<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>E.X.O. Devlog - itch.io</title><link>https://shiftbacktick.itch.io/exo</link><description>Exoskeletal exoplanet explorer</description><item><guid>https://shiftbacktick.itch.io/exo/devlog/626599/v120-lost-graphical-upgrade</guid><title>v1.2.0: Lost graphical upgrade</title><link>https://shiftbacktick.itch.io/exo/devlog/626599/v120-lost-graphical-upgrade</link><pubDate>Fri, 27 Oct 2023 01:24:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Recently I was rummaging through some older code repositories. There I remembered that E.X.O. had some unreleased changes. This release ties up those loose ends and sets them free. While working on Th...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/509898/exo-has-been-remade</guid><title>E.X.O. has been remade</title><link>https://shiftbacktick.itch.io/exo/devlog/509898/exo-has-been-remade</link><pubDate>Fri, 31 Mar 2023 15:35:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzExNzI3MDY5LnBuZw==/400x224%23c/Y9T6Lz.png" class="post_image"/><p>I’m excited to announce that E.X.O. has been rebuilt from the ground-up and released as Side B of Periphery Synthetic EP . Here are a few key changes: Remastered graphics. The new engine supports dr...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/252873/v110-post-jam-update</guid><title>v1.1.0: Post-jam update</title><link>https://shiftbacktick.itch.io/exo/devlog/252873/v110-post-jam-update</link><pubDate>Thu, 13 May 2021 04:56:57 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzU5MzcwNTUucG5n/400x224%23c/lkCL6f.png" class="post_image"/><p>The post-jam update for E.X.O. brings a vertical slice of improvements based on pilots’ feedback since the conclusion of No Video Jam 2 . Thanks to everyone who participated; there were so many subm...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/249725/sneak-peek-at-the-post-jam-update</guid><title>Sneak peek at the post-jam update</title><link>https://shiftbacktick.itch.io/exo/devlog/249725/sneak-peek-at-the-post-jam-update</link><pubDate>Tue, 04 May 2021 01:14:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>With the rating period of No Video Jam 2 coming to a close, I’ve started to incorporate feedback on E.X.O. for its post-jam update. Leave the atmosphere High above the ground exists a new area acces...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/249722/v102-jam-hotfix</guid><title>v1.0.2: Jam hotfix</title><link>https://shiftbacktick.itch.io/exo/devlog/249722/v102-jam-hotfix</link><pubDate>Tue, 04 May 2021 00:19:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This hotfix improves upon the previous, addressing a more generalized case that can hard lock the game and corrupt saves. Pending feedback on this release, I believe this critical issue is resolved. T...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/248225/v101-jam-hotfix</guid><title>v1.0.1: Jam hotfix</title><link>https://shiftbacktick.itch.io/exo/devlog/248225/v101-jam-hotfix</link><pubDate>Fri, 30 Apr 2021 02:41:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This hotfix addresses a critical bug related to extreme rotational velocities corrupting saves. Thanks to everyone who reported this issue. Also included is a major expansion to the How to Play sectio...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/246672/v100-jam-submission</guid><title>v1.0.0: Jam submission</title><link>https://shiftbacktick.itch.io/exo/devlog/246672/v100-jam-submission</link><pubDate>Mon, 26 Apr 2021 01:48:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The final build of E.X.O. has been uploaded for its submission to No Video Jam 2 . Explore an icy exoplanet in a versatile and upgradable exosuit. A gamepad and headphones are recommended for the best...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/246358/v0140</guid><title>v0.14.0</title><link>https://shiftbacktick.itch.io/exo/devlog/246358/v0140</link><pubDate>Sun, 25 Apr 2021 06:11:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I implemented a dynamic soundtrack that evolves over time and altitude. From the ground, it provides a consonant backdrop while searching for materials. Harmonic components fade in and evolve as...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/246052/v0130</guid><title>v0.13.0</title><link>https://shiftbacktick.itch.io/exo/devlog/246052/v0130</link><pubDate>Sat, 24 Apr 2021 06:16:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I finished implementing the unlockable movement abilities. Pilots can now unlock strafing and turning mid-flight with the correct materials. A fully upgraded exosuit can circumvent any obstacle...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/245660/v0120</guid><title>v0.12.0</title><link>https://shiftbacktick.itch.io/exo/devlog/245660/v0120</link><pubDate>Fri, 23 Apr 2021 04:13:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I completed the core game loop with the implementation of a technology tree and crafting system. In this build, pilots can choose from nine paths of upgrades which augment their exosuit with bon...