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I have an application modified from a code base that was given to me. I currently have 4 brick walls and a cube that moves back and forth in the "room". The cube should be emitting point ...
Zoe Gillespie's user avatar
Tooling
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60 views

I am building a basic 3D structure simulation app using Three.js and OrbitControls. Currently, I have a simple scene with a 3D pillar and a grid helper. The code works, but I have a few concerns ...
mobile aji's user avatar
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42 views

I am working on rendering raster tiles on a web map, but I'm encountering an issue where the tiles do not display the expected colors. Instead, they appear either blank, black or incorrectly styled. ...
Artur Tomasiv's user avatar
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0 answers
37 views

I am working on a web GIS application using OpenLayers. I have a drawing tool where users can draw lines and polygons on the map. After drawing, I display measurement labels (length in meters, area in ...
OsKyy's user avatar
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I am architecting a frontend wrapper to integrate third-party HTML5/WebGL demos into a portal. Due to strict security policies, the external app runs inside an iframe hosted on a different domain. I ...
Elliot Branson's user avatar
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I have a simple WebGL scene with a bunch of cubes instances created with Blender Geo Nodes and am trying to color them dynamically based on their instance ids. The problem is, if there are 15 ...
Mr.Coder's user avatar
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Hi this is my first post on stack overflow. I don't want to use AI at all in my code, I want to learn about 3D graphics with real people. If I'm missing something please let me know since I'm new to ...
cowcow's user avatar
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1 answer
643 views

I have code in my web game like this: const canvas = document.createElement('canvas'); canvas.width = width; canvas.height = height; const glContextAttributes = { alpha: true, antialias: false }; let ...
Dan Fabulich's user avatar
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3 votes
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In the below code snippet, I draw a texture on a canvas on the left, and then call canvas.toBlob() and display the result in an <img> on the right. The resulting image has a cyan glitchy spot: ...
Imperishable Night's user avatar
Advice
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Hi guys i am trying to make a website with 3d model in it and you can apply patterns designs texts stickers on the model i am doing it with canvas atlas which is every assets renders inside the oen ...
Bn'R's user avatar
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0 answers
202 views

I'm developing a hero section for my React portfolio that includes a 3D model rendered with Three.js via @react-three/fiber. However, when the component loads, I see this error in the browser console: ...
Dhvani Maktuporia's user avatar
1 vote
1 answer
128 views

I am currently developing a WebGL app with Unity and using PlayerPrefs to try and make it so that a unique user id is generated for a player and used to connect to a remote lobby system. The problem I'...
samson's user avatar
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1 vote
0 answers
154 views

I'm working on an antenna 3D polar plot program which need to render real-time plot. Things I'm using: Python 3.11.9 PyQt6 6.9.1 PyQt6-WebEngine-Qt6 6.9.2 plotly 6.3.1 Issue: The code can generate ...
JusMave's user avatar
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1 vote
0 answers
91 views

I'm trying to implement a Depth of Field (DOF) effect in a Three.js scene that includes a point cloud rendered using THREE.Points. I've based my implementation on these official examples: https://...
soup3ee's user avatar
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3 votes
1 answer
194 views

i try to open bing maps using python selenium with this code: import os, sys from selenium import webdriver from selenium.webdriver.chrome.options import Options from selenium.webdriver.chrome.service ...
Rapid1898's user avatar
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