Niko SavasWhat’s next for Nomad?If you were worried that I’d leave the topic here, fret not! I’ve still got a lot of goals with both my game engine and this series.Oct 2, 2018Oct 2, 2018
Niko SavasNomad 8: Wrapping upThis post is part of a series where I’m documenting my experience building an ECS game engine from scratch. Check out the homepage for this…Sep 1, 2018A response icon1Sep 1, 2018A response icon1
Niko SavasNomad Game Engine: Part 7— The Event SystemInter-System communicationAug 2, 2018A response icon3Aug 2, 2018A response icon3
Niko SavasMacCoin — A fake cryptocurrency (Postmortem)A look back at McMaster Software Engineering’s 2018 Kipling prankJun 27, 2018Jun 27, 2018
Niko SavasNomad Game Engine: Part 5 — SystemsFinally some game functionalityJun 30, 2017A response icon2Jun 30, 2017A response icon2
Niko SavasNomad Game Engine: Part 4.4 — SoA ImplementationPrepare to have your socks blown offMay 4, 2017A response icon1May 4, 2017A response icon1
Niko SavasNomad Game Engine: Part 4.3 — AoS vs SoAOptimizing data storageFeb 28, 2017A response icon4Feb 28, 2017A response icon4