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/244629/v0110</guid><title>v0.11.0</title><link>https://shiftbacktick.itch.io/exo/devlog/244629/v0110</link><pubDate>Tue, 20 Apr 2021 06:18:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I didn’t think I was going to release a build today. I spent some free time playtesting and ruminating about the game. Overall I’m pleased with progress thus far, but there were still some lingeri...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/244268/v0100</guid><title>v0.10.0</title><link>https://shiftbacktick.itch.io/exo/devlog/244268/v0100</link><pubDate>Mon, 19 Apr 2021 04:28:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I ended a four-day sprint which left the project in a more playable and enjoyable state. In this build pilots can now use their scanner to sonify their surroundings in their search for materials...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/243869/v090</guid><title>v0.9.0</title><link>https://shiftbacktick.itch.io/exo/devlog/243869/v090</link><pubDate>Sun, 18 Apr 2021 06:00:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>With the jam halfway over, it was good to have a productive day. Leading into this week’s sprint, I had a lot of anxiety related to my scope. This build alleviates most of that, including: adding an...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/243572/v080</guid><title>v0.8.0</title><link>https://shiftbacktick.itch.io/exo/devlog/243572/v080</link><pubDate>Sat, 17 Apr 2021 07:14:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I reached stability with movement and world generation. Enjoy haptic feedback in supported gamepads as you explore all eight biomes. fixing some bugs related to jumping and collisions adjusted t...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/243184/v070</guid><title>v0.7.0</title><link>https://shiftbacktick.itch.io/exo/devlog/243184/v070</link><pubDate>Fri, 16 Apr 2021 03:36:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I returned to full-time development through the weekend. I made some progress on world generation, sound design, and movement mechanics with this build. combining biomes into a unified world gen...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/242878/v060</guid><title>v0.6.0</title><link>https://shiftbacktick.itch.io/exo/devlog/242878/v060</link><pubDate>Thu, 15 Apr 2021 06:21:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I churned and made progress on some outstanding issues with the movement system that dissatisfied me. While not perfect, it’s in a place where I can proceed with tasks it blocked. reverting ch...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/242536/v050</guid><title>v0.5.0</title><link>https://shiftbacktick.itch.io/exo/devlog/242536/v050</link><pubDate>Wed, 14 Apr 2021 06:25:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today was another light day that gave me a chance to outline and experiment with the creative aspects of terrain generation. defining eight biomes and finding their equations outlining how they will b...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/242194/v040</guid><title>v0.4.0</title><link>https://shiftbacktick.itch.io/exo/devlog/242194/v040</link><pubDate>Tue, 13 Apr 2021 06:01:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>As planned, today was a light day of mostly dark work. I wanted to use this time to outline some larger tasks I have planned for later in the jam, so there aren’t a lot of substantial changes here...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/241825/v030</guid><title>v0.3.0</title><link>https://shiftbacktick.itch.io/exo/devlog/241825/v030</link><pubDate>Mon, 12 Apr 2021 04:25:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I began implementing sounds and systems related to the player character. This build is the first to have audio. making the movement system observable with events implementing a stress system whi...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/241483/v020</guid><title>v0.2.0</title><link>https://shiftbacktick.itch.io/exo/devlog/241483/v020</link><pubDate>Sun, 11 Apr 2021 05:52:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Today I lost a lot of productivity to getting stuck on calculating reflection vectors. That’s still unresolved, but I need to move on. This build is still silent, but includes terrain generated by a...</p>]]></description></item><item><guid>https://shiftbacktick.itch.io/exo/devlog/241121/v010</guid><title>v0.1.0</title><link>https://shiftbacktick.itch.io/exo/devlog/241121/v010</link><pubDate>Sat, 10 Apr 2021 04:06:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>No Video Jam 2 has officially begun! To prepare for the jam I started writing a game design document over the past several days. My goal with this submission is to build upon what I’ve learned from...</p>]]></description></item></channel></rss>