I lead the Creative and Applied AI Tools (CAAT) group within NVIDIA Spatial Intelligence Lab, with the focus on 1) application of AI to creative/interactive tools and research to enable such applications, 2) efforts to accelerate 3D Deep Learning research. Our goal is both to develop new research, and release cutting-edge technology that fuels practical tools for researchers and artists.

News
Nov 2025
We release VoMP paper, vastly outperforming existing solutions for volumetric mechanical property prediction, across representations. Code/models coming soon.
Kudos Rishit Dagli and team!
Oct 2025
Am honored to serve on the a SIGGRAPH Technical Papers committee again in 2026.
Aug 2025
My team showcases robot/splat simulation in the NVIDIA Keynote at SIGGRAPH!
Kudos Vismay Modi, Or Perel, Hassan Abu Alhaija, Rishit Dagli and the rest of the team!
Aug 2025
Kaolin Library hosts a hands-on lab at SIGGRAPH with mixed splat/mesh simulation.
Kudos Vismay Modi, Clement Fuji Tsang, Gilles Daviet, Or Perel, Kaolin and Warp teams!
Aug 2025
Gaussian Splat Painting is presented at SIGGRAPH and Real-Time Live!
Kudos Karran Pandey and our collaborators from the National Film Board of Canada!
Aug 2025
Kaolin Library 0.18.0 adds collisions to splat/mesh simulations, Warp speedups and more.
Interactive Demos & Prototypes
NVIDIA Kaolin Library for Interactive 3D AI Research
Publications
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VoMP: Predicting Volumetric Mechanical Property Fields
R. Dagli, D. Xiang, V. Modi, C. Loop, C. Fuji Tsang, A. H. Chen, A. Hu, G. State, D. I. W. Levin, M. Shugrina arxiv 2025
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Painting with 3D Gaussian Splat Brushes
K. Pandey, A. Hu, C. Fuji-Tsang, O. Perel, K. Singh, M. Shugrina SIGGRAPH 2025
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Diffusion Texture Painting
A. Hu, N. Desai, H. Abu Alhaija, S. Wook Kim, M. Shugrina SIGGRAPH 2024
In the Press:
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Designing Intelligent Tools for Creative People
M. Shugrina IEEE Computer Graphics and Applications 2023
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Neural Brushstroke Engine: Learning a Latent Style Space of Interactive Drawing Tools
M. Shugrina, C. Li and S. Fidler SIGGRAPH Asia (TOG) 2022
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XDGAN: Multi-Modal 3D Shape Generation in 2D Space
H. Abu Alhaija, A. Dirik, A. Knörig, S. Fidler and M. Shugrina BMVC 2022
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ATISS: Autoregressive Transformers for Indoor Scene Synthesis
D. Paschalidou, A. Kar, M. Shugrina, K. Kreis, A. Geiger and S. Fidler NeurIPS 2021
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3DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variations
K. Yin, J. Gao, M. Shugrina, S. Khamis and S. Fidler ICCV 2021
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Nonlinear Color Triads for Approximation, Learning and Direct Manipulation of Color Distributions
M. Shugrina, A. Kar, S. Fidler and K. Singh SIGGRAPH 2020
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Neural Turtle Graphics for Modeling City Road Layouts
Hang Chu, D. Li, D. Acuna, A. Kar, M. Shugrina, X. Wei, M. Liu, A. Torralba, S. Fidler ICCV 2019
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Creative Flow+ Dataset
M. Shugrina, Z. Liang, A. Kar, J. Li, A. Singh, K. Singh and S. Fidler CVPR 2019
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Color Builder: a Direct Manipulation Interface for Versatile Color Theme Authoring
M. Shugrina, W. Zhang, F. Chevalier, S. Fidler and K. Singh CHI 2019
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Generating Playful Palettes from Images
S. DiVerdi, J. Lu, J. Echevarria and M. Shugrina Expressive 2019
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Playful Palette: An Interactive Parametric Color Mixer for Artists
M. Shugrina, J. Lu, and S. DiVerdi SIGGRAPH 2017
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Fab Forms: Customizable Objects for Fabrication with Validity and Geometry Caching
M. Shugrina, A. Shamir, and W. Matusik SIGGRAPH 2015
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Large Scale Language Modeling in Automatic Speech Recognition
C. Chelba, D. Bikel, M. Shugrina, P. Nguyen, and S. Kumar Google Technical Report 2012
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Formatting Time-aligned ASR Transcripts for Readability
M. Shugrina NAACL HLT 2010
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An Audio Indexing System for Election Video Material
C. Alberti, M. Bacchiani, A. Bezman, C. Chelba, A. Drofa, H. Liao, P. Moreno, T. Power, A. Sahuguet, M. Shugrina, O. Siohan ICASSP 2009
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Empathic Painting: Interactive Stylization through Observed Emotional State
M. Shugrina, M. Betke, and J. Collomosse NPAR 2006
In the Press:
Doctorate Work
Go to colorsandbox.com for demos of my work on color.
Talks