Also having no way to cure or deal with poison/fire makes the 2x poison/fire dmg mod just suicidal. Roughly as early as floor 40, you can oneshot yourself with 200-300 fire damage, but it takes like 4 ticks to kill an enemy. This is probably the worst mod I think.
CodaRyu
Recent community posts
The most important stat seems to be max HP (+max Life), 50 max HP that doesn't scale with levels is painful, and even if you have (+max Life) twice modded on every single equipment you still get oneshot starting around floors 50-60 if the enemy crit-hits.
Crit seems to be nearly useless, does anyone know if a crit-based build is viable?
Note, the mod is broken, so change the /Delay_Turn/Data/Tokens/delay_turn_tokens.txt file to that by adding (turn, 1) on line 8. Credits to the nice person at https://itch.io/t/4408869/delay-turn#post-16138182
{
"delayed_turn": {
"ID": "delayed_turn",
"icon": "wait",
"name": "Delayed Turn",
"script": "alter_move,wait_move,wait_proper",
"types": "special",
"usage": "time,round
turn,1
limit,1"
}
}
Just wanted to say thank you. Your fix worked perfectly, changing the /Delay_Turn/Data/Tokens/delay_turn_tokens.txt file to
{
"delayed_turn": {
"ID": "delayed_turn",
"icon": "wait",
"name": "Delayed Turn",
"script": "alter_move,wait_move,wait_proper",
"types": "special",
"usage": "time,round
turn,1
limit,1"
}
}
...please change the "5inches" dialogue to like, 18 or 20 inches. Considering Kaiah is 176cm/5'9", it's more like 22 inches considering its proportion to her body/height, but at least 18 or 20 is believable.
I've no complaints about hyper, but crazily different dialogue like this makes the game awkward. It would be like having Iris's name misspelled everyone she is mentioned.
"readable" and "easily readable" are very different. It's definitely readable, but other than the slow beginning where the initial upgrades are very slow/expensive, the font is the main thing that detracts from the game experience.
Could you pick a pixel font that's a little easier to read with higher resolution, especially for lowercase letters?
There's a glitch where if you change your mind and switch a card part, the turns-for-attacking card part disappears, making it unselectable that turn.
If you don't have any more turns-for-attacking card parts, you just cant send heroes until the next turn and take damage or die.
Very infuriating glitch.
Being unable to spawn more than one hero in the same turn but the enemy can have multiple is awkward. Feels a lot more constraining, especially because you get vulnerable to the enemy possibly killing the hero and then having a spare attack remaining, regardless of whether you have 3 strong heroes ready to defend.

