to give her some time.
Those two are just some of the girls so please explore the game to meet them all!
The main focus will be NTR, monstersex and big floofy tails. If you are familiar with our previous games you know what to expect.
Similar to our previous game, Luna will wander around on her own and it might be a bad idea to leave her unattended for too long. Men seem eager to recruit her to parties due to tanks being in very high demand. I’m sure she loves you enough that she won’t drop you for a better equipped and higher leveled healer, right?
However, this time there will be a little twist! The game will be split between two worlds, real life and the MMO.
In the game world you can go AFK and return back to the real world. If you can’t find Luna anywhere it might be worth looking around the house. Maybe she is just in the kitchen getting a snack?
We’re currently working on the first demo for a chapter 1 release! Please look forward to it. In the meantime, if you haven’t already, play Sana’s Game over at itch.io.
A good mofu can bring back the dead. I neglected this blog, let’s write an update post for it!
I’m not allowed to post lewds here. I would if I could.
What happened in the meantime?
Our SubscribeStar is currently up to date with most of act 3. Right now we’re doing some last finishing touches to finish up the remaining act and upload a new version in the upcoming days. Afterwards, we’ll work on act4 for a final (for now) release of Sana’s game, and move on to the next game.
So far, ‘My Girlfriend Advanced to Dancer’has:
26 CG scenes
16 Roaming scenes with side-pictures
6 Monster… diplomacy scenes with side-pictures
5 Sprite-only lewd scenes
And I don’t really know with how much content we’ll end up with at the end. It’s a “whenever I come up with something” kind of thing. I think we need many more roaming scenes! People like those the most and we enjoy making them.
I will upload a much bigger public demo to itch.io at some point but we want to keep some exclusivity to the nice people at our SubscribeStar. We love them very much and have to show our gratitude this way! I think around half-way through act4 we’ll talk more about the next game and make a new public demo build.
What we’ve learned so far:
Bigger is better
I’m talking about tails and ears, of course. Sana has undergone a bit of a change since act1 and we’ve received some backlash for it. We’ve reached the point where we have a hard time figuring out how to fit her tail into the picture in a way so it doesn’t block out the view. I like her much better this way!
RPGM combat is hard to make interesting
I have to admit the combat in our game is super boring. The only reason we have combat is so Sana can get captured by monsters! On hindsight, it’s much better to use a different system. Combat will not come back, I think. Monsters will capture the girls in other ways instead!
Trying to please everyone is a bad idea
Originally, we planned to have a good ending attached to a vanilla route. Since I don’t like vanilla myself, I felt the motivation drain out of my body in real time whenever I worked on it. So I ended up scrapping it! I mean the vanilla route, not the good ending. Not many people seemed to be upset when I announced it. As it turns out most of the fans following an NTR game are here for the NTR.
Fox girls are the absolute best
This is something we already knew but we had to confirm it just to be sure!
Wether you end up liking the game or not, we love you for giving it a try! That’s all for now. Thank you for reading.
It’s the first act of four, and should be about an hour of playtime. We’re aiming for the finished game to be about five hours long, but we’ll see how that goes. Let me know if you liked or hated it, but feedback along the lines of “ntr sucks” goes into the trash.
As for general update stuff, excuse the radio silence on here, we’re just kind of quietly working on the game without making too big of a fuss about it. It’s probably not the smartest thing to do but it is how it is.
I wanted to have a demo out much earlier but part of the reason why it took so long is because I massively blundered, working on all the acts simultaneously and then figuring out systems I had put in place started breaking when things got a bit more complicated as the game progressed and more stuff unlocked. I realized that when I went to isolate out the first act for a demo, and then I had to re-do everything to make it work properly. Now the different acts don’t break each other anymore but it was a massive effort to do everything over.
I cannot, for the life of mine, currently take my mind off foxgirls in business suits. It’s like I’ve been hit by some sort of curse. Should their tails just stick out at the back or would it be better to have a custom made opening for the tail? If the latter, what would it look like if they undress? Wouldn’t it be pretty hard to undress if the tail goes through an opening like that? I need to know… but I should also talk about the game, probably.
Progress on the game is going as planned so far, I got most of the annoying and “difficult” system stuff out of the way so the recent time was mostly spent on the actual porn already, the first chapter of the game is close to done. On hindsight it was a good idea to start with a simpler project first before jumping into Sana’s game, it made planning the whole thing quite a bit easier as far as mechanics are concerned. I expect this part will just get better with every game.
While I enjoy working on the game, one thing that particularly interests me is sprite editing and sprite art in general. Anything I’m doing in that regard is very inefficient and slow as I’m not any good at it but I’ve been doing some studying on the side and hopefully it’s something I can improve on over the years. It would be very nice to create games that are all self-made sprite art rather than rpgmaker assets, but it is a distant dream still.
