DO YOU HAVE WHAT
IT TAKES?

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Fastest Publisher of mobile games
1.00 Billion Downloads

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Learn if your game
is a hit in 24 hours.
Submit your video
prototype now

24 HOURS,
WAIT WHUUUUUU
?

Playducky.com is a mobile game publisher. The moment your video hits our inbox, it becomes an ad. Next day you'll get the feedback. If the CTR is cheerful we'll help you release the demo. Moreover, Playducky.com may provide software development and update services for your game to make it better daty by day.

NO PAPERS PLEASE,
FIRST
WE TEST

Once your demo is out, we run additional test. CPI test will take 24 hours. Retention rate test is 3-4 days. After each one you'll get feedback. Then we'll sign you up, 50/50.
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THE FIRST GAME
ALWAYS SUCKS

Once your demo is out, we run additional test. CPI test will take 24 hours. Retention rate test is 3-4 days. After each one you'll get feedback. Then we'll sign you up, 50/50.
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HYPER-FAST
PUBLISHING
IN ACTION

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HYPER-FAST
PUBLISHING
IN ACTION

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IDEAS ARE WORTHLESS,
EXECUTION
REIGNS

If your game doesn't fly we'll share feedback with you and help get to the next idea on the go. Other publishers will charge you for it. But we know that ideas are worthless without execution.
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If your game doesn't fly we'll share feedback with you and help get to the next idea on the go. Other publishers will charge you for it. But we know that ideas are worthless without execution.
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WE ARE
WHO WE ARE

18 years of building games, each. We've managed the development of 30 loud games with Nival, G5 Entertainment, Mail.ru, IDDF, MRGV. But the corporate world is too slow. We've teamed up to open Ducky, a publisher of mobile games.
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NO BS: JUST HARD WORK, TESTS, & NUMBERS

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OH YEAH, AND WE CAN
HELP YOU HIT IT IN
CHINA

Biggest playing market, right? But it ain't easy to
enter, unless you're a Tik-Tok partner. We are.
So if you want to launch your game in China,
hit us now.
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READY TO PITCH
YOUR GAME?

Then hit that button and send us your video
prototype! We'll get back to you in 24 hrs with
feedback on its performance.
Let's git goin'  →
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