NedMakesGames·Dec 19, 2022Mapping Our Way to PBR: Writing Unity URP Shaders With Code, Part 4Hi, I’m Ned, and I make games! Have you ever wondered how shaders work in Unity? Or, do you want to write your own shaders for the…
NedMakesGames·Sep 27, 2022Transparent and Crystal Clear: Writing Unity URP Shaders with Code, Part 3Writing Unity URP Shaders with Code, Part 3A response icon1A response icon1
NedMakesGames·Jul 18, 2022Let There Be Light: Writing Unity URP Shaders with Code, Part 2Have you ever wanted to write your own shaders for Unity Universal Render Pipeline, but without Shader Graph? This tutorial has you…
NedMakesGames·Apr 12, 2022Writing Unity URP Shaders with Code Part 1: The Graphics Pipeline and YouIn this tutorial series, I will walk you through writing a fully featured, general purpose shader for Unity’s Universal Render Pipeline.
NedMakesGames·Nov 24, 2021Mastering Tessellation Shaders and Their Many Uses in UnityI’m Ned, and I make games! In this Unity graphics programming tutorial, I’ll introduce tessellation shaders and show many ways to use them!A response icon1A response icon1
NedMakesGames·Oct 7, 2021Creating a Foliage Shader in Unity URP Shader GraphHi, I’m Ned, and I make games! In this tutorial, I’ll show how to create a foliage shader for Unity’s Universal Render Pipeline using the…
NedMakesGames·Aug 17, 2021Creating Custom Lighting in Unity’s Shader Graph with Universal Render PipelineA Step by Step, Illustrated TutorialA response icon2A response icon2