Tri Nguyen·Jan 25, 2021Destiny and BountiesThe Bounty system has been a big proponent of keeping me engaged, and it’s what I want to explore and dissect in this write-up.
Tri Nguyen·May 26, 2020Overwatch — New Character One-Page PitchI pitch a new Overwatch character, Lola. She’s a healer that has built her arsenal to keep allies alive and enemies at bay.
Tri Nguyen·May 13, 2020XCOM 2: WotC — New System One-Page PitchThe Mentor System’s goal is to reduce stress of permadeath and making use of high-level soldiers on the tactical and strategy layers of…
Tri Nguyen·May 10, 2020Call of Duty Warzone: New Mechanic One-Page PitchI will be pitching a mechanic to add depth after being downed, facilitate more teamwork, and expand the tactical player toolkit.
Tri Nguyen·Apr 27, 2020Bleeding Edge — New Mode One-Page PitchI will be pitching a new mode for the multiplayer hero game, Bleeding Edge.
Tri Nguyen·Apr 18, 2020DOOM Eternal — Lightning Counter One-Pager PitchIn this one-pager pitch, I will pitch the “Lightning Counter” mechanic for DOOM Eternal to enhance the already awesome combat.
Tri Nguyen·Mar 16, 2020Black Panther Character Mechanics Pt. 2 — Combat System, Abilities, GadgetsI will be going in-depth with the overall combat system, gadgets, health recovery, suit modes, abilities, and other sections.
Tri Nguyen·Jan 12, 2020Control and Hitscan WeaponsControl is a game released by Remedy in 2019, and it deserves all the critical acclaim it received from critics and players! I loved a lot…A response icon1A response icon1
Tri Nguyen·Sep 23, 2019Warhammer 40,000: Space Marine — Bringing a Chainsword to a GunfightI’ll be analyzing and iterating on the design with the goal of focusing the combat mechanics and systems.