Another thing is that I’ve been re-playing some of the games I’ve taken inspiration from and it is very interesting to see how they handled things now with some better understanding of how stuff works in the background. Parts I haven’t thought anything special about suddenly became impressive, and I could also identify developers doing some cheap tricks and taking shortcuts at problems where I’ve been staring at my game and just thought: “How would this even work without breaking everything else?”. Surely nobody will notice if I do some cheap tricks as well.
But enough of me blogposting useless stuff now. The theme of Sana’s game is that we will have to recruit damage dealing classes so our adventuring party can actually kill stuff. Since they’re a big deal, we gathered them up for a group photo.
We have a wizard, barbarian and warlock to help Anon out on his quest. We also tried to get the ninja into the shot but the camera had a hard time capturing them, being a ninja and all. With some supportive buffs from Sana they should all be performing well. Hopefully Anon can keep up.
I want to talk about the game we’re currently working on. The screenshots are all WIP, please excuse any rough sketches.
Right off the bat, I want to mention that this game will feature the following fetishes that might not be to everyone’s tastes: Netorare, monster sex, gangbang, hidden sex, dark skin and a little bit of netorase, voyeurism and yuri. There will be cute moments with your fluffy foxgirl, and scenes will be avoidable, but this is NOT a vanilla game in the slightest and despite the lighthearted nature it can become quite dark.
Story: Anon and his fox girlfriend Sana just did their first class advancement, thinking they’d make a great pair if they go for tank and support jobs. There’s just one problem: They can’t kill anything! In order to venture into dungeons they will have to recruit damage dealer partymembers. Good thing DPS classes are easy to come by, but aren’t they getting a bit too close to Sana…?
Gameplay: The game will span across multiple towns. While in town, Sana will run off and do her own thing as Anon explores. It might be a good idea to not linger in towns for too long and keep close watch over Sana, who knows what might happen if she’s left alone. If Anon has trouble finding her, maybe her portrait can provide a hint to what she’s doing.
In dungeons, Anon hasn’t really gotten a good grip on how threat works yet, so Sana keeps drawing aggro from the monsters. Her class doesn’t allow her to wear proper armor, so her clothes get torn easily. Anon will have to try his best to keep the monsters in check.
If you’re unable to defeat the boss of a dungeon, you will have to retreat and might get seperated from your party members. If Sana gets captured, gather your resolve and rescue her as quickly as you can.
Dungeons will have various traps and decisionmaking opportunities, the story might progress quite differently depending on the choices so please consider Sana’s safety carefully before jumping into action. It looks like this gate is guarded by some very tough looking Orcs, it might be too much to take them on directly. Sana has an idea and wants to try something on them, what do you think?
While we are working hard, this game will still take a few months to complete. I also want to mention that the main focus of the game is the NTR porn. Please do not expect groundbreaking RPG gameplay, I will try my best to make it not terrible but I mostly aim to make good NTR.
If all of this sounds good to you, please look forward to the game. If you want to help us out, please consider buying us some coffee. This stuff is quite time intensive to make. We are currently setting up a SubscribeStar: https://subscribestar.adult/headpat We’ll post random updates and show previews for scenes while trying not to spoiler too much. It would also be a good place to ask what people think about things we’re not sure about (we argue a lot about designs and could use a tiebreaker sometimes).
That’s all for now, thank you for reading this. I’m going back to sticking my head into RPGmaker.
I have not, and it upsets me. But I wil get over it eventually.
The first wave of reception is in, and I thought I’d write a quick post about my thoughts on it. The game spread on it’s own, which was a little surprising. I thought it would be this little game I could point people towards if they showed interest in our upcoming game, but instead it’s already getting talked about in various places.
The people who are into NTR and massive breasts seem to be enjoying it, so that’s a really good sign that we’re headed the right direction. The biggest complaint seems to be that the game is too short. Most negative feedback seems to come from people who don’t like NTR or interracial stuff. I’m not sure how to improve on this, because I made sure to tag and describe it properly. Maybe this is just something that happens when you go into fetish stuff too much. Maybe Vicky is so fluffy that people rushed to the download in a frenzy while disregarding everything. That’s the one I think it is. It’s understandable.
What really surprised me is that a few people even donated some money on itch.io for it. Considering the game is essentially just a demo for what we’re going to do, I really didn’t expect any. If they’re reading this, thank you very much! We’ll do our best to deliver cute girls in the future.
And since I don’t want to make posts empty-handed like that, here’s an NPC of our current project.
Meet Astrid, the elven smith. Her equipment is particularly powerful since she can effortlessly imbue it with her magic. She took an Orc as her apprentice to help the townsfolk be more accepting towards monsters like him, and she figured she can learn from his natural brutishness and start working it into her designs. What? The outfit? That’s pretty normal at the elven kingdom where she’s from. There’s nothing weird about it.