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Francisco Lemos

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A member registered Jul 13, 2023 · View creator page →

Creator of

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This is really cool! love the concept.

Cool zine!

Thanks for your kind words. I'm glad you like the style  :-)

Great! :-D

I don't know the game, but I'm happy you like the drawings! :-)

I'm glad you like them :-)

Thanks! :-)

Thanks! I'm glad you like it  :-)

Thanks! :-) 

Hey! I'm glad you like my style. Yes, I take commissions, you can contact me in Bluesky.

Thanks for your comment! I'm happy you like this creepy art :-)
Your game Before the Worms looks great by the way!

Wow, what great play report! I'm happy that you liked the mechanics and had a good time :-)
Thanks!!

Gracias! me alegra que te haya gustado! :-D 

Cool mecha! I didn't know the original excavator, I have to say it's monstruous... looks like it came straight out of Dune.

Beautiful!

Great job! I loved the myth of the puppeteer.

Thanks! :-)

Thanks so much! you are so kind. I'm really happy that you enjoyed running this adventure.

Cool. Interesting concept and layout!

Thanks! I'm happy you like it! :-)

Thanks for your kind words!

Thanks!

Oh other person told me the same issue with the map. I have to update it clarifying how those parts connect. Thank you for running this dungeon and for the feedback! 

Thanks for your kind words! 

I also have the impression that talking about editions probably communicates a major change, but I'm not sure it necessarily implies incompatibility. Cairn 2e added mechanics, procedures, backgrounds, while keeping the core rules intact; although it could have been an expanded edition, I think 2nd Edition works well in that case as well.

Thanks for your kind words! :-)

Hi Clayton thanks for your kind words! means a lot.
You know, I was thinking on expanding it, elaborating on each of the npc's quest seeds and objects, but then I realized that probably is better to leave it short and open-ended. More like a way to trigger stories rather than a defined setting. At least for now I have that impression.

Nice!! I love the color palette

wow esto sí que es dark!
excelente

Thanks for your kind words :-)

Thanks! I'm glad you like it.

Hi Green, thanks for your kind words, I really appreciate it.
On the challenge of keeping PCs on track, an OSR approach could probably be: lets go without track!  :-D

Thanks Skip!
Yes I have plans to make a print version at some point :-)

(1 edit)

Wow, it's amazing how much content you fit into a limited amount of pages, this is practically a megadungeon!

Maybe it's just me, but on the first map the grid with wavy lines makes it a bit difficult for me to parse it.
I love the cover
!

Interesting adventure. I like the coherence of the illustrations and the general dark theme of the adventure. Also good ose of verticality in the isometric map. Great work.

Many thanks! I really appreciate your words. I'm happy that you like it. You know, originaly I didn't think of the possibility of multiple delves over time but why not? the PCs coul do that retrieveng the ingredients one by one, or having more requests. Good observation.

Hahaha it is in fact a typo!  XD, because in spanish it spells like that.
About the rumors, for one-shots, I believe that the playing time is too short for redherrings, so I prefer keep rumors all true, just as another way to introduce the PCs to the scenario. But if I had more space to make their falsity somehow significant as a twist I would do it.
Thanks for your feedback! I really appreciate it

Thanks! Yes, I also see the map as the centerpiece of this adventure, I'm glad you like it.