So I realize I had promised to continue forward with the Poisons discussion that I had begun here and was continued on both here and on Raivyne’s blog but I stumbled on a thought this weekend as I was crunching numbers. Just to reinforce my ADD (ohh, Shiny!), I’m going to follow it.
In WoW, it is infinitely possible to calculate and measure any and all aspects of what is done by our characters within Azeroth. It has to be; Azeroth is a creation by programmers who have to be able to, eventually, quantify every iota of the world into the ones-and-zeros that keep me gainfully employed. That said, my first post is a perfect example of how easy it is to debate and argue the specifics of what is best for your character, in this case, Poisons.
Over the weekend, I spent a couple of hours re-running all of the math that led me to use Wound/Deadly poisons in all of my PVE engagements. I then went on, rather than actually writing the blog about it, to spend another couple hours figuring out my DPS and how I can maximize it to the point where maybe I might actually be a rogue of some circumstance in our fair Duskwood realm. Topping the charts of the raid with my massive amounts of DPS, slaughtering poor Hordies in every battle ground I step into, indeed, single-handedly assasinating Thrall himself.
Pause there.
Is WoW a competition?
Continuing on, look at all of the space on the internet is spent dedicated to making your toon just a little bit faster, miss just a little bit less, do a little bit more damage, fire off one more spell before you’re OOM, the whole nine. It makes me wonder how many thousands of hours were spent this past weekend trying to run new numbers to make all of that happen. Millions perhaps? I don’t know. For me, however, it boils down to one thing.
I play WoW to have fun.
Sure, I am hyper-competitive and I like winning. That said, WoW is a game. I spend most of my life at one of my two careers, or engrossed in my hobby, or living life with my wife and family (not necessarily in that order). All of that adds up to a lot of work and stress and to be honest, I don’t think I need to add to it by making WoW another place where I have to perfect myself or my dashing young rogue. Call it a cop-out, call it a poor rationalization for my own incompetence, call it what you will. I’m playing this game because I need to destress and have fun. Worrying about whether I’m the best at it seems to be pretty anti-thetical to that goal, n’est-ce que pas?
Please dear reader, don’t think, however that I don’t find a measured quantity of enjoyment in running statistics or calculating DPS over time or all of the other things that go into making our game great. (What self-respecting Geek wouldn’t enjoy pivot-tables of DPS data) However, from here on out, I refuse to stress over it; I’m going to make sure this blog isn’t a focus on it as well. Theorycraft is all well and good, but what’s the point if you don’t have any in-game time to actually put it to use.
So, that said I’m going to be implementing a new talent build out tonight: no calculations, no DPS build out sheets, and no Excel; I honestly have no idea how it will do. I built it for the simple reason that I have found that I enjoy Opening with Cheap shot, getting in a Shiv in followed by a Mutilate, and then closing up with an Eviscerate.
Dare the Black’s New Talent Build
Who knows, maybe tomorrow I’ll decide that I’m curious and want to see what that whole Honor Amongst Thieves build is all about…