

Planescape
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Hi! I'm Laurel. I'm a genderfluid TTRPG creator and have had a great love for Planescape since early pandemic. Though Wizards of the Coast is recreating their setting, I thought I would publish my take on the setting. This includes alignment rules, revamped spells, equipment, and more! I took the 2nd and 3.5 editions of the setting and ran it through a 5e lens. I found a lot of things problematic in these editions and chose to change these to a more adventurous viewpoint. I always wanted to be able to run adventurers that were based in the Planes themselves, not wanting to wait until they were powerful enough to survive them. You can of course, always choose to make Planescape more gritty, so this is a place to merely jump off of.
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